From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配
---
Main/System/HeroReturn/HeroReturnSkinWin.cs | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/Main/System/HeroReturn/HeroReturnSkinWin.cs b/Main/System/HeroReturn/HeroReturnSkinWin.cs
index aef3ab3..48a014b 100644
--- a/Main/System/HeroReturn/HeroReturnSkinWin.cs
+++ b/Main/System/HeroReturn/HeroReturnSkinWin.cs
@@ -1,6 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
public class HeroReturnSkinWin : UIBase
{
@@ -32,7 +33,7 @@
int heroID = manager.GetHeroIDBySkinID(manager.currentChooseSkinID);
HeroUIManager.Instance.selectForPreviewHeroID = heroID;
HeroUIManager.Instance.selectSkinIndex = manager.GetSkinIndexInHeroConfig(heroID, manager.currentChooseSkinID);
- UIManager.Instance.OpenWindow<HeroBestBaseWin>(1);
+ UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>(1).Forget();
});
}
@@ -177,8 +178,8 @@
awardBgImage.SetSprite(StringUtility.Concat("HeroReturnSkinAwardBG_", skinID.ToString()));
awardBgImage.SetNativeSize();
- uiHeroController.Create(skinID, modelScale);
- lhController.Create(skinID, 1, motionName: "", isLh: true);
+ uiHeroController.Create(skinID, modelScale).Forget();
+ lhController.Create(skinID, 1, motionName: "", isLh: true).Forget();
countryImage.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
OnSecondEvent();
--
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