From 8f006f426334f5ca733bfe4be2aa91007e232f55 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 16 十月 2025 22:09:37 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 阵容人数解锁

---
 Main/System/MainLevel/MainBossEnterWin.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/MainLevel/MainBossEnterWin.cs b/Main/System/MainLevel/MainBossEnterWin.cs
index 058acbf..9c23ddf 100644
--- a/Main/System/MainLevel/MainBossEnterWin.cs
+++ b/Main/System/MainLevel/MainBossEnterWin.cs
@@ -106,7 +106,7 @@
 
         fightPowerText.text = UIHelper.ReplaceLargeArtNum(levelConfig.FightPower);
 
-        var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss();
+        var canChallengeBoss = MainLevelManager.Instance.CanChallengeBoss();
 
         fightBtn.SetInteractable(canChallengeBoss);
         fightIcon.SetActive(canChallengeBoss);
@@ -134,7 +134,7 @@
 
     void FightBoss()
     {
-        if (AutoFightModel.Instance.CanChallengeBoss())
+        if (MainLevelManager.Instance.CanChallengeBoss())
         {
             var pack = new CB410_tagCMTurnFight();
             pack.MapID = 2;
@@ -152,7 +152,7 @@
         {
             case PlayerDataType.ExAttr1:
             case PlayerDataType.ExAttr2:
-                var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss();
+                var canChallengeBoss = MainLevelManager.Instance.CanChallengeBoss();
 
                 fightBtn.SetInteractable(canChallengeBoss);
                 fightIcon.SetActive(canChallengeBoss);

--
Gitblit v1.8.0