From 89343a7a0909e5244a3b69c4db1294de4536243b Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期一, 15 十二月 2025 18:15:22 +0800
Subject: [PATCH] 262 幻境阁系统-客户端 新增仅适用武将解锁的头像和形象的红点移除规则

---
 Main/System/Battle/BattleObject/BattleObject.cs |  806 +++++++++++++++++++++++++++++++++++++++++++++++++-------
 1 files changed, 699 insertions(+), 107 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 7569fcd..41176c9 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -5,11 +5,14 @@
 using DG.Tweening;
 using DG.Tweening.Core;
 using DG.Tweening.Plugins.Options;
+using Spine.Unity;
+using UnityEngine.UI;
+using System.Linq;
 
 public enum BattleCamp
 {
-    Friendly,
-    Enemy
+    Red,
+    Blue
 }
 
 public enum BattleState
@@ -25,131 +28,720 @@
 
 public class BattleObject
 {
-    public string BattleObjectId { get; protected set; }
-    
-    public BattleCamp Camp { get; protected set; } = BattleCamp.Friendly;
-    
-    public TeamCard teamCard { get; protected set; }
+    public BattleField battleField;
 
-    protected MotionBase motionBase;
+    public BattleObjectBuffMgr buffMgr;
 
-    protected GameObject cardGO;
-    
-    public virtual void Init(TeamCard _teamCard)
+    public BattleObjectLayerMgr layerMgr;
+
+    public int ObjID { get; set; }
+
+    public BattleCamp Camp { get; protected set; }
+
+    public TeamHero teamHero { get; protected set; }
+
+    public MotionBase motionBase;
+
+    public GameObject heroGo
     {
-        this.teamCard = _teamCard;
-        motionBase = new MotionBase();
+        get;
+        private set;
     }
 
-    protected void LoadCard()
+    protected BattleDrops m_battleDrops;
+
+    private RectTransform m_heroRectTrans;
+
+
+    public RectTransform heroRectTrans
     {
-        
-    }
-    
-    
-    #region 鎴樻枟鐩稿叧鍑芥暟
-    
-    public virtual void AttackTarget(List<BattleObject> targets)
-    {
-        // 鎵剧鑷繁鏈�杩戠殑
-
-        if (0 == targets.Count) return;
-
-        BattleObject target = targets[0];
-
-        if (1 != targets.Count)
+        get
         {
-            for (int i = 1; i < targets.Count; i++)
+            if (m_heroRectTrans == null)
             {
-                if (Vector3.Distance(cardGO.transform.position, targets[i].cardGO.transform.position) < Vector3.Distance(cardGO.transform.position, target.cardGO.transform.position))
-                {
-                    target = targets[i];
-                }
+                m_heroRectTrans = heroGo.GetComponent<RectTransform>();
             }
+            return m_heroRectTrans;
         }
-
-        Vector3 tempPos = cardGO.transform.position;
-
-        motionBase.OnAttackAnimationComplete = () => {
-            // 鏀诲嚮鍔ㄧ敾缁撴潫涔嬪悗 鍥炲埌鍘熸潵鐨勪綅缃�
-
-            cardGO.transform.DOMove(tempPos, 1f).OnComplete(() => {
-                // motionBase.ClearEvent();// = null;
-
-                //  閫氱煡鏈鏀诲嚮琛屽姩缁撴潫
-                //  閫氳繃battleFieldId鏉ュ憡鐭attleFieldMgr
-            });  
-        };
-
-        cardGO.transform.DOMove(target.cardGO.transform.position, 1f).OnComplete(() => {
-            // 鎾斁鏀诲嚮鍔ㄧ敾
-            motionBase.OnAttackHitEvent = (int attackIndex) => {
-                for (int i = 0; i < targets.Count; i++)
-                {
-                    targets[i].UnderAttack(this);
-                }
