From 88c90db6931233cf10213c6e7e4400ee29f980d0 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 22 四月 2026 17:16:06 +0800
Subject: [PATCH] 492 武将返场 高级战令

---
 Main/System/HeroReturn/HeroReturnManager.cs |  402 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 400 insertions(+), 2 deletions(-)

diff --git a/Main/System/HeroReturn/HeroReturnManager.cs b/Main/System/HeroReturn/HeroReturnManager.cs
index d7930e8..5f5647d 100644
--- a/Main/System/HeroReturn/HeroReturnManager.cs
+++ b/Main/System/HeroReturn/HeroReturnManager.cs
@@ -6,9 +6,12 @@
 
 public class HeroReturnManager : GameSystemManager<HeroReturnManager>, IOpenServerActivity
 {
+    // 缂撳瓨鐨刏hanLingType鍒楄〃锛堜粠ActHeroAppearConfig鑾峰彇锛屽悗缁笉鍙橈級
+    private static List<int> zhanLingTypeList = null;
     public int[] xbGridArr;
     public Dictionary<int, int[][]> heroQaulityColor;
     public int[][] seeArr;
+    public int subVulue;
     public override void Init()
     {
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeEventOnRelogin;
@@ -22,15 +25,19 @@
         GeneralActInfoManager.Instance.OnUpdateActSignInfosEvent += OnUpdateActSignInfosEvent;
         HeroManager.Instance.onHeroChangeEvent += OnHeroChangeEvent;
         TimeMgr.Instance.OnDayEvent += OnDayEvent;
+        BattlePassManager.Instance.BattlePassDataUpdateEvent += OnBattlePassDataUpdate;
 
         var config = FuncConfigConfig.Get("HeroAppear");
         xbGridArr = JsonMapper.ToObject<int[]>(config.Numerical1);
+        subVulue = int.Parse(config.Numerical4);
 
         config = FuncConfigConfig.Get("HeroReturn");
         heroQaulityColor = ConfigParse.ParseIntArray2Dict(config.Numerical1);
         seeArr = JsonMapper.ToObject<int[][]>(config.Numerical2);
-
+        
         InitRedPointId();
+
+
     }
 
     public void SetheroQaulityColor(GradientText text, int qaulity)
@@ -53,6 +60,7 @@
         GeneralActInfoManager.Instance.OnUpdateActSignInfosEvent -= OnUpdateActSignInfosEvent;
         HeroManager.Instance.onHeroChangeEvent -= OnHeroChangeEvent;
         TimeMgr.Instance.OnDayEvent -= OnDayEvent;
+        BattlePassManager.Instance.BattlePassDataUpdateEvent -= OnBattlePassDataUpdate;
     }
 
     private void OnDayEvent()
@@ -312,12 +320,14 @@
     public Redpoint starUpRedpoint;
     public Redpoint shopRedpoint;
     public Redpoint giftRedpoint;
+    public Redpoint zhanLingRedpoint;
     public void InitRedPointId()
     {
         checkInRedpoint ??= new Redpoint(MainRedDot.HeroReturnRepoint, GetRedPointId(HeroReturnRedPointType.CheckIn));
         starUpRedpoint ??= new Redpoint(MainRedDot.HeroReturnRepoint, GetRedPointId(HeroReturnRedPointType.StarUp));
         shopRedpoint ??= new Redpoint(MainRedDot.HeroReturnRepoint, GetRedPointId(HeroReturnRedPointType.Shop));
         giftRedpoint ??= new Redpoint(MainRedDot.HeroReturnRepoint, GetRedPointId(HeroReturnRedPointType.Gift));
+        zhanLingRedpoint ??= new Redpoint(MainRedDot.HeroReturnRepoint, GetRedPointId(HeroReturnRedPointType.ZhanLing));
     }
 
     public void UpdateRedpoint()
@@ -327,6 +337,7 @@
         starUpRedpoint.state = RedPointState.None;
         shopRedpoint.state = RedPointState.None;
         giftRedpoint.state = RedPointState.None;
+        zhanLingRedpoint.state = RedPointState.None;
 
         if (!IsHeroReturnOpen()) return;
 
