From 74f26f60deac8fc1bb1f93ad26412f9a7e4a281d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 31 八月 2025 11:33:33 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 战斗按钮逻辑
---
Main/System/Main/AutoFightModel.cs | 41 ++++
Main/Component/UI/Decorate/Tweens/FillTween.cs.meta | 11 +
Main/System/Battle/BattleManager.cs | 2
Main/System/Battle/Skill/SkillBase.cs | 2
Main/System/Main/MainWin.cs | 123 ++++++++++++++
Main/Component/UI/Decorate/Tweens/FillTween.cs | 227 ++++++++++++++++++++++++++++
Main/System/Battle/BattleField/StoryBattleField.cs | 9
Main/System/Team/TeamBase.cs | 37 ++++
8 files changed, 438 insertions(+), 14 deletions(-)
diff --git a/Main/Component/UI/Decorate/Tweens/FillTween.cs b/Main/Component/UI/Decorate/Tweens/FillTween.cs
new file mode 100644
index 0000000..7b6d54c
--- /dev/null
+++ b/Main/Component/UI/Decorate/Tweens/FillTween.cs
@@ -0,0 +1,227 @@
+锘�//--------------------------------------------------------
+// [Author]: 鐜╀釜娓告垙
+// [ Date ]: Thursday, September 14, 2017
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+using System;
+
+
+public class FillTween : MonoBehaviour
+{
+ public TweenCurve curve;
+ [Range(0, 1)]
+ public float from;
+ [Range(0, 1)]
+ public float to;
+ public float delay = 0f;
+ public float duration = 1f;
+ public Trigger trigger = Trigger.Manual;
+ public WrapMode wrapMode;
+ public bool reversal;
+
+ Image m_Image;
+ public Image image {
+ get {
+ return m_Image ?? (m_Image = this.GetComponent<Image>());
+ }
+ }
+
+ protected float accumulatedTime;
+ protected float curveLength;
+ protected bool doTween = false;
+
+ Action onPlayEndCallBack;
+
+ public void SetStartState()
+ {
+ image.fillAmount = from;
+ }
+
+ public void SetEndState()
+ {
+ image.fillAmount = to;
+ }
+
+ public void Play()
+ {
+ onPlayEndCallBack = null;
+ reversal = false;
+ StopAllCoroutines();
+ if (this.gameObject.activeInHierarchy)
+ {
+ SetStartState();
+ StartCoroutine("Co_StartTween");
+ }
+ }
+
+ public void Play(bool _reversal)
+ {
+ onPlayEndCallBack = null;
+ reversal = _reversal;
+ StopAllCoroutines();
+ if (this.gameObject.activeInHierarchy)
+ {
+ if (_reversal)
+ {
+ SetEndState();
+ }
+ else
+ {
+ SetStartState();
+ }
+
+ StartCoroutine("Co_StartTween");
+ }
+ }
+
+ public void Play(Action _callBack)
+ {
+ onPlayEndCallBack = _callBack;
+ reversal = false;
+ StopAllCoroutines();
+ if (this.gameObject.activeInHierarchy)
+ {
+ SetStartState();
+ StartCoroutine("Co_StartTween");
+ }
+ }
+
+ public void Stop()
+ {
+ doTween = false;
+ accumulatedTime = 0f;
+ StopAllCoroutines();
+ SetStartState();
+ }
+
+
+ void Start()
+ {
+ if (trigger == Trigger.Start)
+ {
