From 99a11d2bb19d74f6cc8584ac16838062af4fb301 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 03 四月 2026 11:24:07 +0800
Subject: [PATCH] webgl 优化
---
Main/System/Battle/BattleManager.cs | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/Main/System/Battle/BattleManager.cs b/Main/System/Battle/BattleManager.cs
index f32cf2d..3835e4c 100644
--- a/Main/System/Battle/BattleManager.cs
+++ b/Main/System/Battle/BattleManager.cs
@@ -12,6 +12,8 @@
// 鍚屾椂鍙兘鏈変竴鍦烘垬鏂楀湪杩涜 guid, battlefield
protected Dictionary<string, BattleField> battleFields = new Dictionary<string, BattleField>();
+ // 缂撳瓨key鍒楄〃锛岄伩鍏峈un()姣忓抚鍒嗛厤
+ private List<string> _runKeysCache = new List<string>();
public float[] speedGear; //鎴樻枟鍊嶆暟瀵瑰簲鐨勫疄闄呴�熺巼
public int speedIndex
@@ -631,10 +633,13 @@
public void Run()
{
- List<string> keys = new List<string>(battleFields.Keys);
- for (int i = keys.Count - 1; i >= 0; i--)
+ _runKeysCache.Clear();
+ foreach (var key in battleFields.Keys)
+ _runKeysCache.Add(key);
+ for (int i = _runKeysCache.Count - 1; i >= 0; i--)
{
- var battleField = battleFields[keys[i]];
+ if (!battleFields.TryGetValue(_runKeysCache[i], out var battleField))
+ continue;
try
{
battleField?.Run();
--
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