From 73230b277cda84d306030d1f8db2ad37e9016c5f Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 22 十月 2025 11:25:31 +0800
Subject: [PATCH] 125 战斗 伤害震动 BUFF图标问题
---
Main/System/Battle/UIComp/TotalDamageDisplayer.cs | 27 +++++++++++++++++++++++++--
1 files changed, 25 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/UIComp/TotalDamageDisplayer.cs b/Main/System/Battle/UIComp/TotalDamageDisplayer.cs
index 1ed0fe3..6ddafbc 100644
--- a/Main/System/Battle/UIComp/TotalDamageDisplayer.cs
+++ b/Main/System/Battle/UIComp/TotalDamageDisplayer.cs
@@ -1,8 +1,8 @@
using System.Collections;
using Cysharp.Threading.Tasks;
+using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
-using System.Threading;
public class TotalDamageDisplayer : MonoBehaviour
{
@@ -14,6 +14,10 @@
private Coroutine hideCoroutine;
private int hideVersion = 0;
+
+ private long damage = 0;
+
+ private long heal = 0;
public void SetDamage(BattleDmgInfo dmgInfo)
{
@@ -29,11 +33,28 @@
if (dmgInfo.IsType(DamageType.Recovery))
{
// 淇濇寔鍘熸湁澶勭悊閫昏緫浣嶇疆
+ foreach (var h in dmgInfo.damageList)
+ {
+ heal += h;
+ }
+ textDamage.text = BattleUtility.DisplayDamageNum(heal, BattleConst.BattleTotalRecoverType);
+ textTotalDesc.text = "鎬绘不鐤�";
}
else if (dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsType(DamageType.Realdamage))
{
// 淇濇寔鍘熸湁澶勭悊閫昏緫浣嶇疆
+ foreach (var d in dmgInfo.damageList)
+ {
+ damage += d;
+ }
+ textDamage.text = BattleUtility.DisplayDamageNum(damage, BattleConst.BattleTotalDamageType);
+ textTotalDesc.text = "鎬讳激瀹�";
}
+
+ textDamage.transform.DOPunchScale(Vector3.one * 0.2f, 0.2f, 1).OnComplete(() =>
+ {
+ textDamage.transform.localScale = Vector3.one;
+ });
if (dmgInfo.isLastHit)
{
@@ -41,10 +62,12 @@
hideVersion++;
int myVersion = hideVersion;
+ damage = 0;
+ heal = 0;
var battleField = BattleManager.Instance.GetBattleField(dmgInfo.battleFieldGuid);
- float ms = 1000f / battleField.speedRatio;
+ float ms = 500f / battleField.speedRatio;
hideCoroutine = StartCoroutine(HideAfterDelayCoroutine(ms, myVersion));
--
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