+ SetStartState();
+ StartCoroutine("Co_StartTween");
+ }
+ }
+
+ protected virtual void OnEnable()
+ {
+ if (trigger == Trigger.Enable)
+ {
+ SetStartState();
+ StartCoroutine("Co_StartTween");
+ }
+ }
+
+ protected virtual void OnDisable()
+ {
+ doTween = false;
+ accumulatedTime = 0f;
+ StopAllCoroutines();
+ }
+
+ void LateUpdate()
+ {
+ if (doTween && duration > 0.001f)
+ {
+ accumulatedTime += Time.deltaTime;
+ UpdateFill();
+ }
+ }
+
+ IEnumerator Co_StartTween()
+ {
+ if (delay < 0f)
+ {
+ Debug.LogError("Delaytime should not be less than zero!");
+ yield break;
+ }
+ if (duration < 0.001f)
+ {
+ Debug.LogError("Duration should not be less than zero!");
+ yield break;
+ }
+
+ if (curve.keys.Length < 2)
+ {
+ Debug.LogError("涓嶆纭殑鏇茬嚎!");
+ yield break;
+ }
+
+ doTween = false;
+ OnPrepare();
+ yield return new WaitForSeconds(delay);
+ curveLength = curve.keys[curve.keys.Length - 1].time - curve.keys[0].time;
+ doTween = true;
+ accumulatedTime = 0f;
+ }
+
+ protected void UpdateFill()
+ {
+ float t = 0f;
+ switch (wrapMode)
+ {
+ case WrapMode.Once:
+ t = (accumulatedTime / duration) * curveLength;
+ break;
+ case WrapMode.Loop:
+ t = Mathf.Repeat((accumulatedTime / duration) * curveLength, 1);
+ break;
+ case WrapMode.PingPong:
+ t = Mathf.PingPong((accumulatedTime / duration) * curveLength, 1);
+ break;
+ }
+
+ var value = curve.Evaluate(reversal ? curveLength - t : t);
+ image.fillAmount = Mathf.LerpUnclamped(from, to, value);
+
+ switch (wrapMode)
+ {
+ case WrapMode.Once:
+ if (t > curveLength && doTween)
+ {
+ OnOnceEnd();
+ doTween = false;
+ }
+ break;
+ }
+ }
+
+ protected virtual void OnPrepare()
+ {
+
+ }
+
+ protected virtual void OnOnceEnd()
+ {
+ if (onPlayEndCallBack != null)
+ {
+ onPlayEndCallBack();
+ onPlayEndCallBack = null;
+ }
+ }
+
+ protected virtual void UpdateVector3()
+ {
+
+ }
+
+ public enum Trigger
+ {
+ Manual,
+ Start,
+ Enable,
+ }
+
+ public enum WrapMode
+ {
+ Once,
+ Loop,
+ PingPong,
+ }
+
+}
+
+
diff --git a/Main/Component/UI/Decorate/Tweens/FillTween.cs.meta b/Main/Component/UI/Decorate/Tweens/FillTween.cs.meta
new file mode 100644
index 0000000..57cca33
--- /dev/null
+++ b/Main/Component/UI/Decorate/Tweens/FillTween.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 47996afe725479248881d409acb960ac
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Battle/BattleField/StoryBattleField.cs b/Main/System/Battle/BattleField/StoryBattleField.cs
index 0ae28ef..c71bf05 100644
--- a/Main/System/Battle/BattleField/StoryBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBattleField.cs
@@ -244,9 +244,10 @@
}
}
}
- // else
- // {
