From 839c0b8795160e8d828c51d4310b35e25287f767 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期四, 11 九月 2025 18:29:30 +0800 Subject: [PATCH] 125 战斗 受击特效阵营(方向) 修改 --- Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs index b185387..0fa8e87 100644 --- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs +++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs @@ -29,12 +29,12 @@ if (skillConfig.ExplosionEffectId > 0) { - caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, battleCamp); + caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, caster.Camp); } if (skillConfig.ExplosionEffect2 > 0) { - caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, battleCamp); + caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, caster.Camp); } for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++) @@ -49,7 +49,7 @@ if (skillConfig.ExplosionEffect3 > 0) { - caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, target.Camp); + caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp); } } -- Gitblit v1.8.0