From 6d9a990ce3eff793946d7b43e9b48e4f7045c20e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 05 八月 2025 17:50:32 +0800
Subject: [PATCH] 0312 服务器列表
---
Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs | 13 +
Main/System/Login/ServerData.cs | 8
Main/System/KnapSack/PackManager.cs | 127 ++++++++-------
Main/System/Login/ServerListWin.cs | 11 -
Main/System/Redpoint/MainRedDot.cs | 2
Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs.meta | 11 +
Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs | 1
Main/System/GeneralConfig/GeneralDefine.cs | 229 +--------------------------
Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs | 29 +++
Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs.meta | 11 +
Main/System/KnapSack/New/CommonItemBaisc.cs | 13 -
Main/System/Team/TeamHero.cs | 4
Main/System/HeroUI/HeroUIManager.cs | 12 +
13 files changed, 163 insertions(+), 308 deletions(-)
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs
new file mode 100644
index 0000000..dc4e05f
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+using System.Collections;
+
+// A2 07 鑳屽寘璐拱鏍煎瓙淇℃伅 #tagSCPackBuyInfo
+
+public class DTCA207_tagSCPackBuyInfo : DtcBasic {
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HA207_tagSCPackBuyInfo vNetData = vNetPack as HA207_tagSCPackBuyInfo;
+ PackManager.Instance.UpdateBuyPackGirdCount(vNetData);
+ }
+}
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs.meta
new file mode 100644
index 0000000..cbf02a0
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HA2_Package/DTCA207_tagSCPackBuyInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 759a621863abbf54296b3ea4121ddda3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
index 50717ca..959a91d 100644
--- a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -103,6 +103,7 @@
Register(typeof(H0423_tagObjPropertyRefreshView), typeof(DTC0423_tagObjPropertyRefreshView));
Register(typeof(H0604_tagUseSkillAttack), typeof(DTC0604_tagUseSkillAttack));
Register(typeof(HB124_tagSCLineupInfo), typeof(DTCB124_tagSCLineupInfo));
+ Register(typeof(HA207_tagSCPackBuyInfo), typeof(DTCA207_tagSCPackBuyInfo));
}
//涓诲伐绋嬫敞鍐屽皝鍖�
diff --git a/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs b/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs
new file mode 100644
index 0000000..be80f97
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs
@@ -0,0 +1,29 @@
+using UnityEngine;
+using System.Collections;
+
+// A2 07 鑳屽寘璐拱鏍煎瓙淇℃伅 #tagSCPackBuyInfo
+
+public class HA207_tagSCPackBuyInfo : GameNetPackBasic {
+ public byte Count;
+ public tagSCPackBuy[] BuyInfoList;
+
+ public HA207_tagSCPackBuyInfo () {
+ _cmd = (ushort)0xA207;
+ }
+
+ public override void ReadFromBytes (byte[] vBytes) {
+ TransBytes (out Count, vBytes, NetDataType.BYTE);
+ BuyInfoList = new tagSCPackBuy[Count];
+ for (int i = 0; i < Count; i ++) {
+ BuyInfoList[i] = new tagSCPackBuy();
+ TransBytes (out BuyInfoList[i].PackType, vBytes, NetDataType.BYTE);
+ TransBytes (out BuyInfoList[i].BuyCnt, vBytes, NetDataType.WORD);
+ }
+ }
+
+ public struct tagSCPackBuy {
+ public byte PackType; // 鑳屽寘绫诲瀷
+ public ushort BuyCnt; // 宸茶喘涔版鏁�
+ }
+
+}
diff --git a/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs.meta b/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs.meta
new file mode 100644
index 0000000..c027b90
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HA2_Package/HA207_tagSCPackBuyInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f653b2261135c964fa493b8afb23b63c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index 39b5caf..d3d89bf 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -8,246 +8,45 @@
