From 936d9f618a12b26f02174372a719723a3eaf5721 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 10 十一月 2025 20:41:46 +0800
Subject: [PATCH] 0312 加载shader

---
 Main/ResModule/ResManager.cs |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index 27e2bac..62d5ac3 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -70,7 +70,7 @@
         {typeof(Sprite), "png"},
         {typeof(Texture2D), "jpg"},
         {typeof(Texture), "jpg"},
-        { typeof(Shader), "shader"},
+        {typeof(Shader), "shader"},
         {typeof(TextAsset), "txt"},
         {typeof(AudioClip), "wav"},
         {typeof(Font), "ttf"},
@@ -167,7 +167,7 @@
                 //澶栭儴鐢ㄥ埌鐨勮嚜宸卞姞鍚庣紑锛屽唴閮ㄧ粺涓�鍘婚櫎鍚庣紑鍚�
                 name = name.Substring(0, name.LastIndexOf("."));
             }
-
+            //TODO: 涓存椂鐗规畩澶勭悊鎵撳寘鍚庣殑璺緞璇诲彇
             if (directory == "UI" || directory == "UIComp" || directory.StartsWith("Sprite")
             || directory == "Battle/Prefabs" || directory == "Materials")
             {
@@ -182,6 +182,10 @@
             {
                 directory = "maps/" + name;
             }
+            else if (directory.Contains("Shader"))
+            {
+                directory = "graphic/shader";
+            }
 
 
             var assetInfo = new AssetInfo(directory.ToLower(), name.ToLower());

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