From 8581fb56f1bc0ad0c396a9f689be14e94e6ca00b Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期日, 28 九月 2025 19:57:19 +0800 Subject: [PATCH] 125 战斗 1.战斗层级无效问题 2.连击不回原位就直接开打的问题 3.特效延迟销毁问题 4.部分技能使用之后会卡死的问题 --- Main/System/Battle/BattleField/BattleRootNode.cs | 8 ++++++++ 1 files changed, 8 insertions(+), 0 deletions(-) diff --git a/Main/System/Battle/BattleField/BattleRootNode.cs b/Main/System/Battle/BattleField/BattleRootNode.cs index a665283..03c4e69 100644 --- a/Main/System/Battle/BattleField/BattleRootNode.cs +++ b/Main/System/Battle/BattleField/BattleRootNode.cs @@ -33,6 +33,8 @@ public RectTransform battleNodePos1; public RectTransform battleNodePos2; + public RendererAdjuster rendererAdjuster; + void Awake() { for (int i = 1; i <= TeamConst.MaxTeamSlotCount; i++) @@ -44,6 +46,7 @@ _blueTeamNodeList.Add(blueTrans.gameObject); } DontDestroyOnLoad(gameObject); + // SetSortingOrder(); } public void SetBackground(Texture texture) @@ -55,6 +58,11 @@ } } + public void SetSortingOrder() + { + rendererAdjuster.SetSortingOrder(BattleConst.BlockerSortingOrder); + } + public Transform skillBackNode; public Transform skillFrontNode; -- Gitblit v1.8.0