From 8c9a82f20ea2674515cde683f8c12a2a12e9ed4f Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 14 十月 2025 18:50:41 +0800
Subject: [PATCH] 125 战斗 技能表多余字段删除

---
 Main/Config/Configs/SkillConfig.cs |   40 +++++++++++++++++-----------------------
 1 files changed, 17 insertions(+), 23 deletions(-)

diff --git a/Main/Config/Configs/SkillConfig.cs b/Main/Config/Configs/SkillConfig.cs
index 9d5cb12..bbfa5b5 100644
--- a/Main/Config/Configs/SkillConfig.cs
+++ b/Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           2025骞�10鏈�11鏃�
+//    [  Date ]:           2025骞�10鏈�14鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -40,8 +40,6 @@
 	public int[] ActiveFrames;
 	public int RecoveryFrames;
 	public int LoopCount;
-	public int SubskillType;
-	public int SubskillTime;
 	public int CastPosition;
 	public int CastIndexNum;
 	public float CastDistance;
@@ -129,41 +127,37 @@
 
 			int.TryParse(tables[23],out LoopCount); 
 
-			int.TryParse(tables[24],out SubskillType); 
+			int.TryParse(tables[24],out CastPosition); 
 
-			int.TryParse(tables[25],out SubskillTime); 
+			int.TryParse(tables[25],out CastIndexNum); 
 
-			int.TryParse(tables[26],out CastPosition); 
+			float.TryParse(tables[26],out CastDistance); 
 
-			int.TryParse(tables[27],out CastIndexNum); 
+			DamageDivide = JsonMapper.ToObject<int[][]>(tables[27].Replace("(", "[").Replace(")", "]")); 
 
-			float.TryParse(tables[28],out CastDistance); 
+			int.TryParse(tables[28],out BulletEffectId); 
 
-			DamageDivide = JsonMapper.ToObject<int[][]>(tables[29].Replace("(", "[").Replace(")", "]")); 
+			int.TryParse(tables[29],out BulletPath); 
 
-			int.TryParse(tables[30],out BulletEffectId); 
+			float.TryParse(tables[30],out BulletFlySpeed); 
 
-			int.TryParse(tables[31],out BulletPath); 
+			int.TryParse(tables[31],out Scattering); 
 
-			float.TryParse(tables[32],out BulletFlySpeed); 
+			int.TryParse(tables[32],out ExplosionEffectId); 
 
-			int.TryParse(tables[33],out Scattering); 
+			int.TryParse(tables[33],out ExplosionEffect2); 
 
-			int.TryParse(tables[34],out ExplosionEffectId); 
+			int.TryParse(tables[34],out ExplosionEffect3); 
 
-			int.TryParse(tables[35],out ExplosionEffect2); 
+			int.TryParse(tables[35],out EffectId); 
 
-			int.TryParse(tables[36],out ExplosionEffect3); 
+			int.TryParse(tables[36],out EffectId2); 
 
-			int.TryParse(tables[37],out EffectId); 
+			int.TryParse(tables[37],out MStartEffectId); 
 
-			int.TryParse(tables[38],out EffectId2); 
+			int.TryParse(tables[38],out BuffEffect); 
 
-			int.TryParse(tables[39],out MStartEffectId); 
-
-			int.TryParse(tables[40],out BuffEffect); 
-
-			int.TryParse(tables[41],out TriggerEffect); 
+			int.TryParse(tables[39],out TriggerEffect); 
         }
         catch (Exception exception)
         {

--
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