From 8f006f426334f5ca733bfe4be2aa91007e232f55 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 16 十月 2025 22:09:37 +0800 Subject: [PATCH] 50 【主界面】核心主体 - 阵容人数解锁 --- Main/System/MainLevel/MainBossEnterWin.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/MainLevel/MainBossEnterWin.cs b/Main/System/MainLevel/MainBossEnterWin.cs index 058acbf..9c23ddf 100644 --- a/Main/System/MainLevel/MainBossEnterWin.cs +++ b/Main/System/MainLevel/MainBossEnterWin.cs @@ -106,7 +106,7 @@ fightPowerText.text = UIHelper.ReplaceLargeArtNum(levelConfig.FightPower); - var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss(); + var canChallengeBoss = MainLevelManager.Instance.CanChallengeBoss(); fightBtn.SetInteractable(canChallengeBoss); fightIcon.SetActive(canChallengeBoss); @@ -134,7 +134,7 @@ void FightBoss() { - if (AutoFightModel.Instance.CanChallengeBoss()) + if (MainLevelManager.Instance.CanChallengeBoss()) { var pack = new CB410_tagCMTurnFight(); pack.MapID = 2; @@ -152,7 +152,7 @@ { case PlayerDataType.ExAttr1: case PlayerDataType.ExAttr2: - var canChallengeBoss = AutoFightModel.Instance.CanChallengeBoss(); + var canChallengeBoss = MainLevelManager.Instance.CanChallengeBoss(); fightBtn.SetInteractable(canChallengeBoss); fightIcon.SetActive(canChallengeBoss); -- Gitblit v1.8.0