From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配

---
 Main/System/HeroReturn/HeroReturnCallChangeItem.cs |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/Main/System/HeroReturn/HeroReturnCallChangeItem.cs b/Main/System/HeroReturn/HeroReturnCallChangeItem.cs
index 445c6e4..dbf302d 100644
--- a/Main/System/HeroReturn/HeroReturnCallChangeItem.cs
+++ b/Main/System/HeroReturn/HeroReturnCallChangeItem.cs
@@ -1,5 +1,6 @@
 using UnityEngine;
 using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
 
 public class HeroReturnCallChangeItem : MonoBehaviour
 {
@@ -24,7 +25,7 @@
         var heroSkinConfig = HeroSkinConfig.Get(skinID);
         if (heroSkinConfig == null) return;
 
-        heroHeadBaseCell.Init(heroConfig.HeroID, skinID, 0, 0, 0, OnClick);
+        heroHeadBaseCell.Init(heroConfig.HeroID, skinID, 0, 0, 0, OnClick).Forget();
         nameText.text = heroConfig.Name;
         jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(heroConfig.Class));
         bool isChoose = manager.nowCallChooseHeroID == heroId;

--
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