From 7514dbcbb81bcbf8a517d14b0e4ddcf12c27457e Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期一, 11 八月 2025 17:26:09 +0800 Subject: [PATCH] 125 【战斗】战斗系统 战斗系统更新 --- Main/System/Battle/BattleWin.cs | 13 ++++++++++++- 1 files changed, 12 insertions(+), 1 deletions(-) diff --git a/Main/System/Battle/BattleWin.cs b/Main/System/Battle/BattleWin.cs index 006dfcc..1d4fe89 100644 --- a/Main/System/Battle/BattleWin.cs +++ b/Main/System/Battle/BattleWin.cs @@ -1,4 +1,5 @@ -锘縰sing UnityEngine; +锘縰sing System; +using UnityEngine; using UnityEngine.UI; public class BattleWin : UIBase @@ -41,12 +42,22 @@ { base.OnPreOpen(); // SetBattleField(BattleManager.Instance.storyBattleField); + BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField; } protected override void OnPreClose() { base.OnPreClose(); UIManager.Instance.CloseWindow<BattleHUDWin>(); + BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField; + } + + private void OnCreateBattleField(string arg1, BattleField field) + { + if (field.GetType() == battleField.GetType()) + { + SetBattleField(field); + } } protected override void OnOpen() -- Gitblit v1.8.0