From 89343a7a0909e5244a3b69c4db1294de4536243b Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期一, 15 十二月 2025 18:15:22 +0800
Subject: [PATCH] 262 幻境阁系统-客户端 新增仅适用武将解锁的头像和形象的红点移除规则
---
Main/System/GeneralConfig/GeneralDefine.cs | 19 ++++++++++++++-----
1 files changed, 14 insertions(+), 5 deletions(-)
diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index 76bb4b3..36843ce 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -9,6 +9,7 @@
public class GeneralDefine
{
public static Dictionary<int, int> MoneyDisplayModel { get; private set; }
+ public static int activityItemID { get; private set; }
public static int expDisplayId { get; private set; }
@@ -22,8 +23,7 @@
public static int rechargeRedpointMinLv { get; private set; }
- public static List<int> inGameDownLoadLevelCheckPoints = null;
- public static List<int> inGameDownLoadTaskCheckPoints = null;
+ public static List<int> inGameDownLoadLevelCheckPoints = new List<int>();
public static int inGameDownLoadHighLevel { get; private set; }
public static Dictionary<int, List<int>> itemPutInPackDict { get; private set; }
@@ -38,14 +38,16 @@
public static float blockRatio;
public static Dictionary<int, string> itemIconDict { get; private set; }
+ public static int mainRightFuncOpenFuncID { get; private set; }
+ public static string[] loadingTips { get; private set; }
public static void Init()
{
try
{
MoneyDisplayModel = ConfigParse.ParseIntDict(GetInputString("MoneyDisplayModel", 1));
-
-
+ activityItemID = GetInt("MoneyDisplayModel", 2);
+
var config = FuncConfigConfig.Get("PutInItemPack");
JsonData itemPutInData = JsonMapper.ToObject(config.Numerical1);
itemPutInPackDict = new Dictionary<int, List<int>>();
@@ -80,7 +82,14 @@
itemIconDict.Add(itemType, icon);
}
-
+ config = FuncConfigConfig.Get("MainRightFunc");
+ mainRightFuncOpenFuncID = int.Parse(config.Numerical1);
+
+ inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad"));
+ inGameDownLoadHighLevel = GetInt("InGameDownLoad", 2);
+
+ config = FuncConfigConfig.Get("LoadingTip");
+ loadingTips = JsonMapper.ToObject<string[]>(config.Numerical1);
}
catch (Exception ex)
{
--
Gitblit v1.8.0