From 9780ce2ecf6950bf855cd93a7d8824dfffbbe457 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 21 一月 2026 19:02:49 +0800
Subject: [PATCH] 125 战斗 修复战斗死亡技能导致卡死的问题
---
Main/System/Battle/BattleObject/BattleObject.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 57a8eac..7e84f50 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -315,9 +315,9 @@
return true;
}
- public virtual RecordAction Hurt(BattleHurtParam battleHurtParam, RecordAction _causingRecordAction = null)
+ public virtual DeathRecordAction Hurt(BattleHurtParam battleHurtParam, RecordAction _causingRecordAction = null)
{
- RecordAction recordAction = null;
+ DeathRecordAction recordAction = null;
bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
bool firstHit = battleHurtParam.hitIndex == 0;
--
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