From 7bd85eb8d0b9664f4645534b42c82ab0f32754d3 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 15 八月 2025 16:30:24 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 装备部分掉落分解穿戴
---
Main/ResModule/UILoader.cs | 14 ++++++++++++--
1 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/Main/ResModule/UILoader.cs b/Main/ResModule/UILoader.cs
index cb5331c..6f07dbf 100644
--- a/Main/ResModule/UILoader.cs
+++ b/Main/ResModule/UILoader.cs
@@ -38,7 +38,7 @@
public static Sprite LoadSprite(string _folder, string _file)
{
- return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder) , _file);
+ return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder), _file);
}
public static void UnLoadSprite(string _iconKey)
@@ -53,11 +53,21 @@
public static Font LoadFont(string _fontName)
{
- return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName);
+ return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName);
}
public static void UnLoadFont(string _fontName)
{
ResManager.Instance.UnloadAsset(ResourcesPath.UI_FONT_SUFFIX, _fontName);
}
+
+ public static Texture2D LoadTexture2D(string _iconKey)
+ {
+ var iconConfig = IconConfig.Get(_iconKey);
+ if (iconConfig == null)
+ {
+ return null;
+ }
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
+ }
}
--
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