From 6a10188f3eddc740b9b8b1e7eefb0e2fdb3850e3 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期一, 15 九月 2025 19:41:19 +0800 Subject: [PATCH] 125 【战斗】战斗系统 角色层级&战斗速度调整 --- Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs index 140ddf8..0f3feef 100644 --- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs +++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs @@ -29,12 +29,12 @@ if (skillConfig.ExplosionEffectId > 0) { - caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.ExplosionEffectId, targetTransform, caster.Camp); + caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp); } if (skillConfig.ExplosionEffect2 > 0) { - caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.ExplosionEffect2, targetTransform, caster.Camp); + caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp); } for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++) @@ -49,7 +49,7 @@ if (skillConfig.ExplosionEffect3 > 0) { - caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp); + caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp); } } -- Gitblit v1.8.0