From 8f006f426334f5ca733bfe4be2aa91007e232f55 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 16 十月 2025 22:09:37 +0800 Subject: [PATCH] 50 【主界面】核心主体 - 阵容人数解锁 --- Main/System/HeroUI/HeroUIManager.cs | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/Main/System/HeroUI/HeroUIManager.cs b/Main/System/HeroUI/HeroUIManager.cs index 0380453..290919f 100644 --- a/Main/System/HeroUI/HeroUIManager.cs +++ b/Main/System/HeroUI/HeroUIManager.cs @@ -32,6 +32,7 @@ GlobalTimeEvent.Instance.secondEvent += OnSecondEvent; PackManager.Instance.RefreshItemEvent += RefreshItemEvent; TeamManager.Instance.OnTeamChange += OnTeamChangeEvent; + QuickSetting.Instance.onQuickSettingUpdate += OnQuickSettingUpdate; ParseConfig(); InitHeroOnTeamRedpointList(); InitHeroBookRedpointList(); @@ -45,6 +46,7 @@ GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent; PackManager.Instance.RefreshItemEvent -= RefreshItemEvent; TeamManager.Instance.OnTeamChange -= OnTeamChangeEvent; + QuickSetting.Instance.onQuickSettingUpdate -= OnQuickSettingUpdate; } void ParseConfig() @@ -60,6 +62,9 @@ config = FuncConfigConfig.Get("HeroRedpoint"); heroRedpointItemList = JsonMapper.ToObject<int[]>(config.Numerical1); + + config = FuncConfigConfig.Get("HeroOnTeam"); + lockHeroCountLimit = JsonMapper.ToObject<int[][]>(config.Numerical1); } public void OnBeforePlayerDataInitialize() -- Gitblit v1.8.0