-            };
-
-            //鏅敾鏄痟it1
-
-            motionBase.PlayAnimationEx(MotionName.atk1, false, new List<int>(){
-                5//鍋囪鏄�5甯� 鐩墠杩樻病鏈夋暟鎹�
-            });
-        });
     }
 
-    public virtual void CastSkill(List<BattleObject> targets)
+    protected Action onDeathAnimationComplete;
+
+    protected Renderer[] renderers;
+
+    private List<HB405_tagMCAddExp> hB405_tagMCAddExps = new List<HB405_tagMCAddExp>();
+    public BattleHeroInfoBar heroInfoBar;
+
+    public BattleObject(BattleField _battleField)
     {
-        //  闇�涓嶉渶瑕乵ove 鏀诲嚮鐩爣鏄皝 
+        battleField = _battleField;
     }
-    
-    public virtual float UnderAttack(BattleObject attacker)
+
+    public virtual void Init(GameObject _heroGo, TeamHero _teamHero, BattleCamp _camp)
     {
-        return 0;
+        heroGo = _heroGo;
+        teamHero = _teamHero;
+        Camp = _camp;
+        motionBase = new MotionBase();
+        motionBase.Init(heroGo.GetComponentInChildren<SkeletonAnimation>(true));
+        buffMgr = new BattleObjectBuffMgr();
+        buffMgr.Init(this);
+
+        buffMgr.onIsControlChanged += OnControledChange;
+
+        layerMgr = new BattleObjectLayerMgr();
+        layerMgr.Init(this);
+
+        renderers = heroGo.GetComponentsInChildren<Renderer>(true);
+
+        heroInfoBar = heroGo.GetComponentInChildren<BattleHeroInfoBar>(true);
+        heroInfoBar.SetBattleObject(this);
+
+        //  鏍规嵁闃佃惀缈昏浆琛�鏉�
+        var heroInfoBarScale = heroInfoBar.transform.localScale;
+        heroInfoBarScale.x *= Camp == BattleCamp.Red ? 1 : -1;
+        heroInfoBar.transform.localScale = heroInfoBarScale;
+        if (battleField is StoryBattleField && (battleField as StoryBattleField).battleState == StoryBattleState.Break)
+        {
+            //涓荤嚎鍏冲崱浼戞伅涓殑涓嶆樉绀鸿鏉�
+            heroInfoBar.SetActive(false);
+        }
+        else
+        {
+            heroInfoBar.SetActive(true);
+        }
+        SetFront();
     }
-    
-    public virtual float HealTargets(List<BattleObject> targets)
-    {
-        return 0;
-    }
-    
-    public virtual float BeHealed(BattleObject healer, float healAmount)
-    {
-        return 0;
-    }
-    
-    public virtual bool Revive(BattleObject target)
-    {
-        return false;
-    }
-    
-    public virtual bool BeRevived(BattleObject reviver, float healthPercent = 0.5f)
-    {
-        return false;
-    }
-    
-    #endregion
-    
-    #region 杈呭姪鍑芥暟
-    
-    public virtual bool IsEnemy(BattleObject other)
-    {
-        if (other == null) return false;
-        
-        return Camp != other.Camp;
-    }
-    
-    public virtual bool IsFriendly(BattleObject other)
-    {
-        if (other == null) return false;
-        
-        return Camp == other.Camp;
-    }
+
 
     public virtual void Run()
     {
         motionBase.Run();
+        heroInfoBar.Run();
+        buffMgr.Run();
     }
+
+    public virtual void Pause()
+    {
+        motionBase.Pause();
+    }
+
+    public virtual void Resume()
+    {
+        motionBase.Resume();
+    }
+
+    public virtual void Destroy()
+    {
+
+        motionBase.Release();
+        motionBase = null;
+        buffMgr.onIsControlChanged -= OnControledChange;
+        buffMgr.Release();
+        buffMgr = null;
+        teamHero = null;
