From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/Core/GameEngine/Player/PlayerBaseData.cs |   17 ++++++++++-------
 1 files changed, 10 insertions(+), 7 deletions(-)

diff --git a/Main/Core/GameEngine/Player/PlayerBaseData.cs b/Main/Core/GameEngine/Player/PlayerBaseData.cs
index 3c5ec04..c9b1843 100644
--- a/Main/Core/GameEngine/Player/PlayerBaseData.cs
+++ b/Main/Core/GameEngine/Player/PlayerBaseData.cs
@@ -65,9 +65,10 @@
     public uint copperExtend;    //鎵╁睍灞炴��6锛屽悇椤圭洰涓撶敤
     public uint sp;    //鎵╁睍灞炴��7锛屽悇椤圭洰涓撶敤
     public uint spExtend;    //鎵╁睍灞炴��8锛屽悇椤圭洰涓撶敤
-    public uint bubbleId;    //鎵╁睍灞炴��10锛屽悇椤圭洰涓撶敤
+    public uint chatBox;    //鎵╁睍灞炴��10锛屽悇椤圭洰涓撶敤
     public uint ExAttr11;    //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬�121 鐜伴噾浠e竵锛堜唬閲戝埜锛�
     public uint ExAttr16;    //棰勭暀鐨勬墿灞曞睘鎬у瓧娈碉紝鐢ㄦ潵瀛樻斁椤圭洰鐗瑰畾鐨勫睘鎬�    鍏ㄨ韩鐗规晥
+    public uint ExAttr17;   //璐﹀彿鐘舵�� 鎸変綅 4 灏佸彿 5绂佽█ 6绂佽澶�
     public uint ServerGroupId;    //鏈嶅姟鍣ㄧ粍ID
     public uint hangTime;//鐜颁负鑴辨満鎸傚墿浣欐椂闂� 23
     public uint faction; //闃佃惀 107
@@ -75,7 +76,7 @@
     public int face;//澶村儚
     public int facePic;//澶村儚澶栨
     public long FightPower;    //鎴樻枟鍔�
-
+    public int modelMark;       //褰㈣薄 
     public uint coinPointTotal
     {
         private get { return m_coinPointTotal; }
@@ -101,7 +102,7 @@
     public int BasicsDefense;//鍩虹闃插尽
     public int BasicsScoreAHit;//鍩虹鍛戒腑
     public int BasicsDodge;//鍩虹闂伩
-    public uint equipShowSwitch;//褰撳墠閰嶇疆鐨勫潗楠戝瑙侷D瀛樺偍鍦�  涓綅鏁板崄浣嶆暟锛堟渶澶ф敮鎸� 1~99锛�
+    public uint equipShowSwitch;//褰撳墠閰嶇疆鐨勫潗楠戝瑙侷D瀛樺偍鍦紙鏈�澶ф敮鎸� 1~999锛�
     public int mater;//鐏垫牴灞炴�р�斺�旈噾
     public int wood;//鐏垫牴灞炴�р�斺�旀湪
     public int water;//鐏垫牴灞炴�р�斺�旀按
@@ -201,22 +202,24 @@
         copperExtend = _serverInfo.ExAttr6;
         sp = _serverInfo.ExAttr7;
         spExtend = _serverInfo.ExAttr8;
-        bubbleId = _serverInfo.ExAttr10;
         ExAttr11 = _serverInfo.ExAttr11;
         leaveGuildInfo = (int)_serverInfo.ExAttr12;
         ExAttr16 = _serverInfo.ExAttr16;
+        ExAttr17 = _serverInfo.ExAttr17;
         ServerGroupId = _serverInfo.ExAttr13;
         faction = _serverInfo.Faction;
         coinPointTotal = _serverInfo.ChangeCoinPointTotal;
         equipShowSwitch = _serverInfo.EquipShowSwitch;
         mapRealmSelect = (int)_serverInfo.ExAttr18;
         leaveFamilyTime = (int)_serverInfo.ExAttr19;
-        face = (int)_serverInfo.Face;
-        facePic = (int)_serverInfo.FacePic;
-
         HP = _serverInfo.HP + _serverInfo.HPEx * Constants.ExpPointValue;
         AttackMode = _serverInfo.AttackMode;
         UseHarmerCount = (int)_serverInfo.FightPoint;   //閿ゅ瓙鍊嶆暟锛岄潪鎴樻枟鍔�
+        face = (int)_serverInfo.Face;
+        facePic = (int)_serverInfo.FacePic;
+        modelMark = (int)_serverInfo.ModelMark;
+        chatBox = (uint)_serverInfo.ExAttr10;
+        TitleID = (int)_serverInfo.ExAttr3;
 
     }
 

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