From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配

---
 Main/Core/GameEngine/Launch/AssetBundleInitTask.cs |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs b/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
index 65965b8..2d000cc 100644
--- a/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
+++ b/Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
@@ -1,6 +1,7 @@
 using System;
 using System.Collections.Generic;
 using System.IO;
+using Cysharp.Threading.Tasks;
 using UnityEngine;
 
 /// <summary>
@@ -23,7 +24,7 @@
         duration = Mathf.Max(0.5f, expectTime);
         if (AssetSource.isUseAssetBundle)
         {
-            AssetBundleUtility.Instance.Initialize();
+            AssetBundleUtility.Instance.Initialize().Forget();
             done = false;
             progress = 0f;
         }

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