@@ -349,6 +360,10 @@
         if (HasGiftCanHave())//鐨囨潈绀煎寘
         {
             giftRedpoint.state = RedPointState.Simple;
+        }
+        if (HasZhanLingCanHave())//鎴樹护
+        {
+            zhanLingRedpoint.state = RedPointState.Simple;
         }
     }
     #endregion
@@ -834,7 +849,6 @@
         LocalSave.SetBool(GetCallSkipKey(cfgID, startDate, endDate), value);
     }
 
-
     /// <summary>
     /// 褰撳墠鎷涘嫙閫変腑鐨勬灏咺D
     /// </summary>
@@ -847,6 +861,43 @@
         if (config == null || config.ActHeroIDList?.Length <= callHeroIndex) return 0;
 
         return config.ActHeroIDList[callHeroIndex];
+    }
+    public int GetLuckValueAward(int type)
+    {
+        XBTypeInfo typeInfo = HappyXBModel.Instance.GetXBInfoByType(type);
+        if (typeInfo == null) return 0;
+
+        var xbConfig = HappyXBModel.Instance.GetXBItemConfigByType(type);
+        var luckList = xbConfig.LuckyItemRateInfo.Keys.ToList();
+        luckList.Sort();
+        for (int i = 0; i < luckList.Count; i++)
+        {
+            var luckyValue = typeInfo.luckValue;
+            if (luckyValue < luckList[i])
+            {
+                return luckList[i];
+            }
+        }
+        return 0;
+    }
+
+    public int GetNextXBCountForBigAward(int type)
+    {
+        XBTypeInfo typeInfo = HappyXBModel.Instance.GetXBInfoByType(type);
+        if (typeInfo == null) return 0;
+
+        var xbConfig = HappyXBModel.Instance.GetXBItemConfigByType(type);
+        var luckList = xbConfig.LuckyItemRateInfo.Keys.ToList();
+        luckList.Sort();
+        for (int i = 0; i < luckList.Count; i++)
+        {
+            var luckyValue = typeInfo.luckValue;
+            if (luckyValue < luckList[i])
+            {
+                return luckList[i] - luckyValue;
+            }
+        }
+        return 0;
     }
 
     public int GetFirstHeroId()
@@ -1051,7 +1102,353 @@
     }
 
     #endregion
+    #region 鎴樹护
+    /// <summary>
+    /// 姝﹀皢鐧诲満鎴樹护绫诲瀷锛堜粠閰嶇疆瀹炴椂鑾峰彇锛�
+    /// </summary>
+    public int ZhanLingType => GetCurrentZhanLingType();
 
