From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配

---
 Main/System/HeroReturn/HeroReturnPopWin.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Main/System/HeroReturn/HeroReturnPopWin.cs b/Main/System/HeroReturn/HeroReturnPopWin.cs
index 95bb254..0725b49 100644
--- a/Main/System/HeroReturn/HeroReturnPopWin.cs
+++ b/Main/System/HeroReturn/HeroReturnPopWin.cs
@@ -1,5 +1,6 @@
 using UnityEngine;
 using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
 
 public class HeroReturnPopWin : UIBase
 {
@@ -24,7 +25,7 @@
         {
             UIManager.Instance.CloseWindow<HeroReturnPopWin>();
             if (!UIManager.Instance.IsOpened<HeroReturnWin>())
-                UIManager.Instance.OpenWindow<HeroReturnWin>();
+                UIManager.Instance.OpenWindowAsync<HeroReturnWin>().Forget();
         });
         todayPopToggle.AddListener((bool value) =>
         {
@@ -89,7 +90,7 @@
         infoText.text = artConfig.PopInfoText;
         infoText.color = manager.ParseColor32(artConfig.PopInfoColor);
 
-        rolelhShow.Create(skinID, 1, motionName: "", isLh: true);
+        rolelhShow.Create(skinID, 1, motionName: "", isLh: true).Forget();
 
         OnSecondEvent();
     }

--
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