From 796f2b2e8a0435df7e3cf8e36afeeb69d7b37876 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 13 十二月 2025 16:22:32 +0800
Subject: [PATCH] 0312 特权卡立即跳过不受功能开启影响(20级) 优化挑战BOSS引导提示时机 吞噬红点优武将"新"提醒 优化武将突破红点 满星不能遣散问题
---
Main/System/Main/PlayerMainDate.cs | 14 +++++++++++---
1 files changed, 11 insertions(+), 3 deletions(-)
diff --git a/Main/System/Main/PlayerMainDate.cs b/Main/System/Main/PlayerMainDate.cs
index 83a542b..274bb09 100644
--- a/Main/System/Main/PlayerMainDate.cs
+++ b/Main/System/Main/PlayerMainDate.cs
@@ -18,7 +18,7 @@
//--------------------鐢ㄤ簬鎴樻枟鍔涙粴鍔�
- public long prowNum = 0;
+ public long prowNum = 0; //婊氬姩鍓嶆垬鍔涳紝鏈�鍚庝竴娆℃垬鍔�
public long prowNumChange = 0;
public bool isAdd = true;//涓簍rue澧炲姞 涓篺alse鍑忓皯
private bool prowBool = true;
@@ -49,6 +49,14 @@
public void PowerAdd(long power)
{
+ if (UIManager.Instance.IsOpened<NewBieWin>() )
+ {
+ if (UIManager.Instance.GetUI<NewBieWin>().IsFuncOpenGuide())
+ {
+ return;
+ }
+ }
+
if (prowBool)
{
prowNum = power;
@@ -109,11 +117,11 @@
return;
}
- prowNumChange = hero.CalculatePower() - HeroUIManager.Instance.lastFightPower.Value;
+ prowNum = hero.CalculateFightPower();
+ prowNumChange = prowNum - HeroUIManager.Instance.lastFightPower.Value;
HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>();
isAdd = prowNumChange > 0;
prowNumChange = Math.Abs(prowNumChange);
- prowNum = hero.CalculatePower();
if (UIManager.Instance.IsOpened<PowerAddWin>())
{
AddPowerEvent?.Invoke();
--
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