- // BattleDebug.LogError("action doesnt finish, wait a moment please");
- // }
+ else
+ {
+ if (!AutoFightModel.Instance.isAutoAttack)
+ BattleDebug.LogError("action doesnt finish, wait a moment please");
+ }
}
}
\ No newline at end of file
diff --git a/Main/System/Battle/BattleManager.cs b/Main/System/Battle/BattleManager.cs
index 588112a..581419d 100644
--- a/Main/System/Battle/BattleManager.cs
+++ b/Main/System/Battle/BattleManager.cs
@@ -350,13 +350,13 @@
if (isCreate)
{
battleField = BattleFieldFactory.CreateBattleField(guid, MapID, FuncLineID, extendData, redTeamList, blueTeamList);
- onBattleFieldCreate?.Invoke(guid, battleField);
if (string.IsNullOrEmpty(guid))
{
storyBattleField = (StoryBattleField)battleField;
}
battleFields.Add(guid, battleField);
+ onBattleFieldCreate?.Invoke(guid, battleField);
}
diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs
index 9535875..3b9b52b 100644
--- a/Main/System/Battle/Skill/SkillBase.cs
+++ b/Main/System/Battle/Skill/SkillBase.cs
@@ -93,7 +93,7 @@
// 1路绉诲姩鍒拌窛绂婚樀瀹逛綅缃畁鐮佺殑璺濈锛堝2鍙蜂綅锛�5鍙蜂綅锛夐噴鏀撅紙鍗虫垬鍦轰腑澶绫伙級
public virtual void Cast()
{
- EventBroadcast.Instance.Broadcast<string, SkillConfig>(EventName.BATTLE_CAST_SKILL, battleField.guid, skillConfig);
+ EventBroadcast.Instance.Broadcast<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, battleField.guid, skillConfig, caster.teamHero);
BattleDebug.LogError(GetType().Name + " Skill Cast Start");
// 楂樹寒鎵�鏈夋湰娆℃妧鑳界浉鍏崇殑鐩爣
diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index 5f2fc5f..c0b1c8d 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -76,7 +76,9 @@
{
ParseConfig();
DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit;
BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
+ EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
}
@@ -84,6 +86,7 @@
{
DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
}
@@ -99,6 +102,12 @@
void OnPlayerLoginOk()
{
//鐧诲綍鏃舵湁瑁呭鐨勫鐞�
+ }
+
+ void BeforePlayerInit()
+ {
+ fightingHeroSkinID = 0;
+ heroGuid = "";
}
public void SaveAutoFightSetting()
@@ -150,7 +159,7 @@
}
- #region 鎴樻枟
+ #region 涓荤嚎鎴樻枟锛堣嚜鍔ㄥ拰鎵嬪姩锛�
public void StartFight()
{
@@ -163,7 +172,7 @@
return;
}
- if (UIHelper.GetMoneyCnt(41) < PlayerDatas.Instance.baseData.UseHarmerCount)
+ if (!ItemLogicUtility.CheckCurrencyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2))
{
if (storyBattleField.GetBattleMode() != BattleMode.Stop)
storyBattleField.HaveRest();
@@ -190,14 +199,40 @@
}
+
void ChangeBattleModeEvent(BattleMode _battleMode)
{
if (_battleMode == BattleMode.Stop)
{
isAutoAttack = false;
}
+ OnFightEvent?.Invoke(false);
}
-
+
+ public int fightingHeroSkinID; //褰撳墠鎴樻枟鐨勮嫳闆勭毊鑲D
+ public string heroGuid;
