From 8c9a82f20ea2674515cde683f8c12a2a12e9ed4f Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 14 十月 2025 18:50:41 +0800
Subject: [PATCH] 125 战斗 技能表多余字段删除
---
Main/Config/Configs/SkillConfig.cs | 40 +++++++++++++++++-----------------------
1 files changed, 17 insertions(+), 23 deletions(-)
diff --git a/Main/Config/Configs/SkillConfig.cs b/Main/Config/Configs/SkillConfig.cs
index 9d5cb12..bbfa5b5 100644
--- a/Main/Config/Configs/SkillConfig.cs
+++ b/Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�10鏈�11鏃�
+// [ Date ]: 2025骞�10鏈�14鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -40,8 +40,6 @@
public int[] ActiveFrames;
public int RecoveryFrames;
public int LoopCount;
- public int SubskillType;
- public int SubskillTime;
public int CastPosition;
public int CastIndexNum;
public float CastDistance;
@@ -129,41 +127,37 @@
int.TryParse(tables[23],out LoopCount);
- int.TryParse(tables[24],out SubskillType);
+ int.TryParse(tables[24],out CastPosition);
- int.TryParse(tables[25],out SubskillTime);
+ int.TryParse(tables[25],out CastIndexNum);
- int.TryParse(tables[26],out CastPosition);
+ float.TryParse(tables[26],out CastDistance);
- int.TryParse(tables[27],out CastIndexNum);
+ DamageDivide = JsonMapper.ToObject<int[][]>(tables[27].Replace("(", "[").Replace(")", "]"));
- float.TryParse(tables[28],out CastDistance);
+ int.TryParse(tables[28],out BulletEffectId);
- DamageDivide = JsonMapper.ToObject<int[][]>(tables[29].Replace("(", "[").Replace(")", "]"));
+ int.TryParse(tables[29],out BulletPath);
- int.TryParse(tables[30],out BulletEffectId);
+ float.TryParse(tables[30],out BulletFlySpeed);
- int.TryParse(tables[31],out BulletPath);
+ int.TryParse(tables[31],out Scattering);
- float.TryParse(tables[32],out BulletFlySpeed);
+ int.TryParse(tables[32],out ExplosionEffectId);
- int.TryParse(tables[33],out Scattering);
+ int.TryParse(tables[33],out ExplosionEffect2);
- int.TryParse(tables[34],out ExplosionEffectId);
+ int.TryParse(tables[34],out ExplosionEffect3);
- int.TryParse(tables[35],out ExplosionEffect2);
+ int.TryParse(tables[35],out EffectId);
- int.TryParse(tables[36],out ExplosionEffect3);
+ int.TryParse(tables[36],out EffectId2);
- int.TryParse(tables[37],out EffectId);
+ int.TryParse(tables[37],out MStartEffectId);
- int.TryParse(tables[38],out EffectId2);
+ int.TryParse(tables[38],out BuffEffect);
- int.TryParse(tables[39],out MStartEffectId);
-
- int.TryParse(tables[40],out BuffEffect);
-
- int.TryParse(tables[41],out TriggerEffect);
+ int.TryParse(tables[39],out TriggerEffect);
}
catch (Exception exception)
{
--
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