From 7514dbcbb81bcbf8a517d14b0e4ddcf12c27457e Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 八月 2025 17:26:09 +0800
Subject: [PATCH] 125 【战斗】战斗系统 战斗系统更新

---
 Main/System/AssetVersion/InGameDownLoad.cs |   19 -------------------
 1 files changed, 0 insertions(+), 19 deletions(-)

diff --git a/Main/System/AssetVersion/InGameDownLoad.cs b/Main/System/AssetVersion/InGameDownLoad.cs
index aab5dd9..dfcc104 100644
--- a/Main/System/AssetVersion/InGameDownLoad.cs
+++ b/Main/System/AssetVersion/InGameDownLoad.cs
@@ -169,10 +169,6 @@
 
         state = State.None;
 
-        // TODO YYL
-        TaskManager.Event_MainlineTask -= OnMainTaskChange;
-        TaskManager.Event_MainlineTask += OnMainTaskChange;
-
         PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerLevelChange;
         PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerLevelChange;
     }
@@ -311,8 +307,6 @@
     //鎵�鏈変换鍔″畬鎴�
     private void OnDownLoadFinished()
     {
-        //  TODO YYL
-        TaskManager.Event_MainlineTask -= OnMainTaskChange;
         PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerLevelChange;
 
         UIManager.Instance.CloseWindow<InGameDownLoadWin>();
@@ -578,19 +572,6 @@
         }
     }
 
-    //涓荤嚎浠诲姟浠诲姟鐘舵�佸彉鏇村拰鍒锋柊
-    private void OnMainTaskChange(int _taskId, int _state)
-    {
-        var mainTaskId = TaskManager.Instance.currentMission;
-        if (GeneralDefine.inGameDownLoadTaskCheckPoints.Contains(mainTaskId)
-            && TaskManager.Instance.currentMissionState == 1)
-        {
-            if (CheckDominantDownLoad())
-            {
-                TryDownLoad(Dominant.Whole);
-            }
-        }
-    }
 
     //鑾峰彇鏈�澶т笅杞戒换鍔℃暟
     public int GetMaxTask()

--
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