+        ObjID = 0;
+
+        if (heroGo != null)
+        {
+            GameObject.DestroyImmediate(heroGo);
+            heroGo = null;
+        }
+    }
+
+    //  鏈夊彉鍖栦簡鎵嶄細璋冪敤杩欎釜鍑芥暟
+    private void OnControledChange(int groupType, bool value)
+    {
+        //  杩欓噷鏄彈鍒扮‖鎺ф椂鍊� 闇�瑕佽〃鐜扮殑鍔ㄧ敾
+        if (groupType == BattleConst.HardControlGroup)
+        {
+            //  浠庢病琚‖鎺у埌琚‖鎺�
+            if (value)
+            {
+                motionBase.SetControledAnimation();
+            }
+            else
+            {
+                motionBase.CancelControledAnimation();
+            }
+        }
+    }
+
+    public void OnObjInfoRefresh(H0418_tagObjInfoRefresh _refreshInfo)
+    {
+        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉�,涓嶆嫤鎴�掓皵
+        BattleObject boss = battleField.FindBoss();
+        if (boss != null && battleField.MapID == 30020 && boss.ObjID == _refreshInfo.ObjID && _refreshInfo.RefreshType != (ushort)PlayerDataType.XP)
+            return;
+        switch ((PlayerDataType)_refreshInfo.RefreshType)
+        {
+            case PlayerDataType.HP:
+                long toHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
+                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, false);
+                teamHero.curHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
+                // Debug.LogError("OnObjInfoRefresh " + teamHero.curHp);
+                break;
+            case PlayerDataType.MaxHP:
+                teamHero.maxHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
+                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, false);
+                break;
+            case PlayerDataType.XP:
+                long toXp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
+                heroInfoBar.UpdateXP(teamHero.rage, toXp, 100);
+                teamHero.rage = (int)GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
+                break;
+            default:
+                Debug.LogError("BattleObject.ObjInfoRefresh 鍑虹幇鎰忓绫诲瀷 " + _refreshInfo.RefreshType.ToString());
+                break;
+        }
+    }
+
+    // public void ObjPropertyRefreshView(HB418_tagSCObjPropertyRefreshView vNetData)
+    // {
+    //     // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉�,涓嶆嫤鎴�掓皵
+    //     BattleObject boss = battleField.FindBoss();
+    //     if (boss != null && battleField.MapID == 30020 && boss.ObjID == vNetData.ObjID && vNetData.RefreshType != (ushort)PlayerDataType.XP)
+    //         return;
+    //     switch ((PlayerDataType)vNetData.RefreshType)
+    //     {
+    //         case PlayerDataType.HP:
+    //             long toHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+    //             heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, false);
+    //             teamHero.curHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+    //             break;
+    //         case PlayerDataType.MaxHP:
+    //             teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+    //             heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, false);
+    //             break;
+    //         case PlayerDataType.XP:
+    //             long toXp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+    //             heroInfoBar.UpdateXP(teamHero.rage, toXp, 100);
