From 973edc44a04dceb8b48a32ca912e6167f86189d4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 25 八月 2025 17:38:02 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/Main/FightPowerManager.cs |   48 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 48 insertions(+), 0 deletions(-)

diff --git a/Main/System/Main/FightPowerManager.cs b/Main/System/Main/FightPowerManager.cs
index bd3233f..ed85d77 100644
--- a/Main/System/Main/FightPowerManager.cs
+++ b/Main/System/Main/FightPowerManager.cs
@@ -385,6 +385,24 @@
         fightPowerVariables["SuperDamPerDefRatio"] = fightPowerRatioConfig.SuperDamPerDefRatio;
         fightPowerVariables["ShieldPerRatio"] = fightPowerRatioConfig.ShieldPerRatio;
         fightPowerVariables["ShieldPerDefRatio"] = fightPowerRatioConfig.ShieldPerDefRatio;
+        fightPowerVariables["DOTPerRatio"] = fightPowerRatioConfig.DOTPerRatio;
+        fightPowerVariables["DOTPerDefRatio"] = fightPowerRatioConfig.DOTPerDefRatio;
+        fightPowerVariables["WeiFinalDamPerRatio"] = fightPowerRatioConfig.WeiFinalDamPerRatio;
+        fightPowerVariables["WeiFinalDamPerDefRatio"] = fightPowerRatioConfig.WeiFinalDamPerDefRatio;
+        fightPowerVariables["ShuFinalDamPerRatio"] = fightPowerRatioConfig.ShuFinalDamPerRatio;
+        fightPowerVariables["ShuFinalDamPerDefRatio"] = fightPowerRatioConfig.ShuFinalDamPerDefRatio;
+        fightPowerVariables["WuFinalDamPerRatio"] = fightPowerRatioConfig.WuFinalDamPerRatio;
+        fightPowerVariables["WuFinalDamPerDefRatio"] = fightPowerRatioConfig.WuFinalDamPerDefRatio;
+        fightPowerVariables["QunFinalDamPerRatio"] = fightPowerRatioConfig.QunFinalDamPerRatio;
+        fightPowerVariables["QunFinalDamPerDefRatio"] = fightPowerRatioConfig.QunFinalDamPerDefRatio;
+        fightPowerVariables["FinalDamPerRatio"] = fightPowerRatioConfig.FinalDamPerRatio;
+        fightPowerVariables["FinalDamPerDefRatio"] = fightPowerRatioConfig.FinalDamPerDefRatio;
+        fightPowerVariables["PhyDamPerRatio"] = fightPowerRatioConfig.PhyDamPerRatio;
+        fightPowerVariables["PhyDamPerDefRatio"] = fightPowerRatioConfig.PhyDamPerDefRatio;
+        fightPowerVariables["MagDamPerRatio"] = fightPowerRatioConfig.MagDamPerRatio;
+        fightPowerVariables["MagDamPerDefRatio"] = fightPowerRatioConfig.MagDamPerDefRatio;
+        fightPowerVariables["CurePerRatio"] = fightPowerRatioConfig.CurePerRatio;
+        fightPowerVariables["CurePerDefRatio"] = fightPowerRatioConfig.CurePerDefRatio;
 
 
         long fightPower = (long)JaceCalculator.Calculate(fightPowerFormula, fightPowerVariables);
@@ -474,6 +492,36 @@
     #endregion
 
 
+    public Dictionary<int, long> GetHeroTotalAttr(HeroInfo hero)
+    {
+
+        Dictionary<int, long> tmpAttrs = new Dictionary<int, long>();
+        hero.RefreshFetterAttrsWhenCalcPower(TeamType.Story); //缇佺粖灞炴�ц瀹炴椂绠�
+
+#if UNITY_EDITOR
+        propertyStrForDebug = "";
+#endif
+
+        foreach (var config in PlayerPropertyConfig.GetValues())
+        {
+            if (config.showType < 1 || config.showType > 4)
+            {
+                continue;
+            }
+            if (config.showType == 1)
+            {
+                tmpAttrs[config.ID] = (long)GetPropertyVaule(config.ID, hero, propertyFormula);
+            }
+            else
+            {
+                tmpAttrs[config.ID] = (long)GetPropertyVaule(config.ID, hero, fightPropertyFormula);
+            }
+        }
+#if UNITY_EDITOR
+        Debug.Log($"鎴樺姏锛氭灏咺D {hero.heroId} 灞炴�т俊鎭� {propertyStrForDebug}");
+#endif
+        return tmpAttrs;
+    }
 }
 
 

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