+    /// <summary>
+    /// 鑾峰彇褰撳墠鎴樹护绫诲瀷
+    /// </summary>
+    private int GetCurrentZhanLingType()
+    {
+        var act = GetOperationHeroAppearInfo();
+        if (act == null)
+            return 0;
+
+        var config = ActHeroAppearConfig.Get(act.CfgID);
+        return config?.ActZhanlingType ?? 0;
+    }
+
+    /// <summary>
+    /// 姝﹀皢鐧诲満鎴樹护鍔熻兘ID
+    /// </summary>
+    public const int ZhanLingFuncId = 63;
+
+    /// <summary>
+    /// 鎴樹护鏁版嵁鏇存柊浜嬩欢
+    /// </summary>
+    public event Action OnZhanLingUpdateEvent;
+
+    private void OnBattlePassDataUpdate(int type)
+    {
+        if (type == ZhanLingType)
+        {
+            OnZhanLingUpdateEvent?.Invoke();
+        }
+    }
+
+    /// <summary>
+    /// 鑾峰彇姝﹀皢鐧诲満鎴樹护鐨勫綋鍓嶈繘搴﹀��
+    /// </summary>
+    public int GetZhanLingValue()
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        return data != null ? (int)data.value1 : 0;
+    }
+
+    /// <summary>
+    /// 鍒ゆ柇鎸囧畾绫诲瀷鏄惁涓篫hanLing绫诲瀷锛堢紦瀛樻煡璇級
+    /// </summary>
+    public static bool IsZhanLingType(int type)
+    {
+        if (zhanLingTypeList == null)
+        {
+            zhanLingTypeList = ActHeroAppearConfig.GetValues()
+                .Select(x => x.ActZhanlingType)
+                .Where(x => x > 0)
+                .Distinct()
+                .ToList();
+        }
+        return zhanLingTypeList.Contains(type);
+    }
+
+    /// <summary>
+    /// 鑾峰彇鎸囧畾ZhanLing绫诲瀷鐨勮繘搴﹀��
+    /// </summary>
+    public static int GetZhanLingValueByType(int zhanLingType)
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(zhanLingType);
+        return data != null ? (int)data.value1 : 0;
+    }
+
+    /// <summary>
+    /// 鍒ゆ柇姝﹀皢鐧诲満鎴樹护鐨勬寚瀹氱瓑绾ф槸鍚﹁揪鎴�
+    /// </summary>
+    public bool IsZhanLingNeedValueOk(int needValue)
+    {
+        return GetZhanLingValue() >= needValue;
+    }
+
+    /// <summary>
+    /// 鑾峰彇姝﹀皢鐧诲満鎴樹护鐨勮喘涔扮姸鎬�
+    /// 0 娌¤喘涔拌繘闃跺拰鐜勭骇 1 璐拱浜嗚繘闃舵病涔扮巹绾� 2 璐拱浜嗙巹绾ф病涔拌繘闃� 3 璐拱浜嗚繘闃跺拰鐜勭骇
+    /// </summary>
+    public int GetZhanLingBuyState()
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return 0;
+
+        bool isBuyPaid = data.isActivite > 0;
+        bool isBuyPaidH = data.isActiviteH > 0;
+        if (isBuyPaid && isBuyPaidH)
+            return 3;
+        if (isBuyPaid)
+            return 1;
+        if (isBuyPaidH)
+            return 2;
+        return 0;
+    }
+
+    /// <summary>
+    /// 鏄惁鏈夊彲棰嗗彇鐨勬垬浠ゅ鍔�
+    /// </summary>
+    public bool HasZhanLingCanHave()
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return false;
+
+        var dict = ZhanlingConfig.GetTypeToIDDict(ZhanLingType);
+        if (dict.IsNullOrEmpty())
+            return false;
+
+        int buyState = GetZhanLingBuyState();
+        bool isBuyPaid = buyState == 1 || buyState == 3;
+        bool isBuyPaidH = buyState == 2 || buyState == 3;
+
+        foreach (var kvp in dict)
+        {
+            int needValue = kvp.Key;
+            // 妫�鏌ュ厤璐瑰鍔�
+            int freeState = GetZhanLingFreeGiftState(needValue);
+            if (freeState == 1)
+                return true;
+
+            // 妫�鏌ユ櫘閫氬鍔憋紙闇�瑕佸凡璐拱杩涢樁锛�
+            if (isBuyPaid)
+            {
+                int paidState = GetZhanLingPaidGiftState(needValue);
+                if (paidState == 1)
+                    return true;
+            }
+
+            // 妫�鏌ラ珮绾у鍔憋紙闇�瑕佸凡璐拱鐜勭骇锛�
+            if (isBuyPaidH)
+            {
+                int paidHState = GetZhanLingPaidGiftHState(needValue);
