From 7514dbcbb81bcbf8a517d14b0e4ddcf12c27457e Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 八月 2025 17:26:09 +0800
Subject: [PATCH] 125 【战斗】战斗系统 战斗系统更新

---
 Main/System/Battle/BattleWin.cs |   13 ++++++++++++-
 1 files changed, 12 insertions(+), 1 deletions(-)

diff --git a/Main/System/Battle/BattleWin.cs b/Main/System/Battle/BattleWin.cs
index 006dfcc..1d4fe89 100644
--- a/Main/System/Battle/BattleWin.cs
+++ b/Main/System/Battle/BattleWin.cs
@@ -1,4 +1,5 @@
-锘縰sing UnityEngine;
+锘縰sing System;
+using UnityEngine;
 using UnityEngine.UI;
 
 public class BattleWin : UIBase
@@ -41,12 +42,22 @@
     {
         base.OnPreOpen();
         // SetBattleField(BattleManager.Instance.storyBattleField);
+        BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
     }
 
     protected override void OnPreClose()
     {
         base.OnPreClose();
         UIManager.Instance.CloseWindow<BattleHUDWin>();
+        BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
+    }
+
+    private void OnCreateBattleField(string arg1, BattleField field)
+    {
+        if (field.GetType() == battleField.GetType())
+        {
+            SetBattleField(field);
+        }
     }
 
     protected override void OnOpen()

--
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