From 9f5db2e92b93dcbe7c5d53606d62c8f04aef3c19 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 18 三月 2026 23:20:18 +0800
Subject: [PATCH] 533 开服冲榜-客户端  开服冲榜的将星云集、百炼成军、红袖添香、命定乾坤和限时冲刺的武将冲刺、古宝冲刺、元宝冲刺添加特权标识

---
 Main/System/Battle/SkillEffect/SkillEffect.cs |   27 +++++++++++++++++----------
 1 files changed, 17 insertions(+), 10 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/SkillEffect.cs b/Main/System/Battle/SkillEffect/SkillEffect.cs
index 5acf824..3fecf16 100644
--- a/Main/System/Battle/SkillEffect/SkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -4,17 +4,23 @@
 
 public class SkillEffect
 {
+    protected SkillBase skillBase;
     protected SkillConfig skillConfig;
+    protected SkillSkinConfig skillSkinConfig;
     protected BattleObject caster;
     protected HB427_tagSCUseSkill tagUseSkillAttack;// 鐩爣鍒楄〃
 
     protected bool isFinish = false;
 
+    protected bool isFinishFrameEnd = false;
+
     protected Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit;
 
-    public SkillEffect(SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
+    public SkillEffect(SkillBase _skillBase, SkillConfig _skillConfig, SkillSkinConfig _skillSkinConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
     {
+        skillBase = _skillBase;
         skillConfig = _skillConfig;
+        skillSkinConfig = _skillSkinConfig;
         caster = _caster;
         tagUseSkillAttack = _tagUseSkillAttack;
     }
@@ -23,15 +29,15 @@
     public virtual void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit)
     {
         onHit = _onHit;
-        if (skillConfig.EffectId > 0)
+        if (skillSkinConfig.EffectId > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.EffectId, caster.heroRectTrans, caster.Camp);
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillSkinConfig.EffectId, caster.GetRectTransform(), caster.Camp, caster.GetModelScale());
         }
-        if (skillConfig.EffectId2 > 0)
+        if (skillSkinConfig.EffectId2 > 0)
         {
-            caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.EffectId2, caster.heroRectTrans, caster.Camp);
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillSkinConfig.EffectId2, caster.GetRectTransform(), caster.Camp, caster.GetModelScale());
         }
-    }
+     }
 
     public virtual void Run()
     {
@@ -45,10 +51,10 @@
 
     public virtual void OnMiddleFrameStart(int times)
     {
-        if (skillConfig.MStartEffectId <= 0)
+        if (skillSkinConfig.MStartEffectId <= 0)
             return;
         //  涓憞鍥哄畾鐗规晥
-        caster.battleField.battleEffectMgr.PlayEffect(caster.ObjID, skillConfig.MStartEffectId, caster.heroGo.transform, caster.Camp);
+        caster.battleField.battleEffectMgr.PlayEffect(caster, skillSkinConfig.MStartEffectId, caster.GetTransform(), caster.Camp, caster.GetModelScale());
     }
     
     /// <summary>
@@ -64,16 +70,17 @@
     /// </summary>
     public virtual void OnFinalFrameEnd()
     {
-
+        isFinishFrameEnd = true;
     }
     
     public virtual bool IsFinished()
     {
-        return isFinish;
+        return isFinish && isFinishFrameEnd;
     }
 
     public virtual void ForceFinished()
     {
         isFinish = true;
+        isFinishFrameEnd = true;
     }
 }
\ No newline at end of file

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