public class GeneralDefine
{
- public const int CrossBattleFieldMapID = 32060;
- public const int CrossFamilyBattleMapID = 32090;
- public static int initDepotGridCount { get; private set; }
- public static int maxDepotGridCount { get; private set; }
- public static int maxBagGridCount { get; private set; }
- public static int maxXBGridCount { get; private set; }
+ public static Dictionary<int, int> MoneyDisplayModel { get; private set; }
public static int playerMaxLevel { get; private set; }
- public static int[] kylinHomeCollectItems;
- public static List<int> dailyQuestOpenTime;
- public static int flyBootItemId { get; private set; }
- public static int flyBootItemMoney { get; private set; }
- public static int teamReadyTime { get; private set; }
- public static int elderGodAreaAngerTotal { get; private set; }
- public static float petRandomSpeak { get; private set; }
- public static int[] openJobs { get; private set; }
- public static int playerNameLength { get; private set; }
- public static int guardDungeonCageNPCID { get; private set; }
- public static float guardBubbleInterval { get; private set; }
- public static List<int> autoOnHookMap { get; private set; }
- public static float autoRideHorse { get; private set; }
+
public static Dictionary<int, string> equipPlaceNameDict { get; private set; }
public static Dictionary<int, int> moneyDisplayIds { get; private set; }
public static int expDisplayId { get; private set; }
- public static float xpGuideDelay { get; private set; }
- public static float xpGuideDuration { get; private set; }
- public static Dictionary<int, string> trailBossHeadIcons { get; private set; }
- public static Dictionary<int, string> godWeaponMobs { get; private set; }
- public static float ResetComAtkTime { get; private set; }
- public static int RotateSpeed { get; private set; }
- public static float CloseNpcDist { get; private set; }
- public static float FarawayNpcDist { get; private set; }
- public static List<int> SpecialNpcIDs { get; private set; }
- public static Dictionary<int, int> wingEquipLimits { get; private set; }
- public static float PetDanceInterval { get; private set; }
- public static float FuncNpcDanceInterval { get; private set; }
- public static float audioScaleWhenFullScreenOn { get; private set; }
- public static int ruinsTranscriptMapId { get; private set; }
- public static List<int> GuardianPickUpID { get; private set; }
- public static List<int> EarlierGetTreasure { get; private set; }
- public static int BossSound { get; private set; }
- public static Dictionary<int, int> iceCrystalMonsterScores { get; private set; }
- public static float PlayBossHurtInterval { get; private set; }
- public static List<int> NoXpDungeons { get; private set; }
- public static List<int> RandomJobs { get; private set; }
- public static int elderGodTalkingTime { get; private set; }
- public static int elderGodBigBoss { get; private set; }
- public static List<int> PassiveSkillShow { get; private set; }
- public static List<int> bossShuntMaps { get; private set; }
- public static int bossShuntDays { get; private set; }
- public static Dictionary<int, int[]> itemDropEffect = new Dictionary<int, int[]>();
- public static Dictionary<int, int[]> xllyDropEffect = new Dictionary<int, int[]>();
- public static Dictionary<int, int[]> xqryDropEffect = new Dictionary<int, int[]>();
- public static Dictionary<int, List<int[]>> customDropEffect = new Dictionary<int, List<int[]>>();
