From 8f983d0dab26becb6b85dbbb616fde21c3ad8f02 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期三, 20 八月 2025 18:40:23 +0800 Subject: [PATCH] 125 【战斗】战斗系统 --- Main/System/Battle/SkillEffect/SkillEffectFactory.cs | 28 ++++++++++++++-------------- 1 files changed, 14 insertions(+), 14 deletions(-) diff --git a/Main/System/Battle/SkillEffect/SkillEffectFactory.cs b/Main/System/Battle/SkillEffect/SkillEffectFactory.cs index 7f6866d..39d5375 100644 --- a/Main/System/Battle/SkillEffect/SkillEffectFactory.cs +++ b/Main/System/Battle/SkillEffect/SkillEffectFactory.cs @@ -6,20 +6,20 @@ { public static SkillEffect CreateSkillEffect(BattleObject caster, SkillConfig skillConfig, HB427_tagSCUseSkill tagUseSkillAttack) { - // switch (skillConfig.effectType) - // { - // case SkillEffectType.Bullet: - // return new BulletSkillEffect(skillConfig, caster, tagUseSkillAttack); - // case SkillEffectType.Direct: - // return new NormalSkillEffect(skillConfig, caster, tagUseSkillAttack); - // // case SkillEffectType.BuffEffect: - // // return new BuffSkillEffect(skillConfig, caster, targets); - // // case SkillEffectType.StageEffect: - // // return new StageSkillEffect(skillConfig, caster, targets); - // default: - // UnityEngine.Debug.LogError("Unknown Skill Effect Type"); - // break; - // } + switch (skillConfig.effectType) + { + case SkillEffectType.Bullet: + return new BulletSkillEffect(skillConfig, caster, tagUseSkillAttack); + case SkillEffectType.Direct: + return new NormalSkillEffect(skillConfig, caster, tagUseSkillAttack); + // case SkillEffectType.BuffEffect: + // return new BuffSkillEffect(skillConfig, caster, targets); + // case SkillEffectType.StageEffect: + // return new StageSkillEffect(skillConfig, caster, targets); + default: + UnityEngine.Debug.LogError("Unknown Skill Effect Type"); + break; + } return null; } } \ No newline at end of file -- Gitblit v1.8.0