From 936d9f618a12b26f02174372a719723a3eaf5721 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 10 十一月 2025 20:41:46 +0800
Subject: [PATCH] 0312 加载shader
---
Main/ResModule/ResManager.cs | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index 27e2bac..62d5ac3 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -70,7 +70,7 @@
{typeof(Sprite), "png"},
{typeof(Texture2D), "jpg"},
{typeof(Texture), "jpg"},
- { typeof(Shader), "shader"},
+ {typeof(Shader), "shader"},
{typeof(TextAsset), "txt"},
{typeof(AudioClip), "wav"},
{typeof(Font), "ttf"},
@@ -167,7 +167,7 @@
//澶栭儴鐢ㄥ埌鐨勮嚜宸卞姞鍚庣紑锛屽唴閮ㄧ粺涓�鍘婚櫎鍚庣紑鍚�
name = name.Substring(0, name.LastIndexOf("."));
}
-
+ //TODO: 涓存椂鐗规畩澶勭悊鎵撳寘鍚庣殑璺緞璇诲彇
if (directory == "UI" || directory == "UIComp" || directory.StartsWith("Sprite")
|| directory == "Battle/Prefabs" || directory == "Materials")
{
@@ -182,6 +182,10 @@
{
directory = "maps/" + name;
}
+ else if (directory.Contains("Shader"))
+ {
+ directory = "graphic/shader";
+ }
var assetInfo = new AssetInfo(directory.ToLower(), name.ToLower());
--
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