- public static Dictionary<int, int> dropEffectQuality = new Dictionary<int, int>();
- public static Dictionary<int, int> BuffToHitEffect = new Dictionary<int, int>();
+
//鍙傛暟int锛宨nt 锛宻tring 鍒嗗埆琛ㄧず鑱屼笟锛岃浆鐢熺瓑绾э紝icon
static Dictionary<int, Dictionary<int, string>> jobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
static Dictionary<int, Dictionary<int, string>> otherjobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
- public static Dictionary<int, int> bossWearyValues = new Dictionary<int, int>();
- public static Dictionary<int, Vector3> NpcPosOffset = new Dictionary<int, Vector3>();
- public static Dictionary<int, string> propertyIconDict = new Dictionary<int, string>();
-
- public static int demonJarHintLevelLimit { get; private set; }
- public static int demonJarHintLineId { get; private set; }
- public static int skillPanelUnLock { get; private set; }
- public static int dailyQuestRedpointLevelLimit { get; private set; }
- public static int lowHpRemind { get; private set; }
- public static int munekadolockLimit { get; private set; }
- public static int maxItemDropEffectCount { get; private set; }
-
- public static int[] autoBuyItemIds;
- public static int[] autoBuyItemPrices;
-
- public static List<int> neutralMaps = new List<int>();
- public static List<int> neutralBossMaps = new List<int>();
-
- public static int demonJarRedPoint { get; private set; }
- public static string LoadLV { get; private set; }
- public static int MasteryLoadingLevelLimit1 { get; private set; }
- public static int MasteryLoadingLevelLimit2 { get; private set; }
-
- public static float mainWinSkillResetTime { get; private set; }
- public static Vector3 heroDialogueOffset { get; private set; }
- public static Vector3 heroDialogueRotation { get; private set; }
- public static float heroDialogueScale { get; private set; }
-
- public static List<int> ancientGrandTotalAchievements { get; private set; }
- public static List<int> ancientContinueKillAchievements { get; private set; }
-
- public static int trialDungeonGroupChallengeTipLv { get; private set; }
- public static int prayerRedpointLimitLv { get; private set; }
-
- public static int demonJarLevelLimit { get; private set; }
-
- public static int fairyLandGuideId = 82;
-
- public static int specialGuide41Mission { get; private set; }
- public static int specialGuide41Achievement { get; private set; }
-
- public static int supremeRechargeVipLv { get; private set; }
+
public static int rechargeRedpointLv { get; private set; }
public static int rechargeRedpointMinLv { get; private set; }
- public static int runeTowerSweepBuyTimes { get; private set; }
- public static int runeTowerSweepBuyPrice { get; private set; }
-
- public static int teamMatchingTimeOut { get; private set; }
+
public static List<int> inGameDownLoadLevelCheckPoints = null;
public static List<int> inGameDownLoadTaskCheckPoints = null;
public static int inGameDownLoadHighLevel { get; private set; }
- public static List<int> worldBossNoRebornRemindMaps = null;
- public static List<int> bossHomeNoRebornRemindMaps = null;
- public static List<int> elderGodNoRebornRemindMaps = null;
- public static List<int> demonJarNoRebornRemindMaps = null;
- public static List<int> dogzNoRebornRemindMaps = null;
-
- public static string[][] ModeDefaultConfig { get; private set; }
- public static int[][] PreloadSkillEffect { get; private set; }
- public static int[] RealmGroup { get; private set; }
- public static float PrefightAtkRange { get; private set; }
-
- public static Dictionary<int, string> multipleRealmImgDict { get; private set; }
