From 871594462e82d6bc1341918d39e11ab036d59563 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 18 九月 2025 19:26:28 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/Main/MainWin.cs |  151 ++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 132 insertions(+), 19 deletions(-)

diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index 037ee51..8cacbdf 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -8,18 +8,31 @@
 /// </summary>
 public class MainWin : FunctionsBaseWin
 {
-        //澶村儚鍖�
+    //澶村儚鍖�
+    [SerializeField] GameObject topBar;
     [SerializeField] AvatarCell avatarCell;
     [SerializeField] Text playerNameText;
     [SerializeField] Text powerText;
     [SerializeField] OfficialTitleCell officialRankText;
+
+    //鎴樻枟鎸夐挳
+    [SerializeField] Image fightOtherWinBG; //鍒囨崲鍏朵粬鐣岄潰鐨勬樉绀�
+    [SerializeField] Image fightOtherWinWarnImg; //鍒囨崲鍏朵粬鐣岄潰 濡傛灉鏄垬鏂椾腑娉涚孩鎻愮ず
+    [SerializeField] GameObject fightBG; //鎴樻枟鐣岄潰鏄剧ず
+    [SerializeField] Image restImg; //浼戞伅鐘舵��
+    [SerializeField] GameObject fightGo; //鎴樻枟鐘舵��
+    [SerializeField] Image fightHeroImg; //鎴樻枟鏄剧ず鑻遍泟
+    [SerializeField] ScaleTween fightHeroScale; //鎴樻枟鏄剧ず鑻遍泟缂╂斁
+    [SerializeField] UIEffectPlayer fightEffect;
+    [SerializeField] FillTween cdTween;
+
 
     public Text hammerText;
 
     protected override void InitComponent()
     {
         base.InitComponent();
-        
+
         avatarCell.button.AddListener(() => { });
 
     }
@@ -28,11 +41,13 @@
     {
         UpdateCurrency();
         UpdatePlayerInfo();
+        RefreshFightBtn();
     }
 
     protected override void OnPreOpen()
     {
         PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh;
+        AutoFightModel.Instance.OnFightEvent += OnSkillCast;
         base.OnPreOpen();
 
         // 鍒锋柊UI
@@ -42,6 +57,7 @@
     protected override void OnPreClose()
     {
         PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh;
+        AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
         base.OnPreClose();
     }
 
@@ -49,10 +65,12 @@
     protected override void SelectBottomTab(int index)
     {
         if (index == 3)
-        { 
+        {
             //鎸戞垬鐗规畩鏄剧ず閫昏緫
             return;
         }
+
+        topBar.SetActive(index == 0 || index == 2);
         // 濡傛灉鐐瑰嚮褰撳墠宸查�変腑鐨勬爣绛撅紝涓嶅仛澶勭悊
         if (functionOrder == index && currentSubUI != null)
         {
@@ -60,7 +78,7 @@
         }
 
         // 鏇存柊褰撳墠閫変腑鐨勬爣绛剧储寮�
-            functionOrder = index;
+        functionOrder = index;
 
         // 鍏抽棴褰撳墠鎵撳紑鐨勫瓙鐣岄潰
         CloseCurrentSubUI();
@@ -82,7 +100,7 @@
                                                         PlayerDatas.Instance.baseData.facePic));
 
         playerNameText.text = PlayerDatas.Instance.baseData.PlayerName;
-        powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPoint);
+        powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPower);
 
         officialRankText.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
     }
@@ -92,7 +110,7 @@
         switch (type)
         {
             case PlayerDataType.FightPower:
-                powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPoint);
+                powerText.text = UIHelper.ReplaceLargeArtNum(PlayerDatas.Instance.baseData.FightPower);
                 break;
             case PlayerDataType.RealmLevel:
                 officialRankText.InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID);
@@ -106,7 +124,7 @@
             case PlayerDataType.default26:
                 hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
                 break;
-                
+
         }
 
     }
@@ -119,7 +137,7 @@
     {
         hammerText.text = UIHelper.GetMoneyCnt(41).ToString();
     }
-    
+
     /// <summary>
     /// 搴曢儴鏍囩鎸夐挳鐐瑰嚮
     /// </summary>
@@ -129,21 +147,13 @@
         {
             if (currentSubUI != null && currentSubUI.name == "HomeWin")
             {
-                //鎵撳紑涓荤晫闈㈢殑鎯呭喌涓嬪啀鐐瑰嚮鎸夐挳锛屾墽琛屾敾鍑婚�昏緫
-                if (AutoFightModel.Instance.isAutoAttackSet)
-                {
-                    AutoFightModel.Instance.isAutoAttack = true;
-                }
-                StoryBattleField storyBattleField = BattleManager.Instance.storyBattleField;
-                if (storyBattleField != null)
-                {
-                    storyBattleField.operationAgent.DoNext();
-                }
+                //鎵嬪姩鑷姩涓�璧峰鐞�
+                AutoFightModel.Instance.StartFight();
             }
         }
         SelectBottomTab(index);
     }
-    
+
 
