From 7514dbcbb81bcbf8a517d14b0e4ddcf12c27457e Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 八月 2025 17:26:09 +0800
Subject: [PATCH] 125 【战斗】战斗系统 战斗系统更新
---
Main/System/AssetVersion/InGameDownLoad.cs | 19 -------------------
1 files changed, 0 insertions(+), 19 deletions(-)
diff --git a/Main/System/AssetVersion/InGameDownLoad.cs b/Main/System/AssetVersion/InGameDownLoad.cs
index aab5dd9..dfcc104 100644
--- a/Main/System/AssetVersion/InGameDownLoad.cs
+++ b/Main/System/AssetVersion/InGameDownLoad.cs
@@ -169,10 +169,6 @@
state = State.None;
- // TODO YYL
- TaskManager.Event_MainlineTask -= OnMainTaskChange;
- TaskManager.Event_MainlineTask += OnMainTaskChange;
-
PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerLevelChange;
PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerLevelChange;
}
@@ -311,8 +307,6 @@
//鎵�鏈変换鍔″畬鎴�
private void OnDownLoadFinished()
{
- // TODO YYL
- TaskManager.Event_MainlineTask -= OnMainTaskChange;
PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerLevelChange;
UIManager.Instance.CloseWindow<InGameDownLoadWin>();
@@ -578,19 +572,6 @@
}
}
- //涓荤嚎浠诲姟浠诲姟鐘舵�佸彉鏇村拰鍒锋柊
- private void OnMainTaskChange(int _taskId, int _state)
- {
- var mainTaskId = TaskManager.Instance.currentMission;
- if (GeneralDefine.inGameDownLoadTaskCheckPoints.Contains(mainTaskId)
- && TaskManager.Instance.currentMissionState == 1)
- {
- if (CheckDominantDownLoad())
- {
- TryDownLoad(Dominant.Whole);
- }
- }
- }
//鑾峰彇鏈�澶т笅杞戒换鍔℃暟
public int GetMaxTask()
--
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