From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配
---
Main/System/HeroReturn/HeroReturnPopWin.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Main/System/HeroReturn/HeroReturnPopWin.cs b/Main/System/HeroReturn/HeroReturnPopWin.cs
index 95bb254..0725b49 100644
--- a/Main/System/HeroReturn/HeroReturnPopWin.cs
+++ b/Main/System/HeroReturn/HeroReturnPopWin.cs
@@ -1,5 +1,6 @@
using UnityEngine;
using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
public class HeroReturnPopWin : UIBase
{
@@ -24,7 +25,7 @@
{
UIManager.Instance.CloseWindow<HeroReturnPopWin>();
if (!UIManager.Instance.IsOpened<HeroReturnWin>())
- UIManager.Instance.OpenWindow<HeroReturnWin>();
+ UIManager.Instance.OpenWindowAsync<HeroReturnWin>().Forget();
});
todayPopToggle.AddListener((bool value) =>
{
@@ -89,7 +90,7 @@
infoText.text = artConfig.PopInfoText;
infoText.color = manager.ParseColor32(artConfig.PopInfoColor);
- rolelhShow.Create(skinID, 1, motionName: "", isLh: true);
+ rolelhShow.Create(skinID, 1, motionName: "", isLh: true).Forget();
OnSecondEvent();
}
--
Gitblit v1.8.0