+ public event Action<bool> OnFightEvent; //鏄惁鎴樻枟閫氱煡
+
+
+ /// <summary>
+ /// 鎶�鑳介噴鏀� 閫氱煡UI澶勭悊
+ /// </summary>
+ /// <param name="guid">绌轰负涓荤嚎</param>
+ /// <param name="skillConfig">鐢ㄤ簬鎬掓皵绛夋樉绀�</param>
+ /// <param name="teamHero">鎴樻枟涓殑姝﹀皢</param>
+ void OnSkillCast(string guid, SkillConfig skillConfig, TeamHero teamHero)
+ {
+ if (!string.IsNullOrEmpty(guid))
+ return;
+
+
+ if (teamHero.NPCID != 0)
+ return;
+ fightingHeroSkinID = teamHero.SkinID;
+ heroGuid = teamHero.guid;
+ OnFightEvent?.Invoke(true);
+ }
+
#endregion
diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index f88f5cd..1423613 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -15,12 +15,23 @@
[SerializeField] Text powerText;
[SerializeField] OfficialTitleCell officialRankText;
+ //鎴樻枟鎸夐挳
+ [SerializeField] Image fightOtherWinBG; //鍒囨崲鍏朵粬鐣岄潰鐨勬樉绀�
+ [SerializeField] Image fightOtherWinWarnImg; //鍒囨崲鍏朵粬鐣岄潰 濡傛灉鏄垬鏂椾腑娉涚孩鎻愮ず
+ [SerializeField] GameObject fightBG; //鎴樻枟鐣岄潰鏄剧ず
+ [SerializeField] Image restImg; //浼戞伅鐘舵��
+ [SerializeField] GameObject fightGo; //鎴樻枟鐘舵��
+ [SerializeField] Image fightHeroImg; //鎴樻枟鏄剧ず鑻遍泟
+ [SerializeField] UIEffectPlayer fightEffect;
+ [SerializeField] FillTween cdTween;
+
+
public Text hammerText;
protected override void InitComponent()
{
base.InitComponent();
-
+
avatarCell.button.AddListener(() => { });
}
@@ -29,11 +40,13 @@
{
UpdateCurrency();
UpdatePlayerInfo();
+ RefreshFightBtn();
}
protected override void OnPreOpen()
{
PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
+ AutoFightModel.Instance.OnFightEvent += OnSkillCast;
base.OnPreOpen();
// 鍒锋柊UI
@@ -43,6 +56,7 @@
protected override void OnPreClose()
{
PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
+ AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
base.OnPreClose();
}
@@ -109,7 +123,7 @@
case PlayerDataType.default26:
hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
break;
-
+
}
}
@@ -122,7 +136,7 @@
{
hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
}
-
+
/// <summary>
/// 搴曢儴鏍囩鎸夐挳鐐瑰嚮
/// </summary>
@@ -138,7 +152,7 @@
}
SelectBottomTab(index);
}
-
+
/// <summary>
/// 鏍规嵁鏍囩绱㈠紩鎵撳紑瀵瑰簲鐨勫瓙鐣岄潰
@@ -185,5 +199,106 @@
Debug.LogWarning("鏈煡鐨勬爣绛剧储寮�: " + functionOrder);
break;
}
+
+ RefreshFightBtn();
+ }
+
+
+ ///鎴樻枟鎸夐挳鏄剧ず瑙勫垯
+ /// 1.鍦ㄤ富绾挎垬鏂楃晫闈笅锛�
+ /// 1.1.浼戞伅鐘舵�佺殑鎸夐挳
+ /// 1.2.鎴樻枟鐘舵�佺殑鎸夐挳 锛氭樉绀轰笅涓�涓鏀诲嚮鐨勬灏嗗ご鍍忥紝鎸変綅缃『搴忔帹绠楁樉绀哄ご鍍忥紱涓ヨ皑鎯呭喌涓嬮渶鍒ゆ柇涓嬩竴涓灏嗘槸鍚﹀彲鏀诲嚮濡傝鐪╂檿绛�
+ /// 鏈夎挋鐗堬細榛樿鏄剧ず鎾斁鍏朵粬鎴樻枟鐨勭姸鎬侊紝鐪╂檿鐨勭姸鎬佺瓑姣旇緝澶氾紙澶у鏄挋鐗堟樉绀虹殑鎯呭喌锛屾牴鎹疄闄呯湅鏄惁闇�瑕侊級
+ /// 鏃犺挋鐗堬細缁撴潫涓�涓皬閫氱煡鐨勬椂鍊欙紙B425锛夊彲浠ラ噴鏀剧殑鍘绘帀钂欑増锛涙湁鎬掓皵鐨勬椂鍊欐槸鍚︾壒娈婅〃鐜帮紙寰幆鐏壒鏁堬紵锛�
+ /// 杞湀锛氱偣鍑婚噴鏀� 鎾斁鐗规晥涓旇挋鐗堣浆鍦堬紝杞湀缁撴潫鍚庢樉绀鸿挋鐗� -- 鍚屾椂涓婃柟鍗$墝鎾斁鐗规晥鍜岃浆鍦堬紵
+ /// 2.鍦ㄩ潪涓荤嚎鎴樻枟鐣岄潰涓嬶細
+ /// 1. 浼戞伅鏄剧ず鍏抽棴鐘舵�� 鏃犵壒鏁�
