From 78a9b0e3a368d2b59fd6559a2be1f50d32040ea0 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 18 十一月 2025 18:14:49 +0800
Subject: [PATCH] 125 战斗 tagAim=6的支持 持续buff层级永远在最前

---
 Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs b/Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
index 0b40886..d1eb653 100644
--- a/Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
@@ -29,6 +29,11 @@
             rendererAdjuster.SetSortingOrder(sortingOrder);
         }
         battleObj.heroInfoBar.maxXpGO.SetSortingOrder(sortingOrder + 5);
+
+        for (int i = 0; i < effectPlayers.Count; i++)
+        {
+            effectPlayers[i]?.ApplySortingOrder();
+        }
     }
 
     public void AddEffect(BattleEffectPlayer effectPlayer)

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