From 8d0dd8c699650f8a2caa9203ef177d56c06efb20 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 19 一月 2026 23:25:51 +0800
Subject: [PATCH] 419 【内政】命格系统
---
Main/System/Battle/BattleField/StoryBattleField.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/Battle/BattleField/StoryBattleField.cs b/Main/System/Battle/BattleField/StoryBattleField.cs
index cf12d91..ea24d09 100644
--- a/Main/System/Battle/BattleField/StoryBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBattleField.cs
@@ -138,9 +138,9 @@
base.OnTurnFightState(turnNum, State, FuncLineID, extendData);
}
- protected void OnTeamChange(TeamType teamType)
+ protected void OnTeamChange(int teamType)
{
- if (teamType == TeamType.Story)
+ if (teamType == TeamManager.Instance.GetMainTeamID())
{
if (battleState == StoryBattleState.Break)
{
@@ -171,8 +171,8 @@
protected void ReloadTeam()
{
- PreloadResources(new List<TeamBase>() { TeamManager.Instance.GetTeam(TeamType.Story) }, null);
- battleObjMgr.ReloadTeam(TeamManager.Instance.GetTeam(TeamType.Story), BattleCamp.Red);
+ PreloadResources(new List<TeamBase>() { TeamManager.Instance.GetTeam(BattlePreSetType.Story) }, null);
+ battleObjMgr.ReloadTeam(TeamManager.Instance.GetTeam(BattlePreSetType.Story), BattleCamp.Red);
}
// public override void OnBattleEnd(JsonData turnFightStateData)
--
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