From 82ef2d41f67de7c0460ce0f2d2958149813008d9 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 19 一月 2026 01:10:50 +0800
Subject: [PATCH] 422 子 【内政】命格系统 / 【内政】命格系统-客户端
---
Main/System/Team/TeamBase.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/Team/TeamBase.cs b/Main/System/Team/TeamBase.cs
index 13f0f91..aacf5ea 100644
--- a/Main/System/Team/TeamBase.cs
+++ b/Main/System/Team/TeamBase.cs
@@ -108,11 +108,11 @@
return;
}
- CB412_tagCSHeroLineupSave savePack = new CB412_tagCSHeroLineupSave();
- savePack.LineupID = (byte)teamType;
+ CB412_tagCSHeroPresetSave savePack = new CB412_tagCSHeroPresetSave();
+ savePack.PresetID = (byte)teamType;
savePack.ShapeType = (byte)ShapeType;
savePack.PosCnt = (byte)GetTeamHeroCount();
- savePack.HeroPosList = new CB412_tagCSHeroLineupSave.tagCSHeroLineupPos[savePack.PosCnt];
+ savePack.HeroPosList = new CB412_tagCSHeroPresetSave.tagCSHeroPresetPos[savePack.PosCnt];
int index = 0;
foreach (var hero in tempHeroes)
@@ -128,7 +128,7 @@
continue;
}
- savePack.HeroPosList[index] = new CB412_tagCSHeroLineupSave.tagCSHeroLineupPos
+ savePack.HeroPosList[index] = new CB412_tagCSHeroPresetSave.tagCSHeroPresetPos
{
ItemIndex = (ushort)heroInfo.itemHero.gridIndex,
PosNum = (byte)(posNum + 1)
--
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