+ /// 2. 鎴樻枟涓紝鏄剧ず娉涚孩鐗规晥
+ /// 涓婃柟鍗$墝 鏀诲嚮鏃舵挱鏀剧壒鏁堝拰杞湀锛屾湁鎬掓皵鐨勬椂鍊欐樉绀烘�掓皵鐗规晥锛�
+
+
+ void RefreshFightBtn()
+ {
+ if (functionOrder == 0)
+ {
+ //涓诲煄鐣岄潰
+ fightOtherWinBG.SetActive(false);
+ fightBG.SetActive(true);
+
+
+ if (BattleManager.Instance.storyBattleField != null &&
+ BattleManager.Instance.storyBattleField.GetBattleMode() == BattleMode.Stop)
+ {
+ fightGo.SetActive(false);
+ restImg.SetActive(true);
+ }
+ else
+ {
+ fightGo.SetActive(true);
+ restImg.SetActive(false);
+ RefreshFightIng();
+ }
+
+ }
+ else
+ {
+ //闈炰富鍩庣晫闈�
+ fightOtherWinBG.SetActive(true);
+ fightBG.SetActive(false);
+ if (BattleManager.Instance.storyBattleField != null &&
+ BattleManager.Instance.storyBattleField.GetBattleMode() == BattleMode.Stop)
+ {
+ fightOtherWinWarnImg.SetActive(false);
+ }
+ else
+ {
+ fightOtherWinWarnImg.SetActive(true);
+ }
+ }
+ }
+
+
+ void RefreshFightIng(bool isfighting = false)
+ {
+ if (isfighting)
+ {
+ // fightEffect.playDelayTime = 50;
+ fightEffect.Play();
+ cdTween.SetStartState();
+ cdTween.Play(()=>
+ {
+ AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
+ fightHeroImg.SetSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon);
+ });
+ }
+ else
+ {
+ fightEffect.Stop();
+ cdTween.Stop();
+ cdTween.SetEndState();
+ }
+
+ if (AutoFightModel.Instance.fightingHeroSkinID == 0)
+ {
+ AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
+ }
+
+ fightHeroImg.SetSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon);
+ }
+
+ void OnSkillCast(bool isfighting)
+ {
+
+ if (functionOrder != 0)
+ return;
+
+ if (isfighting)
+ {
+ RefreshFightIng(isfighting);
+ }
+ else
+ {
+ RefreshFightBtn();
+ }
}
}
\ No newline at end of file
diff --git a/Main/System/Team/TeamBase.cs b/Main/System/Team/TeamBase.cs
index b0de245..fec20d5 100644
--- a/Main/System/Team/TeamBase.cs
+++ b/Main/System/Team/TeamBase.cs
@@ -187,9 +187,10 @@
}
return null;
}
+
public TeamHero GetHeroByHeroID(int heroId)
- {
+ {
foreach (var hero in tempHeroes)
{
if (hero != null && hero.heroId == heroId)
@@ -238,6 +239,40 @@
return false;
}
+ public TeamHero GetNextServerHero(string guid)
+ {
+ if (string.IsNullOrEmpty(guid))
+ {
+ //鍙栫涓�涓�
+ foreach (var hero in serverHeroes)
+ {
+ if (hero != null)
+ {
+ return hero;
+ }
+ }
+ return null;
+ }
+ else
+ {
+ //鍙栦笅涓�涓�
+ bool findNext = false;
+ foreach (var hero in serverHeroes)
+ {
+ if (hero != null && hero.guid == guid)
+ {
+ findNext = true;
+ }
+ else if (findNext && hero != null)
+ {
+ return hero;
+ }
+ }
+ //娌℃壘鍒� 鍙栫涓�涓�
+ return GetNextServerHero("");
+ }
+ }
+
//瀹㈡埛绔粠0寮�濮嬶紝鏈嶅姟绔粠1寮�濮�
public int GetEmptyPosition()
{
--
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