From 6a105ff34adac6be5e71e17554e9eb3a3bc1b86c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 20 十月 2025 11:50:01 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/System/Guild/PlayerFairyData.cs | 118 ++++++++++++++++++++++++++++++++--------------------------
1 files changed, 65 insertions(+), 53 deletions(-)
diff --git a/Main/System/Guild/PlayerFairyData.cs b/Main/System/Guild/PlayerFairyData.cs
index f3ea866..d058ee8 100644
--- a/Main/System/Guild/PlayerFairyData.cs
+++ b/Main/System/Guild/PlayerFairyData.cs
@@ -7,17 +7,22 @@
/** 鐜╁浠欑洘鐩稿叧淇℃伅缂撳瓨鏁版嵁 */
public class PlayerFairyData
{
- private bool hasFairy = false;
+
public bool HasFairy
{
- get { return hasFairy; }
+ get
+ {
+ if (fairy == null) return false;
+ if (fairy.FamilyID == 0) return false;
+ return true;
+ }
}
public FairyData fairy = null; //鑷繁鐨勫叕浼氭暟鎹�
public FairyMember mine = null;
public event Action OnRefreshFairyInfo;
- public event Action OnRefreshFairyMine;
+ public event Action OnRefreshFairyMine; //鐜╁鍦ㄥ叕浼氶噷鐨勬暟鎹�
private Dictionary<int, FairyMember> memberDic = new Dictionary<int, FairyMember>();
// 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富
@@ -33,19 +38,18 @@
{
fairy = new FairyData();
}
- fairy.FamilyID = vNetData.FamilyID;
- if (fairy.FamilyID != 0) hasFairy = true;
+ fairy.FamilyID = (int)vNetData.FamilyID;
fairy.FamilyName = UIHelper.ServerStringTrim(vNetData.FamilyName);
fairy.FamilyLV = vNetData.FamilyLV;
- fairy.FamilyLVExp = vNetData.FamilyLVExp;
+ fairy.FamilyLVExp = (int)vNetData.FamilyLVExp;
fairy.JoinReview = vNetData.JoinReview;
fairy.JoinLVMin = vNetData.JoinLVMin;
- fairy.ServerID = vNetData.ServerID;
- fairy.EmblemID = vNetData.EmblemID;
+ fairy.ServerID = (int)vNetData.ServerID;
+ fairy.EmblemID = (int)vNetData.EmblemID;
fairy.EmblemWord = vNetData.EmblemWord;
fairy.totalFightPower = vNetData.FightPowerEx * Constants.ExpPointValue + vNetData.FightPower;
fairy.Broadcast = vNetData.Broadcast;
- fairy.LeaderID = vNetData.LeaderID;
+ fairy.LeaderID = (int)vNetData.LeaderID;
fairy.MemberCount = vNetData.MemberCount;
mine = null;
@@ -56,28 +60,29 @@
FairyMember member = new FairyMember();
memberDic[(int)vNetData.MemberList[i].PlayerID] = member;
- member.PlayerID = vNetData.MemberList[i].PlayerID;
+ member.PlayerID = (int)vNetData.MemberList[i].PlayerID;
member.Name = vNetData.MemberList[i].Name;
- member.JoinTime = vNetData.MemberList[i].JoinTime;
+ member.JoinTime = (int)vNetData.MemberList[i].JoinTime;
member.FmLV = vNetData.MemberList[i].FmLV;
member.LV = vNetData.MemberList[i].LV;
member.Job = vNetData.MemberList[i].Job;
member.RealmLV = vNetData.MemberList[i].RealmLV;
- member.Face = vNetData.MemberList[i].Face;
- member.FacePic = vNetData.MemberList[i].FacePic;
- member.TitleID = vNetData.MemberList[i].TitleID;
+ member.Face = (int)vNetData.MemberList[i].Face;
+ member.FacePic = (int)vNetData.MemberList[i].FacePic;
+ member.TitleID = (int)vNetData.MemberList[i].TitleID;
member.FightPower = vNetData.MemberList[i].FightPower + vNetData.MemberList[i].FightPowerEx * Constants.ExpPointValue;
- member.ServerID = vNetData.MemberList[i].ServerID;
- member.ContribTotal = vNetData.MemberList[i].ContribTotal;
- member.ContribDay = vNetData.MemberList[i].ContribDay;
- member.DonateCntTotal = vNetData.MemberList[i].DonateCntTotal;
+ member.ServerID = (int)vNetData.MemberList[i].ServerID;
+ member.ContribTotal = (int)vNetData.MemberList[i].ContribTotal;
+ member.ContribDay = (int)vNetData.MemberList[i].ContribDay;
