From 8e91ea34abd99ec2960f67580baf2133dc86799f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 06 三月 2026 18:55:13 +0800
Subject: [PATCH] 536 【新手提示】新手期增加上阵武将提示

---
 Main/System/Main/HeroFightingCardCell.cs |   18 +++++++++++++++++-
 1 files changed, 17 insertions(+), 1 deletions(-)

diff --git a/Main/System/Main/HeroFightingCardCell.cs b/Main/System/Main/HeroFightingCardCell.cs
index 08a8e9f..e5ca285 100644
--- a/Main/System/Main/HeroFightingCardCell.cs
+++ b/Main/System/Main/HeroFightingCardCell.cs
@@ -23,6 +23,7 @@
     [SerializeField] Image emptyLockImg;
     [SerializeField] Image redPointImg;
     [SerializeField] UIEffectPlayer unlockEffect;
+    [SerializeField] GameObject onTip;  //涓婇樀鎻愮ず
 
     void OnEnable()
     {
@@ -63,11 +64,26 @@
                     redPointImg.SetActive(HeroUIManager.Instance.CanUnLock(HeroUIManager.Instance.lockIndexList[lockIndex]));
                 }
             }
-
+            if (onTip != null)
+            {
+                if (PlayerDatas.Instance.baseData.ExAttr1 / 100 < 601 && HeroManager.Instance.GetHeroCount() > index && index < 3)
+                {
+                    //鏂版墜鏈� 鍙兘鍥犱负涓�浜涙搷浣滃師鍥犳病涓婇樀鑻遍泟
+                    onTip.SetActive(true);
+                }
+                else
+                {
+                    onTip.SetActive(false);
+                }
+            }
             return;
         }
         else
         {
+            if (onTip != null)
+            {
+                onTip.SetActive(false);
+            }
             clickHeroBtn.SetActive(true);
             clickEmptyBtn.SetActive(false);
         }

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