From 796f2b2e8a0435df7e3cf8e36afeeb69d7b37876 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 13 十二月 2025 16:22:32 +0800
Subject: [PATCH] 0312 特权卡立即跳过不受功能开启影响(20级) 优化挑战BOSS引导提示时机 吞噬红点优武将"新"提醒 优化武将突破红点 满星不能遣散问题
---
Main/System/Hero/UIHeroController.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/Hero/UIHeroController.cs b/Main/System/Hero/UIHeroController.cs
index 2ad5cd7..1d8999b 100644
--- a/Main/System/Hero/UIHeroController.cs
+++ b/Main/System/Hero/UIHeroController.cs
@@ -13,7 +13,7 @@
protected Spine.AnimationState spineAnimationState;
private GameObject instanceGO;
- private Action onComplete;
+ public Action onComplete;
public void Create(int _skinID, float scale = 0.8f, Action _onComplete = null, string motionName = "idle", bool isLh = false)
{
if (skinID == _skinID)
@@ -71,7 +71,7 @@
}
onComplete = _onComplete;
- pool = GameObjectPoolManager.Instance.RequestPool(UILoader.LoadPrefab("UIHero"));
+ pool = GameObjectPoolManager.Instance.GetPool(UILoader.LoadPrefab("UIHero"));
if (!transform.gameObject.activeSelf)
{
--
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