+ member.DonateCntTotal = (int)vNetData.MemberList[i].DonateCntTotal;
member.DonateCntDay = vNetData.MemberList[i].DonateCntDay;
- member.OffTime = vNetData.MemberList[i].OffTime;
+ member.OffTime = (int)vNetData.MemberList[i].OffTime;
if (member.PlayerID == PlayerDatas.Instance.baseData.PlayerID)
{
//鑷繁
mine = member;
+ OnRefreshFairyMine?.Invoke();
}
// 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓洘涓伙紝3-鐩熶富
@@ -118,6 +123,13 @@
}
#endregion
+ public void ClearData()
+ {
+ fairy = null;
+ mine = null;
+ memberDic.Clear();
+ leaderID = 0;
+ }
}
@@ -125,19 +137,19 @@
//鍏細鏁版嵁
public class FairyData
{
- public ushort Rank; //鍚嶆锛屼粠1寮�濮�
- public uint FamilyID;
+ public int Rank; //鍚嶆锛屼粠1寮�濮�
+ public int FamilyID;
public string FamilyName; //瀹舵棌鍚嶇О
- public byte FamilyLV; //瀹舵棌绛夌骇
- public uint FamilyLVExp; //瀹舵棌绛夌骇缁忛獙
- public byte JoinReview; //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆
- public ushort JoinLVMin; //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾�
- public uint ServerID; //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪��
- public uint EmblemID; //寰界珷ID
+ public int FamilyLV; //瀹舵棌绛夌骇
+ public int FamilyLVExp; //瀹舵棌绛夌骇缁忛獙
+ public int JoinReview; //鎴愬憳鍔犲叆鏄惁闇�瑕佸鏍革紝榛樿0鑷姩鍔犲叆
+ public int JoinLVMin; //闄愬埗鏈�浣庡彲鍔犲叆鐨勭帺瀹剁瓑绾�
+ public int ServerID; //鍖烘湇ID锛屽垱寤烘椂浠ユ棌闀跨殑鍖烘湇ID璧嬪��
+ public int EmblemID; //寰界珷ID
public string EmblemWord; //寰界珷鏂囧瓧
public long totalFightPower;
public string Broadcast;
- public uint LeaderID; //鏃忛暱鐜╁ID
+ public int LeaderID; //鏃忛暱鐜╁ID
public int MemberCount;
//鏌ユ壘澧炲姞鐨勫瓧娈�
@@ -147,39 +159,39 @@
public class FairyMember
{
- public uint PlayerID;
+ public int PlayerID;
public string Name; //size = NameLen
- public uint JoinTime; //鍔犲叆瀹舵棌鏃舵椂闂存埑
- public byte FmLV; //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱
- public ushort LV; //绛夌骇
- public byte Job; //鑱屼笟
- public byte RealmLV; //澧冪晫
- public uint Face; //鍩烘湰鑴稿瀷
- public uint FacePic; //澶村儚妗�
- public uint TitleID; //绉板彿
+ public int JoinTime; //鍔犲叆瀹舵棌鏃舵椂闂存埑
+ public int FmLV; //瀹舵棌鑱屼綅: 0-鎴愬憳锛�1-绮捐嫳锛�2-鍓棌闀匡紱3-鏃忛暱
+ public int LV; //绛夌骇
+ public int Job; //鑱屼笟
+ public int RealmLV; //澧冪晫
+ public int Face; //鍩烘湰鑴稿瀷
+ public int FacePic; //澶村儚妗�
+ public int TitleID; //绉板彿
public long FightPower; //鎴樺姏锛屾眰浣欎嚎閮ㄥ垎
- public uint ServerID; //鎵�灞炲尯鏈岻D
- public uint ContribTotal; //鎬昏础鐚害
- public uint ContribDay; //鏃ヨ础鐚害
- public uint DonateCntTotal; //鎬绘崘鐚鏁�
- public byte DonateCntDay; //鏃ユ崘鐚鏁�
- public uint OffTime; // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴�
+ public int ServerID; //鎵�灞炲尯鏈岻D
+ public int ContribTotal; //鎬昏础鐚害
+ public int ContribDay; //鏃ヨ础鐚害
+ public int DonateCntTotal; //鎬绘崘鐚鏁�
+ public int DonateCntDay; //鏃ユ崘鐚鏁�
+ public int OffTime; // 0-鍦ㄧ嚎; >0-/绂荤嚎鏃堕棿鎴�
}
public class FairyApply
{
- public uint PlayerID;
+ public int PlayerID;
public string Name;
- public uint ReqTime; //鐢宠鏃堕棿鎴�
- public ushort LV; //绛夌骇
- public byte Job; //鑱屼笟
- public byte RealmLV; //澧冪晫
- public uint Face; //鍩烘湰鑴稿瀷
- public uint FacePic; //澶村儚妗�
- public uint TitleID; //绉板彿
+ public int ReqTime; //鐢宠鏃堕棿鎴�
+ public int LV; //绛夌骇
+ public int Job; //鑱屼笟
+ public int RealmLV; //澧冪晫
+ public int Face; //鍩烘湰鑴稿瀷
+ public int FacePic; //澶村儚妗�
+ public int TitleID; //绉板彿
public long FightPower;
- public uint ServerID; //鎵�灞炲尯鏈岻D
- public byte IsOnLine; //鏄惁鍦ㄧ嚎
+ public int ServerID; //鎵�灞炲尯鏈岻D
+ public int IsOnLine; //鏄惁鍦ㄧ嚎
}
//鏉冮檺ID: 1-鏀朵汉锛�2-鍙樻洿鑱屼綅锛�3-鍙戝竷鍏憡锛�4-韪汉
--
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