+    //             teamHero.rage = (int)GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+    //             break;
+    //         default:
+    //             Debug.LogError("BattleObject.ObjPropertyRefreshView 鍑虹幇鎰忓绫诲瀷 " + vNetData.RefreshType.ToString());
+    //             break;
+    //     }
+    // }
+
+    //  鐪╂檿
+    public bool IsStunned()
+    {
+        return teamHero.isStunned;
+    }
+
+    //  鍐板喕
+    public bool IsFrozen()
+    {
+        return teamHero.isFrozen;
+    }
+
+    //  鐭冲寲
+    public bool IsStoned()
+    {
+        return teamHero.isStoned;
+    }
+
+    //  琚矇榛�
+    public bool IsSlient()
+    {
+        return teamHero.isSlient;
+    }
+
+    //  琚即姊�
+    public bool IsDisarmed()
+    {
+        return teamHero.isDisarmed;
+    }
+
+    //  鏄惁鏃犳晫
+    public bool IsInvincable()
+    {
+        return teamHero.isInvinceble;
+    }
+
+    //  鏄惁姝讳骸
+    public bool IsDead()
+    {
+        return teamHero.isDead;
+    }
+
+    //  鏄惁琚帶浣忎簡
+    public bool IsCrowdControlled()
+    {
+        return IsStunned() || IsStoned() || IsFrozen();
+    }
+
+    public virtual bool IsCanCastSkill()
+    {
+        //  琚帶浣�
+        if (IsCrowdControlled())
+        {
+            return false;
+        }
+
+        //  琚矇榛�
+        if (IsSlient())
+        {
+            return false;
+        }
+
+        //  鐪嬬湅鎬掓皵鏄惁杈惧埌閲婃斁瑕佹眰
+        return teamHero.rage >= 100;
+    }
+
+    public virtual bool IsCanNormalAttack()
+    {
+        //  琚帶浣�
+        if (IsCrowdControlled())
+        {
+            return false;
+        }
+
+        //  缂存
+        if (IsDisarmed())
+        {
+            return false;
+        }
+
+        return true;
+    }
+
+    public virtual void Hurt(BattleHurtParam battleHurtParam)
+    {
+        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
+        bool firstHit = battleHurtParam.hitIndex == 0;
+        
+        // 娣诲姞璋冭瘯鏃ュ織
+        bool isHealing = BattleUtility.IsHealing(battleHurtParam.hurt);
     
-    #endregion
+        BattleDmgInfo dmgInfo = PopDamage(battleHurtParam);
+
+
+        // ============ 搴旂敤鐩爣鐨勮閲忓拰鎶ょ浘鍙樺寲 ============
+        ApplyHurtToTarget(battleHurtParam, isLastHit);
+
+        //  杩欓噷
+        if (dmgInfo.IsType(DamageType.Dodge) /*&& !buffMgr.isControled[BattleConst.HardControlGroup]*/)//濡傛灉琚帶鍒朵簡杩橀棯閬夸簡 瑕佺湅鐪嬫湇鍔″櫒鎬庝箞澶勭悊浜�
+        {
+            if (isLastHit)
+            {
+                DodgeFinishAction dodgeFinish = new DodgeFinishAction(battleField, this);
+                battleField.recordPlayer.InsertRecord(dodgeFinish);
+            }
+
+            if (firstHit)
+            {
+                OnDodgeBegin();
+            }
+        }
+
+        bool isFatalAttack = (null != battleHurtParam.deadPack) && isLastHit;
+
+        if (isFatalAttack)
+        {
+            if (null != battleHurtParam.battleDrops)
+            {
+                PushDropItems(battleHurtParam.battleDrops);
+            }
+            battleField.OnObjsDead(new List<BattleDeadPack>() { battleHurtParam.deadPack });
+
+        }
+        else
+        {
+            if (dmgInfo.IsType(DamageType.Block))
+            {
+                battleField.battleEffectMgr.PlayEffect(this, BattleConst.BlockEffectID, heroRectTrans, Camp, teamHero.modelScale);
