From 8f006f426334f5ca733bfe4be2aa91007e232f55 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 16 十月 2025 22:09:37 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 阵容人数解锁

---
 Main/System/HeroUI/HeroUIManager.cs |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/Main/System/HeroUI/HeroUIManager.cs b/Main/System/HeroUI/HeroUIManager.cs
index 0380453..290919f 100644
--- a/Main/System/HeroUI/HeroUIManager.cs
+++ b/Main/System/HeroUI/HeroUIManager.cs
@@ -32,6 +32,7 @@
         GlobalTimeEvent.Instance.secondEvent += OnSecondEvent;
         PackManager.Instance.RefreshItemEvent += RefreshItemEvent;
         TeamManager.Instance.OnTeamChange += OnTeamChangeEvent;
+        QuickSetting.Instance.onQuickSettingUpdate += OnQuickSettingUpdate;
         ParseConfig();
         InitHeroOnTeamRedpointList();
         InitHeroBookRedpointList();
@@ -45,6 +46,7 @@
         GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent;
         PackManager.Instance.RefreshItemEvent -= RefreshItemEvent;
         TeamManager.Instance.OnTeamChange -= OnTeamChangeEvent;
+        QuickSetting.Instance.onQuickSettingUpdate -= OnQuickSettingUpdate;
     }
 
     void ParseConfig()
@@ -60,6 +62,9 @@
 
         config = FuncConfigConfig.Get("HeroRedpoint");
         heroRedpointItemList = JsonMapper.ToObject<int[]>(config.Numerical1);
+
+        config = FuncConfigConfig.Get("HeroOnTeam");
+        lockHeroCountLimit = JsonMapper.ToObject<int[][]>(config.Numerical1);
     }
 
     public void OnBeforePlayerDataInitialize()

--
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