- public static int[] ImportantItemType { get; private set; }
- public static int[] ImportantItemID { get; private set; }
-
- public static int inGameDownLoadHighestLevelPoint { get; private set; }
-
- public static List<int> dungeonCanUseMoneyIds { get; private set; }
- public static int dogzBoxLimit { get; private set; }
-
- public static Dictionary<int, int> dungeonRebornClientTimes { get; private set; }
+
public static int[] CompareEquipPlaces { get; private set; }
- public static Dictionary<int, int> fairyGrabBossMapLines { get; private set; }
-
- public static Dictionary<int, List<int>> DropItemEffectMapID { get; private set; }
public static Dictionary<int, List<int>> itemPutInPackDict { get; private set; }
public static Dictionary<int, int> itemMoneyCountDict { get; private set; } //鑳屽寘涓敤浜庡睍绀鸿揣甯佹暟閲忕殑鐗╁搧
- public static List<int> RebornAutoFightMapID { get; private set; }
-
- public static string teamWorldCall;
- public static int teamWorldCallInviteCount;
-
- // public static List<Item> ancientKingAwards = new List<Item>();
-
- public static int lowQualityEffectCount { get; private set; }
- public static int medQualityEffectCount { get; private set; }
- public static int highQualityEffectCount { get; private set; }
- public static int lowQualityPetCount { get; private set; }
- public static int medQualityPetCount { get; private set; }
- public static int highQualityPetCount { get; private set; }
- public static int lowQualityGuardCount { get; private set; }
- public static int medQualityGuardCount { get; private set; }
- public static int highQualityGuardCount { get; private set; }
- public static int lowQualityPetEffectCount { get; private set; }
- public static int medQualityPetEffectCount { get; private set; }
- public static int highQualityPetEffectCount { get; private set; }
- public static int lowQualityHorseEffectCount { get; private set; }
- public static int medQualityHorseEffectCount { get; private set; }
- public static int highQualityHorseEffectCount { get; private set; }
-
- public static int GatherSoulDZ { get; private set; }
-
- public static int fairyLandBuffCondition { get; private set; }
- public static int fairyLandBuffId { get; private set; }
- public static int achievementEarlierStageLevel { get; private set; }
- public static int demonJarAutoTime { get; private set; }
- // public static Dictionary<int, Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>> SgzzRobotEquipDict { get; private set; }
- public static Dictionary<int, int> SgzcRealm { get; private set; }
-
- public static int crossServerOneVsOneOpenDay { get; set; }
- public static int crossServerBattleFieldOpenDay { get; private set; }
+
public static int UISpringDecorate { get; private set; }
public static Dictionary<int, List<int>> skillAttrIDDict { get; private set; }
- public static int mixServerCustomDays { get; private set; }
- public static float ClientPvpAttributePer { get; private set; }
- public static int openServerCustomDays { get; private set; }
-
- public static int mysteryShopRefreshItem { get; private set; }
- public static Dictionary<int, int> mysteryShopRefreshItemCount { get; private set; }
- public static int mysteryShopRefreshItemValue { get; private set; }
- public static int mysteryShopRefreshInterval { get; private set; }
- public static Dictionary<int, Dictionary<int, int>> equipStarLimit { get; private set; }
- public static int equipTrainMustItemId { get; private set; }
- public static int acutionItemHour { get; private set; }
-
- public static int mainWinTopCloseTime { get; private set; }
