From 7746e45cd693d4ba83a422049026d8f2fd0c24dc Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 01 十二月 2025 11:37:26 +0800
Subject: [PATCH] 125 战斗 弹射问题修复

---
 Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs b/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
index a20732e..bf3f071 100644
--- a/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
+++ b/Main/System/Battle/SkillEffect/BulletCurve/BounceBulletCurve.cs
@@ -45,8 +45,8 @@
         bulletTrans.anchoredPosition = pos;
 
         Vector2 dir = end - start;
-        float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg - 90f;
-        bulletTrans.localRotation = Quaternion.Euler(0, 0, angle);
+        float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg + (caster.Camp == BattleCamp.Red ? 0 : 180);
+        bulletTrans.rotation = Quaternion.Euler(0, 0, angle);
 
         if (t >= 1f)
         {

--
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