+            }
+            // else
+            // {
+            if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
+            {
+                if (!buffMgr.isControled[BattleConst.HardControlGroup])
+                {
+                    battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX, false);
+                    motionBase.PlayAnimation(MotionName.hit, false);
+                }
+            }
+            // }
+
+        }
+    }
+
+    /// <summary>
+    /// 搴旂敤鐩爣鐨勮閲忓拰鎶ょ浘鍙樺寲
+    /// </summary>
+    private void ApplyHurtToTarget(BattleHurtParam battleHurtParam, bool isLastHit)
+    {
+        BattleHurtObj hurter = battleHurtParam.hurter;
+        
+        // 搴旂敤琛�閲忓彉鍖�
+        teamHero.curHp = hurter.toHp;
+        
+        // foreach (var obj in battleField.battleObjMgr.allBattleObjDict.Values)
+        // {
+        //     Debug.LogError($"[ApplyHurtToTarget] ObjID: {obj.ObjID}, Name: {obj.teamHero.heroConfig.Name}, CurHp: {obj.teamHero.curHp}, MaxHp: {obj.teamHero.maxHp} Skill {battleHurtParam.hB427_TagSCUseSkill.packUID} ");
+        // }
+
+
+#if UNITY_EDITOR
+        // 鏈�鍚庝竴鍑绘椂楠岃瘉琛�閲忔槸鍚︿笌鏈嶅姟鍣ㄤ竴鑷�
+        if (isLastHit)
+        {
+            BattleUtility.ValidateHpConsistency(battleHurtParam, "鐩爣鍙椾激");
+        }
+#endif
+    }
+
+    const float pingpongTime = 0.4f;
+    //  闂伩寮�濮�
+    public virtual void OnDodgeBegin()
+    {
+        RectTransform rectTrans = heroRectTrans;
+        var tween = rectTrans.DOAnchorPos(new Vector3(-30, 0, 0), pingpongTime)
+            .SetEase(Ease.OutCubic);
+
+        motionBase.ShowIllusionShadow(true);
+
+        DamageNumConfig damageNumConfig = DamageNumConfig.Get((int)DamageType.Dodge);
+
+        string dodgeStr = ((char)damageNumConfig.prefix).ToString();
+
+        heroInfoBar.ShowTips(dodgeStr, true, false);
+
+        tween.onComplete += () =>
+        {
+            motionBase.ShowIllusionShadow(false);
+        };
+
+
+        battleField.soundManager.PlayEffectSound(BattleConst.DodgeSoundID);
+
+        battleField.battleTweenMgr.OnPlayTween(tween);
+    }
+
+    //  闂伩缁撴潫
+    public virtual void OnDodgeEnd(Action _complete = null)
+    {
+        RectTransform rectTrans = heroRectTrans;
+
+        var tween = rectTrans.DOAnchorPos(Vector3.zero, pingpongTime)
+                            .SetEase(Ease.OutCubic);
+
+        tween.onComplete += () =>
+        {
+            _complete?.Invoke();
+        };
+
+        battleField.battleTweenMgr.OnPlayTween(tween);
+    }
+
+    public virtual void OnDeath(Action _onDeathAnimationComplete, bool withoutAnime = false)
+    {
+        buffMgr.RemoveAllBuff();
+        battleField.soundManager.PlayEffectSound(teamHero.heroConfig.DeathSFX, false);
+        if (withoutAnime)
+        {
+            SetDeath();
+            _onDeathAnimationComplete?.Invoke();
+        }
+        else
+        {
+            motionBase.PlayDeadAnimation(() =>
+            {
+                SetDeath();
+                _onDeathAnimationComplete?.Invoke();
+            });
+        }
+    }
+
+    public void SetDeath()
+    {
+        teamHero.isDead = true;
+        OnDeadAnimationComplete();
+    }
+
+    protected virtual void OnDeadAnimationComplete()
+    {