- public static List<int> equipDecomposeScreen = new List<int>();
- public static Dictionary<int, float> AtkTypeIncreasePushDis = new Dictionary<int, float>();
- // public static Dictionary<int, CameraController.LookAtData> NpcDieSetCamera = new Dictionary<int, CameraController.LookAtData>();
- public static int BlueEquipJumpLevel { get; private set; }
- public static int[] defenseGetWays { get; private set; }
- public static Dictionary<int, int> skillYinjis { get; private set; }
- public static List<int> onlyUsedAtBackpackItems { get; private set; }
- public static List<int> signInPromoteSkills = new List<int>();
- public static List<int> chestDisplayItems = new List<int>();
-
- public static int equipStarUpAmendFactor { get; private set; }
- public static int equipStarDownAmendFactor { get; private set; }
-
- public static int normalEquipStarUpgradeRateCeiling { get; private set; }
- public static int normalEquipStarUpgradeRateFloor { get; private set; }
-
- public static int suitEquipStarUpgradeRateCeiling { get; private set; }
- public static int suitEquipStarUpgradeRateFloor { get; private set; }
-
- public static Dictionary<int, List<int>> BossAssistAward { get; private set; }
- public static Dictionary<int, List<int>> FBAssistAward { get; private set; }
-
- //妫�娴嬫槸鍚﹀湪systemsetwin prefab鏄剧ず鍒囨崲鍖烘湇鍜屽垏鎹㈣处鍙�
- public static List<string> checkShowSwitchAccount = new List<string>();
- //绔炴妧鍦� 鍒濆绉垎|鏈�楂樼Н鍒�
- public static List<int> ArenaSetList { get; private set; }
- //鍩瑰吇瀵瑰簲鐗╁搧鍒楄〃 1.鍩瑰吇涓�2.鍏荤鐭�3.鐗规畩鍩瑰吇
- public static int[] HorseTrainIDList { get; private set; }
- public static int[] PetTrainIDList { get; private set; }
- public static Dictionary<int, List<int>> LingQiTrainIDList { get; private set; }
-
- //鏁板��1锛氬彲瀵规晫鏂逛娇鐢ㄧ殑闄勫姞鎶�鑳藉垪琛�
- //鏁板��2锛氬彲瀵硅嚜宸变娇鐢ㄧ殑闄勫姞鎶�鑳藉垪琛�
- //鏁板��3锛氫笉鍙噴鏀剧殑鎶�鑳�
- public static int[] WorkForEnemySkills { get; private set; }
- public static int[] WorkForMeSkills { get; private set; }
- public static int[] WorkNotSkills { get; private set; }
- public static Dictionary<int, List<int>> ZhanLingCtgIdDict { get; private set; }
- public static Dictionary<int, List<int>> ZhanLingCtgIdHDict { get; private set; }
- public static Dictionary<int, int> OldZhanLingCtgIdDict { get; private set; }
-
- public static float fightPowerMore; //鎴樺姏瓒呰繃姣斾緥鎵嶅彲蹇�熸寫鎴�
- public static int[] flashOpenArr; //寮�鍚浄璇涘眰 [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
- public static int[] flashCntMoreArr; //闆疯瘺鏇村娆℃暟灞傞渶姹� [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
- public static int flashKillMaxCount; //闆疯瘺鏈�澶ф鏁�
- public static readonly int HundredMillion = 100000000;//1浜�
+ public static int mysteryShopRefreshInterval { get; private set; }
+
+ public static int acutionItemHour { get; private set; }
+ public static int maxXBGridCount { get; private set; }
+
public static void Init()
{
try
{
+ MoneyDisplayModel = ConfigParse.ParseIntDict(GetInputString("MoneyDisplayModel", 1));
// equipStarUpAmendFactor = GetIntArray("EquipStarRate")[0];
// equipStarDownAmendFactor = GetIntArray("EquipStarRate")[1];
@@ -1169,6 +968,6 @@
public static long GetFactValue(uint value, uint valueEx)
{
- return (long)valueEx * HundredMillion +(long)value;
+ return (long)valueEx * (long)Constants.ExpPointValue +(long)value;
}
}
diff --git a/Main/System/HeroUI/HeroUIManager.cs b/Main/System/HeroUI/HeroUIManager.cs
index 6890863..7ef1281 100644
--- a/Main/System/HeroUI/HeroUIManager.cs
+++ b/Main/System/HeroUI/HeroUIManager.cs
@@ -40,6 +40,18 @@
public void QueryUnLockHeroPack()
{
//瑙i攣鏇村鐨勬灏嗚儗鍖�
+ int canBuyCnt = PackManager.Instance.GetCanBuyPackGirdCount(PackType.Hero);