+                if (paidHState == 1)
+                    return true;
+            }
+        }
+
+        return false;
+    }
+
+    /// <summary>
+    /// 鑾峰彇姝﹀皢鐧诲満鎴樹护鍏嶈垂濂栧姳鐘舵��
+    /// 0 涓嶈兘棰� 1 鏈鍙� 2 宸查鍙�
+    /// </summary>
+    public int GetZhanLingFreeGiftState(int needValue)
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return 0;
+        var totalValue = BattlePassManager.Instance.GetTotalValue(ZhanLingType);
+        return BattlePassManager.Instance.GetBPCellAwardState(data, totalValue, needValue, 0);
+    }
+
+    /// <summary>
+    /// 鑾峰彇姝﹀皢鐧诲満鎴樹护鏅�氬鍔辩姸鎬�
+    /// 0 涓嶈兘棰� 1 鏈鍙� 2 宸查鍙�
+    /// </summary>
+    public int GetZhanLingPaidGiftState(int needValue)
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return 0;
+        var totalValue = BattlePassManager.Instance.GetTotalValue(ZhanLingType);
+        return BattlePassManager.Instance.GetBPCellAwardState(data, totalValue, needValue, 1);
+    }
+
+    /// <summary>
+    /// 鑾峰彇姝﹀皢鐧诲満鎴樹护楂樼骇濂栧姳鐘舵��
+    /// 0 涓嶈兘棰� 1 鏈鍙� 2 宸查鍙�
+    /// </summary>
+    public int GetZhanLingPaidGiftHState(int needValue)
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return 0;
+        var totalValue = BattlePassManager.Instance.GetTotalValue(ZhanLingType);
+        return BattlePassManager.Instance.GetBPCellAwardState(data, totalValue, needValue, 2);
+    }
+
+    /// <summary>
+    /// 涓�閿鍙栨灏嗙櫥鍦烘垬浠ゆ墍鏈夊彲棰嗗彇濂栧姳
+    /// </summary>
+    public void HaveAllZhanLingGift()
+    {
+        var data = BattlePassManager.Instance.GetBattlePassData(ZhanLingType);
+        if (data == null)
+            return;
+
+        if (PackManager.Instance.GetEmptyGridCount(PackType.Item) < 1)
+        {
+            SysNotifyMgr.Instance.ShowTip("GeRen_lhs_202580");
+            return;
+        }
+
+        var totalValue = BattlePassManager.Instance.GetTotalValue(ZhanLingType);
+        BattlePassManager.Instance.GetAllAward(data, ZhanLingType, totalValue);
+    }
+    #endregion
+
+    #region 鎴樹护棰勮璐拱
+    /// <summary>
+    /// 褰撳墠棰勮鐨勬垬浠ょ被鍨�
+    /// </summary>
+    public int previewZhanLingType { get; private set; }
+
+    /// <summary>
+    /// 褰撳墠棰勮鐨勭ぜ鍖呯被鍨� 1 鏅�氭垬浠ょぜ鍖� 2 楂樼骇鎴樹护绀煎寘
+    /// </summary>
+    public int previewGiftType { get; private set; }
+
+    /// <summary>
+    /// 鏄剧ず鎴樹护璐拱棰勮鐣岄潰
+    /// </summary>
+    public void ShowZhanLingHBuy(int zhanLingType, int showGiftType)
+    {
+        previewZhanLingType = zhanLingType;
+        previewGiftType = showGiftType;
+
+        if (showGiftType == 1)
+        {
+            UIManager.Instance.OpenWindow<HeroReturnZhanLingPreviewWin>();
+        }
+        else if (showGiftType == 2)
+        {
+            UIManager.Instance.OpenWindow<HeroReturnZhanLingPreviewHWin>();
+        }
+    }
+
+    /// <summary>
+    /// 鑾峰彇褰撳墠棰勮绫诲瀷鐨勫厖鍊糏D
+    /// </summary>
+    public int GetPreviewCtgID()
+    {
+        int ctgid = 0;
+        if (previewGiftType == 1)
+        {
+            ctgid = BattlePassManager.Instance.GetCTGIDByType(previewZhanLingType);
+        }
+        else if (previewGiftType == 2)
+        {
+            // 楂樼骇鎴樹护浣跨敤 Numerical3
+            var config = FuncConfigConfig.Get("Zhanling");
+            if (config != null)
+            {
+                var dict = ConfigParse.ParseIntArrayDict(config.Numerical3);
+                if (dict.TryGetValue(previewZhanLingType, out var arr) && arr.Length > 0)
+                {
+                    ctgid = arr[0];
