From 7746e45cd693d4ba83a422049026d8f2fd0c24dc Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 01 十二月 2025 11:37:26 +0800
Subject: [PATCH] 125 战斗 弹射问题修复
---
Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs b/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
index a20732e..bf3f071 100644
--- a/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
+++ b/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
@@ -45,8 +45,8 @@
bulletTrans.anchoredPosition = pos;
Vector2 dir = end - start;
- float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg - 90f;
- bulletTrans.localRotation = Quaternion.Euler(0, 0, angle);
+ float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg + (caster.Camp == BattleCamp.Red ? 0 : 180);
+ bulletTrans.rotation = Quaternion.Euler(0, 0, angle);
if (t >= 1f)
{
--
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