+ if (canBuyCnt <= 0)
+ {
+ return;
+ }
+
+
+ ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"),
+ Language.Get("HeroPack1", GeneralDefine.MoneyDisplayModel[1],1, 1), (bool isOK)=>
+ {
+
+ });
}
//鍒锋柊鏃舵満, 鎵撳紑姝﹀皢鐣岄潰 鎴栬�� 鍏抽棴鍔熻兘鐣岄潰
diff --git a/Main/System/KnapSack/New/CommonItemBaisc.cs b/Main/System/KnapSack/New/CommonItemBaisc.cs
index cd349d3..8583649 100644
--- a/Main/System/KnapSack/New/CommonItemBaisc.cs
+++ b/Main/System/KnapSack/New/CommonItemBaisc.cs
@@ -1,5 +1,6 @@
锘縰sing System;
using System.Collections.Generic;
+using System.Linq;
using UnityEngine;
using UnityEngine.UI;
@@ -217,21 +218,11 @@
itemIcon.SetOrgSprite(config.IconKey);
ItemConfig itemConfig = ItemConfig.Get(itemId);
bgIcon.SetItemBackGround(ItemLogicUtility.Instance.GetItemQuality(itemId, useDataDic));
- if (packModel.textCountShow.ContainsKey(itemId))
- {
- countText.SetActive(true);
- countText.text = count > 0 ? packModel.textCountShow[itemId] + "x" + count : packModel.textCountShow[itemId];
- }
- else if (packModel.gameCashShow.Contains(itemId))
+ if (packModel.gameCashShow.Contains(itemId))
{
//浠i噾鍒�
countText.SetActive(true);
countText.text = count > 1000000 ? UIHelper.ReplaceLargeNum(count / 100.0f) : (count / 100.0f).ToString("0.#");
- }
- else if (Array.IndexOf(packModel.textCountShow2, itemId) != -1)
- {
- countText.SetActive(true);
- countText.text = UIHelper.ReplaceLargeNum(count * (ulong)config.EffectValueA1);
}
else
{
diff --git a/Main/System/KnapSack/PackManager.cs b/Main/System/KnapSack/PackManager.cs
index b307a4e..dcd15ab 100644
--- a/Main/System/KnapSack/PackManager.cs
+++ b/Main/System/KnapSack/PackManager.cs
@@ -8,12 +8,42 @@
public class PackManager : GameSystemManager<PackManager>
{
+ public event Action<PackType> refrechPackEvent; //鍒锋柊鏁翠釜鑳屽寘鏁版嵁
+
+ //鐗╁搧锛堝垱寤猴級鍒锋柊锛屽彲鑳芥壒閲忓垱寤烘敞鎰忔晥鐜�; bool锛歵rue浠h〃鍒涘缓 false 鍒锋柊; 娉ㄦ剰0707鐗╁搧鏁伴噺鍒锋柊涓嶅寘鍚湪姝や簨浠�
+ public event Action<PackType, string, bool> ChangeItemEvent; // 鑳屽寘绫诲瀷锛孏UID锛屾槸鍚﹀垱寤�
+
+ //鍒犻櫎鐗╁搧锛屽彲鑳芥壒閲忓垹闄ゆ敞鎰忔晥鐜�
+ public event Action<PackType, string> DeleteItemEvent; // 鑳屽寘绫诲瀷锛孏UID
+
+ // 鍗曠墿鍝佸埛鏂� 鍦ㄥ緱鍒版柊鐗╁搧銆佺墿鍝佹暟閲忕殑鏀瑰彉锛屾竻鐞嗚鐗╁搧鏃跺潎浼氳Е鍙� ; 浣�0725鏁翠釜鑳屽寘鍒锋柊涓嶈Е鍙戯紝濡傛灉鏈夐渶瑕佸崟鐙暟閲忓埛鏂颁簨浠跺彟澶栧鐞�
+ // 瑙﹀彂姣旇緝棰戠箒锛岀晫闈娇鐢ㄦ椂鍙互鍋氫釜姹囨�诲悗寤惰繜鍒锋柊
+ public event Action<PackType, int, int> RefreshItemEvent; //鑳屽寘绫诲瀷锛屼綅缃储寮曪紝鐗╁搧id
+ public event Action<PackType> gridRefreshEvent; //鑳屽寘鍙敤鏍煎瓙鏁板埛鏂�
+ public event Action<int, int> useItemSuccessEvent; //鐗╁搧浣跨敤鎴愬姛 int 浣嶇疆绱㈠紩 int鐗╁搧id
+
+ public event Action<int> refreshItemDayUseCountEvent; //鍒锋柊鐗╁搧姣忔棩浣跨敤鏁伴噺
+ public event Action<int> refreshItemSumUseCountEvent; //鍒锋柊鐗╁搧鎬讳娇鐢ㄦ暟閲�
+
+ public bool isPlayBetterEquipEffect { get; set; } //鏁寸悊鑳屽寘鏃舵槸鍚︽挱鏀剧壒鏁�
+
+
+ private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
+ private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
+
+ private Dictionary<int, int> PackGirdServerBuyCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氳喘涔版牸瀛愮殑娆℃暟
+
+ //璇昏〃鏁版嵁
public Dictionary<int, int> PackMaxCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氳儗鍖呮牸瀛愭渶澶ф暟閲�
public Dictionary<int, int> PackInitCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氬垵濮嬫暟閲�
public int initBagGridCount { get; private set; } //鍒濆鐗╁搧鑳屽寘鏍煎瓙鏁�
public int[] itemPackSortTyps { get; private set; } //鑳屽寘鐗╁搧鐨勬寜绫诲瀷鎺掑簭
public List<string> composeItemGuidList = new List<string>(); //鍚堟垚鍒楄〃鐗╁搧guid
+ //寮�鏍煎瓙
+ public Dictionary<int, int> openGirdMoneyDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氭秷鑰楄揣甯佺被鍨�
+ public Dictionary<int, int[]> openGirdMoneyValueDict = new Dictionary<int, int[]>(); //鑳屽寘绫诲瀷锛氭秷鑰楄揣甯佸��(鎸夋鏁板畾浠�)