+                }
+            }
+        }
+        return ctgid;
+    }
+
+    /// <summary>
+    /// 鑾峰彇璐拱鍚庢墍鏈夌瓑绾х殑濂栧姳
+    /// </summary>
+    /// <param name="maxCountPerSlot">姣忎釜鐩稿悓鐨刬temid姣忎釜鏍煎瓙鏈�澶у悓鏃舵樉绀虹殑鏁伴噺</param>
+    public List<Item> GetPreviewGiftAllItem(int maxCountPerSlot = 20)
+    {
+        List<int> collectList = new List<int>();
+        var dict = ZhanlingConfig.GetTypeToIDDict(previewZhanLingType);
+        if (dict.IsNullOrEmpty())
+            return new List<Item>();
+
+        var arr = dict.Keys.ToArray();
+        for (int i = 0; i < arr.Length; i++)
+        {
+            int needValue = arr[i];
+            int zhanLingId = dict[needValue];
+            collectList.Add(zhanLingId);
+        }
+        return CollectPreviewItems(collectList, maxCountPerSlot);
+    }
+
+    private List<Item> CollectPreviewItems(List<int> collectList, int maxCountPerSlot)
+    {
+        Dictionary<int, int> resultDict = new Dictionary<int, int>();
+        for (int i = 0; i < collectList.Count; i++)
+        {
+            int zhanLingId = collectList[i];
+            int[][] itemArr = GetPreviewItemArr(zhanLingId, previewGiftType);
+            if (itemArr.IsNullOrEmpty())
+                continue;
+
+            for (int j = 0; j < itemArr.Length; j++)
+            {
+                int itemID = itemArr[j][0];
+                int count = itemArr[j][1];
+                if (resultDict.ContainsKey(itemID))
+                    resultDict[itemID] += count;
+                else
+                    resultDict[itemID] = count;
+            }
+        }
+        List<Item> result = GetItemListByDict(resultDict, maxCountPerSlot);
+        result.Sort(CmpPreviewItem);
+        return result;
+    }
+
+    private int[][] GetPreviewItemArr(int zhanLingId, int showGiftType)
+    {
+        var config = ZhanlingConfig.Get(zhanLingId);
+        if (config == null)
+            return new int[][] { };
+
+        if (showGiftType == 1)
+            return config.ZLRewardItemList;
+        if (showGiftType == 2)
+            return config.ZLRewardItemListH;
+        return new int[][] { };
+    }
+
+    private List<Item> GetItemListByDict(Dictionary<int, int> dict, int maxCountPerSlot)
+    {
+        List<Item> result = new List<Item>();
+        var arr = dict.Keys.ToArray();
+        for (int i = 0; i < arr.Length; i++)
+        {
+            int itemID = arr[i];
+            int count = dict[itemID];
+
+            // 鏍规嵁maxCountPerSlot鎷嗗垎鏁伴噺锛屾瘡涓狪tem鏈�澶氭樉绀簃axCountPerSlot涓�
+            int slotCount = Mathf.CeilToInt((float)count / maxCountPerSlot);
+            for (int s = 0; s < slotCount; s++)
+            {
+                int itemCount = Mathf.Min(maxCountPerSlot, count - s * maxCountPerSlot);
+                result.Add(new Item(itemID, itemCount));
+            }
+        }
+        return result;
+    }
+
+    private int CmpPreviewItem(Item a, Item b)
+    {
+        int quality1 = ItemConfig.Get(a.id).ItemColor;
+        int quality2 = ItemConfig.Get(b.id).ItemColor;
+        if (quality1 != quality2)
+            return quality2.CompareTo(quality1);
+        return a.countEx.CompareTo(b.countEx);
+    }
+    #endregion
     #region 鑾峰璁板綍
     public static readonly int RecordType = 311;
 
@@ -1141,6 +1538,7 @@
     StarUp = 2,
     Shop = 3,
     Gift = 4,
+    ZhanLing = 5,
 }
 
 public class HeroReturnGameRec

--
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