From 72e48dde8a913569a8392094d12c44cd48881e1d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 17 十一月 2025 14:27:40 +0800
Subject: [PATCH] 0312 战力计算增加竞技增减伤系数,装备拾取改存guid避免检测过于频繁用索引容易混乱

---
 Main/System/Main/FightPowerManager.cs |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/Main/System/Main/FightPowerManager.cs b/Main/System/Main/FightPowerManager.cs
index c11b0e5..1b38378 100644
--- a/Main/System/Main/FightPowerManager.cs
+++ b/Main/System/Main/FightPowerManager.cs
@@ -502,6 +502,8 @@
         fightPowerVariables["MagDamPerDefRatio"] = fightPowerRatioConfig.MagDamPerDefRatio;
         fightPowerVariables["CurePerRatio"] = fightPowerRatioConfig.CurePerRatio;
         fightPowerVariables["CurePerDefRatio"] = fightPowerRatioConfig.CurePerDefRatio;
+        fightPowerVariables["ArenaDamPerRatio"] = fightPowerRatioConfig.ArenaDamPerRatio;
+        fightPowerVariables["ArenaDamPerDefRatio"] = fightPowerRatioConfig.ArenaDamPerDefRatio;
 
         long fightPower;
         if (useFormulaType == 0)

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