From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配

---
 Main/Component/UI/Common/DynamicCyclicScroll.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Main/Component/UI/Common/DynamicCyclicScroll.cs b/Main/Component/UI/Common/DynamicCyclicScroll.cs
index 37c4288..d1d858b 100644
--- a/Main/Component/UI/Common/DynamicCyclicScroll.cs
+++ b/Main/Component/UI/Common/DynamicCyclicScroll.cs
@@ -6,13 +6,14 @@
 using System.Collections;
 using UnityEngine.UI;
 using System.Collections.Generic;
+using Cysharp.Threading.Tasks;
 
 
     public class DynamicCyclicScroll : CyclicScroll
     {
         [SerializeField] int m_MaxDynamicElements;
 
-        public override void Init<T>(List<T> _datas, bool _stepByStep = false)
+        public override async UniTaskVoid Init<T>(List<T> _datas, bool _stepByStep = false)
         {
             var maxCount = Mathf.Min(m_MaxDynamicElements, _datas.Count);
             var beyond = _datas.Count > m_MaxDynamicElements;
@@ -31,7 +32,7 @@
             }
 
             this.enabled = beyond;
-            base.Init(_datas, _stepByStep);
+            base.Init(_datas, _stepByStep).Forget();
         }
 
     }

--
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