+        //  鎴栬鐪嬬湅婧惰В鐗规晥锛� YYL TODO
+        heroGo.SetActive(false);
+
+        //  闃叉缁欐浜″璞″張涓奲uff
+        buffMgr.RemoveAllBuff();
+    }
+
+    public void OnReborn(HB427_tagSCUseSkill.tagSCUseSkillHurt vNetData)
+    {
+        // 澶勭悊澶嶆椿閫昏緫
+        RebornRecordAction recordAction = new RebornRecordAction(battleField, this, () =>
+        {
+            battleField.OnObjReborn((uint)ObjID);
+
+            teamHero.curHp = GeneralDefine.GetFactValue(vNetData.CurHP, vNetData.CurHPEx);
+            heroRectTrans.anchoredPosition = Vector2.zero;
+            // Debug.LogError("OnReborn " + teamHero.curHp);
+            teamHero.isDead = false;
+            heroGo.SetActive(true);
+            motionBase.ResetForReborn();
+        });
+        battleField.recordPlayer.InsertRecord(recordAction);
+    }
+
+    // 浼ゅ杩樿鐪� 鏄惁闂伩 鏆村嚮 and so on 闇�瑕佹湁涓�涓狣amageType 鏈嶅姟鍣ㄥ簲璇ヤ細缁�
+    protected virtual BattleDmgInfo PopDamage(BattleHurtParam battleHurtParam)
+    {
+        BattleDmgInfo battleDmgInfo = new BattleDmgInfo(battleField.guid, battleHurtParam);
+        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉¢�昏緫
+        BattleObject boss = battleField.FindBoss();
+        // 淇锛歜attleHurtParam.hurtObj.ObjID -> battleHurtParam.hurter.hurtObj.ObjID
+        if (boss != null && battleField.MapID == 30020 && boss.ObjID == battleHurtParam.hurter.hurtObj.ObjID)
+        {
+            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
+            return battleDmgInfo;
+        }
+        else
+        {
+            heroInfoBar.UpdateDamage(battleDmgInfo);
+
+            // YYL TODO 鏄惁闇�瑕佹寕鍦ㄥ湪鑷韩鐨刦ollow鐐逛笂
+            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
+            return battleDmgInfo;
+        }
+
+    }
+
+    /// <summary>
+    /// 涓烘柦娉曡�呭垱寤轰激瀹充俊鎭紙鍚歌/鍙嶄激锛�
+    /// </summary>
+    protected virtual BattleDmgInfo PopDamageForCaster(BattleHurtParam battleHurtParam)
+    {
+        // 浼犲叆 isCasterView=true 琛ㄧず杩欐槸鏂芥硶鑰呰瑙�
+        BattleDmgInfo battleDmgInfo = new BattleDmgInfo(battleField.guid, battleHurtParam, isCasterView: true);
+        
+        BattleObject boss = battleField.FindBoss();
+        if (boss != null && battleField.MapID == 30020 && boss.ObjID == this.ObjID)
+        {
+            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
+            return battleDmgInfo;
+        }
+        else
+        {
+            heroInfoBar.UpdateDamage(battleDmgInfo);
+            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
+            return battleDmgInfo;
+        }
+    }
+
+    public RectTransform GetAliasTeamNode()
+    {
+        return battleField.GetTeamNode(Camp);
+    }
+
+    public RectTransform GetEnemyTeamNode()
+    {
+        return battleField.GetTeamNode(Camp == BattleCamp.Red ? BattleCamp.Blue : BattleCamp.Red);
+    }
+
+    public BattleCamp GetEnemyCamp()
+    {
+        return Camp == BattleCamp.Red ? BattleCamp.Blue : BattleCamp.Red;
+    }
+
+    public void HaveRest()
+    {
+        // YYL TODO
+        //  浼戞伅鐘舵��
+        //  澶氫竴涓獄zz鐨勪竴涓壒鏁�
+        heroGo.SetActive(true);
+        motionBase.HaveRest();
+        heroRectTrans.anchoredPosition = Vector2.zero;
+
+        heroInfoBar.SetActive(false);
+        SetFront();
+    }
+
+    public void PushDropItems(BattleDrops _battleDrops)
