From 8f983d0dab26becb6b85dbbb616fde21c3ad8f02 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 20 八月 2025 18:40:23 +0800
Subject: [PATCH] 125 【战斗】战斗系统
---
Main/System/SkillUI/SkillBaseCell.cs | 33 ++++++++++++++++++++++++++++-----
1 files changed, 28 insertions(+), 5 deletions(-)
diff --git a/Main/System/SkillUI/SkillBaseCell.cs b/Main/System/SkillUI/SkillBaseCell.cs
index d8dd906..77101a2 100644
--- a/Main/System/SkillUI/SkillBaseCell.cs
+++ b/Main/System/SkillUI/SkillBaseCell.cs
@@ -50,15 +50,31 @@
LoadPrefab();
}
- private void Init(int skillID, UnityAction onclick, bool showType = false)
+ public void Init(int skillID, UnityAction onclick = null, bool showType = false)
{
var config = SkillConfig.Get(skillID);
- skillIcon.SetSprite(config.IconName);
- skillBtn.AddListener(onclick);
+ if (config == null)
+ {
+ Debug.LogErrorFormat("鎶�鑳芥湭閰嶇疆 : {0}", skillID);
+ return;
+ }
+ skillIcon.SetOrgSprite(config.IconName, "SkillIcon");
+#if UNITY_EDITOR
+ if (string.IsNullOrEmpty(config.IconName))
+ {
+ //鍐呯綉娴嬭瘯
+ skillIcon.SetOrgSprite("skillicondefault", "SkillIcon");
+ }
+#endif
+
+ skillBtn.AddListener(()=>
+ {
+ onclick?.Invoke();
+ });
if (showType)
{
- skillType.text = Language.Get(config.FuncType == 23 ? "HeroSkillType_1" : "HeroSkillType_2");
+ skillType.text = Language.Get(config.FuncType == 1 ? "HeroSkillType_1" : "HeroSkillType_2");
}
else
{
@@ -71,7 +87,7 @@
{
if (cellContainer != null)
return;
-
+
var tmp = transform.Find("Container_SkillCell");
if (tmp != null)
{
@@ -88,6 +104,13 @@
cellContainer.transform.SetAsFirstSibling();
}
}
+
+ //缂╂斁鍒板拰鐖秗ect涓�鏍峰ぇ
+ var scale = 1f;
+ var rect = cellContainer.GetComponent<RectTransform>();
+ var parentRect = transform.GetComponent<RectTransform>();
+ scale = parentRect.sizeDelta.x / rect.sizeDelta.x;
+ cellContainer.transform.localScale = new Vector3(scale, scale, scale);
}
}
--
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