+ public Dictionary<int, int[]> openGirdCountDict = new Dictionary<int, int[]>(); //鑳屽寘绫诲瀷锛氭瘡娆″紑鐨勬牸瀛愭暟閲�
public static string StrengthAttrShift_RecordKey = "";
public const string RecordKnapsackTitle = "RecordKnapsackTitle";
@@ -23,11 +53,7 @@
Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
bool isUpdatePlayerLv = false;
- //AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
- //ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
-
-
-
+ public int[] gameCashShow; //浠i噾鍒哥壒娈婃樉绀� 闄や互100
public int[] autoUseItemIDs;
public override void Init()
{
@@ -56,9 +82,8 @@
// }
// }
- ParseItemCount();
- autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
+
}
@@ -71,23 +96,7 @@
// SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
}
- public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
- public int[] textCountShow2;
- public List<int> gameCashShow = new List<int>();
-
- public void ParseItemCount()
- {
- var textConfig = FuncConfigConfig.Get("ItemCountShow");
- var json = JsonMapper.ToObject(textConfig.Numerical1);
- foreach (var key in json.Keys)
- {
- var itemID = int.Parse(key);
- textCountShow[itemID] = json[key].ToString();
- }
-
- textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
- gameCashShow = JsonMapper.ToObject<List<int>>(textConfig.Numerical3);
- }
+
private void OnFuncStateChangeEvent(int id)
@@ -165,28 +174,7 @@
// }
}
- public event Action<PackType> refrechPackEvent; //鍒锋柊鏁翠釜鑳屽寘鏁版嵁
-
- //鐗╁搧锛堝垱寤猴級鍒锋柊锛屽彲鑳芥壒閲忓垱寤烘敞鎰忔晥鐜�; bool锛歵rue浠h〃鍒涘缓 false 鍒锋柊; 娉ㄦ剰0707鐗╁搧鏁伴噺鍒锋柊涓嶅寘鍚湪姝や簨浠�
- public event Action<PackType, string, bool> ChangeItemEvent; // 鑳屽寘绫诲瀷锛孏UID锛屾槸鍚﹀垱寤�
-
- //鍒犻櫎鐗╁搧锛屽彲鑳芥壒閲忓垹闄ゆ敞鎰忔晥鐜�
- public event Action<PackType, string> DeleteItemEvent; // 鑳屽寘绫诲瀷锛孏UID
-
- // 鍗曠墿鍝佸埛鏂� 鍦ㄥ緱鍒版柊鐗╁搧銆佺墿鍝佹暟閲忕殑鏀瑰彉锛屾竻鐞嗚鐗╁搧鏃跺潎浼氳Е鍙� ; 浣�0725鏁翠釜鑳屽寘鍒锋柊涓嶈Е鍙戯紝濡傛灉鏈夐渶瑕佸崟鐙暟閲忓埛鏂颁簨浠跺彟澶栧鐞�
- // 瑙﹀彂姣旇緝棰戠箒锛岀晫闈娇鐢ㄦ椂鍙互鍋氫釜姹囨�诲悗寤惰繜鍒锋柊
- public event Action<PackType, int, int> RefreshItemEvent; //鑳屽寘绫诲瀷锛屼綅缃储寮曪紝鐗╁搧id
- public event Action<PackType> gridRefreshEvent; //鑳屽寘鍙敤鏍煎瓙鏁板埛鏂�
- public event Action<int, int> useItemSuccessEvent; //鐗╁搧浣跨敤鎴愬姛 int 浣嶇疆绱㈠紩 int鐗╁搧id
-
- public event Action<int> refreshItemDayUseCountEvent; //鍒锋柊鐗╁搧姣忔棩浣跨敤鏁伴噺
- public event Action<int> refreshItemSumUseCountEvent; //鍒锋柊鐗╁搧鎬讳娇鐢ㄦ暟閲�
-
- public bool isPlayBetterEquipEffect { get; set; } //鏁寸悊鑳屽寘鏃舵槸鍚︽挱鏀剧壒鏁�
-
- #region 鎺ユ敹鏈嶅姟绔暟鎹�
- private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
- private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
+
public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
{
@@ -270,7 +258,18 @@
}
+ public void UpdateBuyPackGirdCount(HA207_tagSCPackBuyInfo netPack)
+ {
+ for (int i = 0; i < netPack.BuyInfoList.Length; i++)
+ {
+ PackGirdServerBuyCountDict[netPack.BuyInfoList[i].PackType] = netPack.BuyInfoList[i].BuyCnt;
+ }
+ }
+ public int[] BuyPackGirdNeedData(PackType packType)
+ {
+ return null;
+ }
public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
{
@@ -475,20 +474,27 @@
// }
// }
- #endregion
#region 鐜╁瑁呭鐗规畩閫昏緫
void ParseConfig()
{
-
+ ParsePackConfigIni();
+ autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("AutoUseItem").Numerical1);
var config= FuncConfigConfig.Get("InitBagCellCount");
initBagGridCount = int.Parse(config.Numerical1);
PackInitCountDict = ConfigParse.ParseIntDict(config.Numerical2);
config = FuncConfigConfig.Get("PackageSortPriority");
itemPackSortTyps = ConfigParse.GetMultipleStr<int>(config.Numerical1);
- ParsePackConfigIni();
+
+ config = FuncConfigConfig.Get("OpenPack");
+ openGirdMoneyDict = ConfigParse.ParseIntDict(config.Numerical1);