+    {
+        m_battleDrops = _battleDrops;
+    }
+
+    public void PerformDrop()
+    {
+        if (null == m_battleDrops)
+            return;
+
+        EventBroadcast.Instance.Broadcast<string, BattleDrops, Action>(
+            EventName.BATTLE_DROP_ITEMS, battleField.guid, m_battleDrops, OnPerformDropFinish);
+    }
+
+    protected void OnPerformDropFinish()
+    {
+        m_battleDrops = null;
+    }
+
+    public void SetBack()
+    {
+        layerMgr.SetBack();
+    }
+
+    public void SetFront()
+    {
+        layerMgr.SetFront();
+    }
+
+    public void SetSpeedRatio(float ratio)
+    {
+        motionBase.SetSpeedRatio(ratio);
+        heroInfoBar.SetSpeedRatio(ratio);
+    }
+
+    public void OnObjPropertyRefreshView(HB418_tagSCObjPropertyRefreshView vNetData)
+    {
+        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉�,涓嶆嫤鎴�掓皵
+        BattleObject boss = battleField.FindBoss();
+        if (boss != null && battleField.MapID == 30020 && boss.ObjID == vNetData.ObjID && vNetData.RefreshType != (ushort)PlayerDataType.XP)
+            return;
+
+        // public uint ObjID;
+        // public ushort RefreshType;    // 鍚�0418鍒锋柊绫诲瀷锛屽琛�閲忋�佹�掓皵
+        // public uint AttackTypes;    // 椋樺瓧绫诲瀷姹囨�伙紝鏀寔澶氱绫诲瀷骞跺瓨锛屽鏃犺闃插尽涓旀毚鍑诲悓鏃惰鏍兼尅锛屼簩杩涘埗鎴栬繍绠楁渶缁堝�硷紱0-澶辫触锛�1-鏅�氾紱2-鍥炶锛�5-鏍兼尅锛�6-鏃犺闃插尽锛�7-鏆村嚮锛�9-闂伩
+        // public uint Value;    // 鏇存柊鍊�
+        // public uint ValueEx;    // 鏇存柊鍊硷紝濡傛灉鏄ぇ鏁板�肩殑姝ゅ�间负鏁撮櫎浜块儴鍒�
+        // public byte DiffType;    // 鍙樺寲绫诲瀷锛�0-鍑忓皯锛�1-澧炲姞
+        // public uint DiffValue;    // 鍙樺寲鍊�
+        // public uint DiffValueEx;    // 鍙樺寲鍊硷紝濡傛灉鏄ぇ鏁板�肩殑姝ゅ�间负鏁撮櫎浜块儴鍒�
+        // public uint SkillID;    // 浣跨敤鐨勬妧鑳借〃ID
+        // public uint RelatedSkillID;    // 鍏宠仈鐨勬妧鑳絀D锛屼竴鑸槸涓绘妧鑳絀D锛岄潪涓绘妧鑳介澶栬Е鍙戠殑涓�0
+
+        long diffValue = GeneralDefine.GetFactValue(vNetData.DiffValue, vNetData.DiffValueEx);
+        diffValue *= vNetData.DiffType == 0 ? -1 : 1;
+
+        long newValue = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+
+
+        switch ((PlayerDataType)vNetData.RefreshType)
+        {
+            case PlayerDataType.HP:
+                long toHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
+                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, true);
+                teamHero.curHp = newValue;
+                // Debug.LogError("OnObjPropertyRefreshView " + teamHero.curHp);
+                break;
+            case PlayerDataType.MaxHP:
+                teamHero.maxHp = newValue;
+                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, true);
+                break;
+            case PlayerDataType.XP:
+                long toXp = newValue;
+                heroInfoBar.UpdateXP(teamHero.rage, toXp, 100);
+                teamHero.rage = (int)newValue;
+
+                DamageNumConfig damageNumConfig = DamageNumConfig.Get((int)DamageType.RageUp);
+                string message = BattleUtility.ConvertToArtFont(damageNumConfig, diffValue);
+                heroInfoBar.ShowTips(new BattleHeroInfoBar.TipsInfo()
+                {
+                    message = message,
+                    useArtText = true,
+                    followCharacter = true,
+                    scaleRatio = 1f,
+                    isRage = true
+                });