     /// <summary>
     /// 鏍规嵁鏍囩绱㈠紩鎵撳紑瀵瑰簲鐨勫瓙鐣岄潰
@@ -190,5 +200,108 @@
                 Debug.LogWarning("鏈煡鐨勬爣绛剧储寮�: " + functionOrder);
                 break;
         }
+
+        RefreshFightBtn();
+    }
+
+
+    ///鎴樻枟鎸夐挳鏄剧ず瑙勫垯
+    /// 1.鍦ㄤ富绾挎垬鏂楃晫闈笅锛�
+    ///     1.1.浼戞伅鐘舵�佺殑鎸夐挳
+    ///     1.2.鎴樻枟鐘舵�佺殑鎸夐挳 锛氭樉绀轰笅涓�涓鏀诲嚮鐨勬灏嗗ご鍍忥紝鎸変綅缃『搴忔帹绠楁樉绀哄ご鍍忥紱涓ヨ皑鎯呭喌涓嬮渶鍒ゆ柇涓嬩竴涓灏嗘槸鍚﹀彲鏀诲嚮濡傝鐪╂檿绛�
+    ///         鏈夎挋鐗堬細榛樿鏄剧ず鎾斁鍏朵粬鎴樻枟鐨勭姸鎬侊紝鐪╂檿鐨勭姸鎬佺瓑姣旇緝澶氾紙澶у鏄挋鐗堟樉绀虹殑鎯呭喌锛屾牴鎹疄闄呯湅鏄惁闇�瑕侊級
+    ///         鏃犺挋鐗堬細缁撴潫涓�涓皬閫氱煡鐨勬椂鍊欙紙B425锛夊彲浠ラ噴鏀剧殑鍘绘帀钂欑増锛涙湁鎬掓皵鐨勬椂鍊欐槸鍚︾壒娈婅〃鐜帮紙寰幆鐏壒鏁堬紵锛�
+    ///         杞湀锛氱偣鍑婚噴鏀� 鎾斁鐗规晥涓旇挋鐗堣浆鍦堬紝杞湀缁撴潫鍚庢樉绀鸿挋鐗� -- 鍚屾椂涓婃柟鍗$墝鎾斁鐗规晥鍜岃浆鍦堬紵
+    /// 2.鍦ㄩ潪涓荤嚎鎴樻枟鐣岄潰涓嬶細
+    ///     1. 浼戞伅鏄剧ず鍏抽棴鐘舵�� 鏃犵壒鏁�
+    ///     2. 鎴樻枟涓紝鏄剧ず娉涚孩鐗规晥
+    /// 涓婃柟鍗$墝 鏀诲嚮鏃舵挱鏀剧壒鏁堝拰杞湀锛屾湁鎬掓皵鐨勬椂鍊欐樉绀烘�掓皵鐗规晥锛�
+
+
+    void RefreshFightBtn()
+    {
+        if (functionOrder == 0)
+        {
+            //涓诲煄鐣岄潰
+            fightOtherWinBG.SetActive(false);
+            fightBG.SetActive(true);
+
+
+            if (BattleManager.Instance.storyBattleField != null &&
+            BattleManager.Instance.storyBattleField.GetBattleMode() == BattleMode.Stop)
+            {
+                fightGo.SetActive(false);
+                restImg.SetActive(true);
+            }
+            else
+            {
+                fightGo.SetActive(true);
+                restImg.SetActive(false);
+                RefreshFightIng();
+            }
+
+        }
+        else
+        {
+            //闈炰富鍩庣晫闈�
+            fightOtherWinBG.SetActive(true);
+            fightBG.SetActive(false);
+            if (BattleManager.Instance.storyBattleField != null &&
+            BattleManager.Instance.storyBattleField.GetBattleMode() == BattleMode.Stop)
+            {
+                fightOtherWinWarnImg.SetActive(false);
+            }
+            else
+            {
+                fightOtherWinWarnImg.SetActive(true);
+            }
+        }
+    }
+
+
+    void RefreshFightIng(bool isfighting = false)
+    {
+        if (isfighting)
+        {
+            fightEffect.Play();
+            cdTween.SetStartState();
+            cdTween.Play(() =>
+            {
+                AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
+                fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
+            });
+            fightHeroScale.SetStartState();
+            fightHeroScale.Play();
+        }
+        else
+        {
+            fightEffect.Stop();
+            cdTween.Stop();
+            cdTween.SetEndState();
+            fightHeroScale.Stop();
+        }
+
+        if (AutoFightModel.Instance.fightingHeroSkinID == 0)
+        {
+            AutoFightModel.Instance.fightingHeroSkinID = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(AutoFightModel.Instance.heroGuid).SkinID;
+        }
+
+        fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
+    }
+
+    void OnSkillCast(bool isfighting)
+    {
+
+        if (functionOrder != 0)
+            return;
+
+        if (isfighting)
+        {
+            RefreshFightIng(isfighting);
+        }
+        else
+        {
+            RefreshFightBtn();
+        }
     }
 }
\ No newline at end of file

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