+ openGirdMoneyValueDict = ConfigParse.ParseIntArrayDict(config.Numerical2);
+ openGirdCountDict = ConfigParse.ParseIntArrayDict(config.Numerical3);
+
+ config = FuncConfigConfig.Get("ItemCountShow");
+ gameCashShow = JsonMapper.ToObject<int[]>(config.Numerical1);
}
void ParsePackConfigIni()
@@ -526,6 +532,15 @@
}
return File.ReadAllLines(path);
+ }
+
+ public int GetCanBuyPackGirdCount(PackType type)
+ {
+ if (!PackMaxCountDict.ContainsKey((int)type))
+ {
+ return 0;
+ }
+ return PackMaxCountDict[(int)type] - GetSinglePack(type).unlockedGridCount;
}
@@ -842,9 +857,6 @@
const int ITEMPACK_REDKEY = 102011003;
Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
- const int LS_REDKEY = 102011015;
- Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
-
private void UpdatePackRedpoint(PackType type)
{
@@ -868,16 +880,7 @@
}
break;
- case PackType.Warehouse:
- if (singlePack.GetEmptyGridCount() <= 0)
- {
- MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
- }
- else
- {
- MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
- }
- break;
+
}
}
diff --git a/Main/System/Login/ServerData.cs b/Main/System/Login/ServerData.cs
index aefa345..fab893a 100644
--- a/Main/System/Login/ServerData.cs
+++ b/Main/System/Login/ServerData.cs
@@ -126,19 +126,13 @@
public struct ServerDataCouple
{
public ServerData serverData1;
- //public ServerData serverData2;
public ServerDataCouple(ServerData _data1)
{
serverData1 = _data1;
- //serverData2 = default(ServerData);
}
- public ServerDataCouple(ServerData _data1, ServerData _data2)
- {
- serverData1 = _data1;
- //serverData2 = _data2;
- }
+
}
diff --git a/Main/System/Login/ServerListWin.cs b/Main/System/Login/ServerListWin.cs
index 0e7d3f2..dd38056 100644
--- a/Main/System/Login/ServerListWin.cs
+++ b/Main/System/Login/ServerListWin.cs
@@ -82,16 +82,9 @@
serverDataList.Sort(ServerData.Compare);
var max = serverDataList.Count;
- for (int i = 0; i < max; i++, i++)
+ for (int i = 0; i < max; i++)
{
- if (i + 1 < max)
- {
- groupDatas.Add(new ServerDataCouple(serverDataList[i], serverDataList[i + 1]));
- }
- else
- {
- groupDatas.Add(new ServerDataCouple(serverDataList[i]));
- }
+ groupDatas.Add(new ServerDataCouple(serverDataList[i]));
}
m_ServerScroll.Init(groupDatas);
diff --git a/Main/System/Redpoint/MainRedDot.cs b/Main/System/Redpoint/MainRedDot.cs
index 1cfbc13..8e66132 100644
--- a/Main/System/Redpoint/MainRedDot.cs
+++ b/Main/System/Redpoint/MainRedDot.cs
@@ -44,10 +44,8 @@
#region 鑳屽寘绾㈢偣
public const int RedPoint_MainPackKey = 102;
public const int RedPoint_BagFuncKey = 10201;
- public const int RedPoint_DepotFuncKey = 10204;
public Redpoint redPointMainPack = new Redpoint(RedPoint_MainPackKey);
public Redpoint redPointBagFunc = new Redpoint(RedPoint_MainPackKey, RedPoint_BagFuncKey);
- public Redpoint redPointDepotFunc = new Redpoint(RedPoint_MainPackKey, RedPoint_DepotFuncKey);
#endregion
diff --git a/Main/System/Team/TeamHero.cs b/Main/System/Team/TeamHero.cs
index 0597344..4fc8964 100644
--- a/Main/System/Team/TeamHero.cs
+++ b/Main/System/Team/TeamHero.cs
@@ -37,8 +37,8 @@
// HPEx * 1浜� + HP
- curHp = (long)fightObj.HPEx * GeneralDefine.HundredMillion + (long)fightObj.HP;
- maxHp = (long)fightObj.MaxHPEx * GeneralDefine.HundredMillion + (long)fightObj.MaxHP;
+ curHp = (long)fightObj.HPEx * (long)Constants.ExpPointValue + (long)fightObj.HP;
+ maxHp = (long)fightObj.MaxHPEx * (long)Constants.ExpPointValue + (long)fightObj.MaxHP;
rage = (int)fightObj.AngreXP;
positionNum = fightObj.PosNum - 1;
--
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