+                break;
+            default:
+                Debug.LogError("BattleObject.ObjPropertyRefreshView 鍑虹幇鎰忓绫诲瀷 " + vNetData.RefreshType.ToString());
+                break;
+        }
+    }
+
+
+#if UNITY_EDITOR_STOP_USING
+    public void EditorRevive()
+    {
+        teamHero.curHp = 100;
+        heroGo.SetActive(true);
+        motionBase.PlayAnimation(MotionName.idle, true);
+    }
+
+    public List<int> TryAttack(BattleObject obj, SkillConfig skillConfig)
+    {
+        List<int> damageList = new List<int>();
+
+        int totalDamage = 100;
+
+        int damage1 = (int)((float)totalDamage * 0.3f);
+
+        int damage2 = (int)((float)totalDamage * 0.25f);
+
+        int damage3 = totalDamage - damage1 - damage2;
+
+        damageList.Add(damage1);
+        damageList.Add(damage2);
+        damageList.Add(damage3);
+
+        return damageList;
+    }
+#endif
+
+    // BattleObject.cs
+
+    public virtual void OnHurtTarget(BattleHurtParam battleHurtParam)
+    {
+        // 妫�鏌ユ槸鍚︽湁鍚歌鎴栧弽浼�
+        bool hasSuckHp = battleHurtParam.caster.suckHpList != null && battleHurtParam.caster.suckHpList.Count > 0;
+        bool hasReflectHp = battleHurtParam.caster.reflectHpList != null && battleHurtParam.caster.reflectHpList.Count > 0;
+        
+        if (!hasSuckHp && !hasReflectHp)
+        {
+            return;
+        }
+
+        // ============ 搴旂敤鏂芥硶鑰呯殑琛�閲忓拰鎶ょ浘鍙樺寲 ============
+        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
+        ApplyHurtToCaster(battleHurtParam, isLastHit);
+
+        // 鍜孒urt涓�鏍凤紝璋冪敤PopDamage澶勭悊鍚歌/鍙嶄激鐨勬樉绀�
+        BattleDmgInfo casterDmgInfo = PopDamageForCaster(battleHurtParam);
+        
+        // 濡傛灉鏈夊弽浼わ紝鏂芥硶鑰呮挱鏀惧彈鍑诲姩鐢�
+        if (hasReflectHp && casterDmgInfo.casterDamageList != null && casterDmgInfo.casterDamageList.Count > 0)
+        {
+            long totalReflect = casterDmgInfo.casterDamageList.Sum(d => d.damage);
+            if (totalReflect > 0 && !buffMgr.isControled[BattleConst.HardControlGroup])
+            {
+                motionBase.PlayAnimation(MotionName.hit, false);
+            }
+        }
+    }
+
+    /// <summary>
+    /// 搴旂敤鏂芥硶鑰呯殑琛�閲忓拰鎶ょ浘鍙樺寲锛堝惛琛�鍜屽弽浼わ級
+    /// </summary>
+    private void ApplyHurtToCaster(BattleHurtParam battleHurtParam, bool isLastHit)
+    {
+        BattleCastObj caster = battleHurtParam.caster;
+        
+        // 搴旂敤琛�閲忓彉鍖�
+        teamHero.curHp = caster.toHp;
+
+        //  鎵撳嵃鎵�鏈夎鑹茬殑鍚嶅瓧鍜屽綋鍓嶈閲忚窡鎬昏閲�
+        // foreach (var obj in battleField.battleObjMgr.allBattleObjDict.Values)
+        // {
+        //     Debug.LogError($"[ApplyHurtToCaster] ObjID: {obj.ObjID}, Name: {obj.teamHero.heroConfig.Name}, CurHp: {obj.teamHero.curHp}, MaxHp: {obj.teamHero.maxHp} Skill {battleHurtParam.hB427_TagSCUseSkill.packUID} " );
+        // }
+        
+        // 鎶ょ浘鍊肩敱buff绯荤粺鑷姩绠$悊锛屼笉闇�瑕佹墜鍔ㄨ缃�
+        
+#if UNITY_EDITOR
+        // 鏈�鍚庝竴鍑绘椂楠岃瘉琛�閲忔槸鍚︿笌鏈嶅姟鍣ㄤ竴鑷�
+        if (isLastHit)
+        {
+            BattleUtility.ValidateHpConsistencyForCaster(battleHurtParam, "鏂芥硶鑰呭惛琛�/鍙嶄激");
+        }
+#endif
+    }
+
+    public bool IsTianziBoss()
+    {
+        return battleField.MapID == 30020 && battleField.FindBoss() == this;
+    }
 }
\ No newline at end of file

--
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