From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配
---
Main/Core/GameEngine/Launch/AssetBundleInitTask.cs | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs b/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
index 65965b8..2d000cc 100644
--- a/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
+++ b/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
+using Cysharp.Threading.Tasks;
using UnityEngine;
/// <summary>
@@ -23,7 +24,7 @@
duration = Mathf.Max(0.5f, expectTime);
if (AssetSource.isUseAssetBundle)
{
- AssetBundleUtility.Instance.Initialize();
+ AssetBundleUtility.Instance.Initialize().Forget();
done = false;
progress = 0f;
}
--
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