From 839c0b8795160e8d828c51d4310b35e25287f767 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 11 九月 2025 18:29:30 +0800
Subject: [PATCH] 125 战斗 受击特效阵营(方向) 修改

---
 Main/System/Battle/SkillEffect/NormalSkillEffect.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index b185387..0fa8e87 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -29,12 +29,12 @@
 
         if (skillConfig.ExplosionEffectId > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, battleCamp);
+            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
         }
 
         if (skillConfig.ExplosionEffect2 > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, battleCamp);
+            caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
         }
 
         for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
@@ -49,7 +49,7 @@
 
             if (skillConfig.ExplosionEffect3 > 0)
             {
-                caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, target.Camp);
+                caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
             }
         }
 

--
Gitblit v1.8.0