From 97de31e9a015cf139f5293a22e1575a43dfb6733 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 四月 2026 14:16:02 +0800
Subject: [PATCH] WEBGL ANDROID适配

---
 Main/System/HeroReturn/HeroReturnSkinWin.cs |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/Main/System/HeroReturn/HeroReturnSkinWin.cs b/Main/System/HeroReturn/HeroReturnSkinWin.cs
index aef3ab3..48a014b 100644
--- a/Main/System/HeroReturn/HeroReturnSkinWin.cs
+++ b/Main/System/HeroReturn/HeroReturnSkinWin.cs
@@ -1,6 +1,7 @@
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
 
 public class HeroReturnSkinWin : UIBase
 {
@@ -32,7 +33,7 @@
             int heroID = manager.GetHeroIDBySkinID(manager.currentChooseSkinID);
             HeroUIManager.Instance.selectForPreviewHeroID = heroID;
             HeroUIManager.Instance.selectSkinIndex = manager.GetSkinIndexInHeroConfig(heroID, manager.currentChooseSkinID);
-            UIManager.Instance.OpenWindow<HeroBestBaseWin>(1);
+            UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>(1).Forget();
         });
     }
 
@@ -177,8 +178,8 @@
         awardBgImage.SetSprite(StringUtility.Concat("HeroReturnSkinAwardBG_", skinID.ToString()));
         awardBgImage.SetNativeSize();
 
-        uiHeroController.Create(skinID, modelScale);
-        lhController.Create(skinID, 1, motionName: "", isLh: true);
+        uiHeroController.Create(skinID, modelScale).Forget();
+        lhController.Create(skinID, 1, motionName: "", isLh: true).Forget();
         countryImage.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
         OnSecondEvent();
 

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