From 72e48dde8a913569a8392094d12c44cd48881e1d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 17 十一月 2025 14:27:40 +0800
Subject: [PATCH] 0312 战力计算增加竞技增减伤系数,装备拾取改存guid避免检测过于频繁用索引容易混乱

---
 Main/Config/Configs/FightPowerRatioConfig.cs |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

diff --git a/Main/Config/Configs/FightPowerRatioConfig.cs b/Main/Config/Configs/FightPowerRatioConfig.cs
index 39e72f3..d430c62 100644
--- a/Main/Config/Configs/FightPowerRatioConfig.cs
+++ b/Main/Config/Configs/FightPowerRatioConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           Friday, August 22, 2025
+//    [  Date ]:           2025骞�11鏈�17鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -58,6 +58,8 @@
 	public float WuFinalDamPerDefRatio;
 	public float QunFinalDamPerRatio;
 	public float QunFinalDamPerDefRatio;
+	public float ArenaDamPerRatio;
+	public float ArenaDamPerDefRatio;
 
     public override int LoadKey(string _key)
     {
@@ -152,6 +154,10 @@
 			float.TryParse(tables[40],out QunFinalDamPerRatio); 
 
 			float.TryParse(tables[41],out QunFinalDamPerDefRatio); 
+
+			float.TryParse(tables[42],out ArenaDamPerRatio); 
+
+			float.TryParse(tables[43],out ArenaDamPerDefRatio); 
         }
         catch (Exception exception)
         {

--
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