From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配
---
Main/Component/UI/Common/DynamicCyclicScroll.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Main/Component/UI/Common/DynamicCyclicScroll.cs b/Main/Component/UI/Common/DynamicCyclicScroll.cs
index 37c4288..d1d858b 100644
--- a/Main/Component/UI/Common/DynamicCyclicScroll.cs
+++ b/Main/Component/UI/Common/DynamicCyclicScroll.cs
@@ -6,13 +6,14 @@
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
+using Cysharp.Threading.Tasks;
public class DynamicCyclicScroll : CyclicScroll
{
[SerializeField] int m_MaxDynamicElements;
- public override void Init<T>(List<T> _datas, bool _stepByStep = false)
+ public override async UniTaskVoid Init<T>(List<T> _datas, bool _stepByStep = false)
{
var maxCount = Mathf.Min(m_MaxDynamicElements, _datas.Count);
var beyond = _datas.Count > m_MaxDynamicElements;
@@ -31,7 +32,7 @@
}
this.enabled = beyond;
- base.Init(_datas, _stepByStep);
+ base.Init(_datas, _stepByStep).Forget();
}
}
--
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