From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version
---
Main/Core/NetworkPackage/Socket/ClientSocket.cs | 89 +++++++++++++++++++++++++++++++++++++-------
1 files changed, 75 insertions(+), 14 deletions(-)
diff --git a/Main/Core/NetworkPackage/Socket/ClientSocket.cs b/Main/Core/NetworkPackage/Socket/ClientSocket.cs
index 12a16c2..f2fa088 100644
--- a/Main/Core/NetworkPackage/Socket/ClientSocket.cs
+++ b/Main/Core/NetworkPackage/Socket/ClientSocket.cs
@@ -32,6 +32,7 @@
// WebSocket 瀹炵幇锛圵ebGL骞冲彴锛�
WebSocket webSocket;
public WebSocket socket { get { return webSocket; } }
+ private byte[] fragmentBytes; // TCP-to-WS缃戝叧鎸塗CP缂撳啿鍖烘媶鍖咃紝闇�瑕佽法娑堟伅閲嶇粍
#endif
public Action OnDisconnected;
@@ -75,11 +76,13 @@
public void Connect(string _ip, int _port, Action<bool> _onConnected)
{
+ Debug.unityLogger.logEnabled = true;
try
{
ip = _ip;
port = _port;
onConnected = _onConnected;
+ Debug.Log($"[ClientSocket][Connect] 灏濊瘯杩炴帴: ip={_ip}, port={_port}");
//鐩墠娴嬭瘯鍒板紓姝ヤ袱涓棶棰�
// 1. BeginGetHostAddresses 涓嶆槑鎯呭喌涓嬩細寰堜箙鎵嶅洖璋冿紝瀵艰嚧瑙﹀彂瓒呮椂
// 2. 瓒呮椂鐨勬儏鍐典笅澶氭灏濊瘯鐧诲綍鍚庯紝浼氳Е鍙戝娆nGetHostAddresses锛屽鑷寸櫥褰曞紓甯�
@@ -95,29 +98,29 @@
ipAddress = ipAddresses[0];
#endif
-
+ Debug.Log($"[ClientSocket][Connect] 瑙f瀽鍒癷pAddress={ipAddress}, family={ipAddress.AddressFamily}");
if (ipAddress.AddressFamily == AddressFamily.InterNetworkV6)
{
- Debug.Log("褰撳墠浣跨敤鐨勭綉缁�: IPV6");
+ Debug.Log("[ClientSocket][Connect] 褰撳墠浣跨敤鐨勭綉缁�: IPV6");
m_Socket = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
}
else
{
- Debug.Log("褰撳墠浣跨敤鐨勭綉缁�: IPV4");
+ Debug.Log("[ClientSocket][Connect] 褰撳墠浣跨敤鐨勭綉缁�: IPV4");
m_Socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
}
var ipEndPoint = new IPEndPoint(ipAddress, port);
if (ipEndPoint == null)
{
- Debug.Log("IpEndPoint is null");
+ Debug.LogError("[ClientSocket][Connect] IpEndPoint is null");
}
m_Socket.BeginConnect(ipEndPoint, new AsyncCallback(ConnectCallBack), null);
}
catch (Exception e)
{
- Debug.LogError(e.Message);
+ Debug.LogError($"[ClientSocket][Connect] 寮傚父: {e.Message}");
}
@@ -153,12 +156,14 @@
/// <param name="_result"></param>
private void ConnectCallBack(IAsyncResult _result)
{
+ Debug.unityLogger.logEnabled = true;
if (!_result.IsCompleted)
{
- Debug.Log("閾炬帴瓒呮椂锛�");
+ Debug.LogError("[ClientSocket][ConnectCallBack] 閾炬帴瓒呮椂锛�");
CloseConnect();
if (onConnected != null)
{
+ Debug.LogError("[ClientSocket][ConnectCallBack] onConnected(false) 瓒呮椂");
onConnected(false);
onConnected = null;
}
@@ -169,11 +174,12 @@
{
if (m_Socket != null && m_Socket.Connected)
{
- Debug.Log("纭鐨勯摼鎺ュ疄鐜�");
+ Debug.Log("[ClientSocket][ConnectCallBack] 纭鐨勯摼鎺ュ疄鐜�");
OnConnectSuccess();
}
else
{
+ Debug.LogError("[ClientSocket][ConnectCallBack] m_Socket涓簄ull鎴栨湭杩炴帴");
if (m_Socket != null)
{
m_Socket.Disconnect(true);
@@ -182,12 +188,13 @@
}
catch (System.Exception ex)
{
- Debug.Log(ex);
+ Debug.LogError($"[ClientSocket][ConnectCallBack] 寮傚父: {ex}");
}
finally
{
if (onConnected != null)
{
+ Debug.Log($"[ClientSocket][ConnectCallBack] onConnected({m_Socket != null && m_Socket.Connected})");
onConnected(m_Socket != null && m_Socket.Connected);
onConnected = null;
}
@@ -204,17 +211,21 @@
public void CloseConnect()
{
Debug.Log("==== CloseConnect");
+ Debug.unityLogger.logEnabled = true;
+ Debug.Log("[ClientSocket][CloseConnect] ==== CloseConnect");
try
{
isStopTreading = true;
if (m_packageThread != null)
{
m_packageThread.Abort();
+ m_packageThread = null;
}
}
catch (System.Exception ex)
{
Debug.Log(ex);
+ m_packageThread = null;
}
try
@@ -241,15 +252,19 @@
{
if (m_packageThread != null)
{
+ Debug.LogWarning("[ClientSocket][OnConnectSuccess] m_packageThread宸插瓨鍦紝鍏圓bort");
m_packageThread.Abort();
m_packageThread = null;
}
+ fragmentBytes = null; // 娓呴櫎涓婃杩炴帴娈嬬暀鐨勭鐗囩紦瀛�
m_LastPackageTime = DateTime.Now;
+ isStopTreading = false;
m_packageThread = new Thread(new ThreadStart(ReceiveInfo)); // 鍚姩绾跨▼鎺ユ敹淇℃伅
m_packageThread.IsBackground = true;
m_packageThread.Start();
- isStopTreading = false;
+ Debug.unityLogger.logEnabled = true;
+ Debug.Log("[ClientSocket][OnConnectSuccess] 杩炴帴鎴愬姛锛屽惎鍔ㄦ帴鏀剁嚎绋�");
}
/// <summary>
@@ -257,6 +272,8 @@
/// </summary>
private void ReceiveInfo()
{
+ Debug.unityLogger.logEnabled = true;
+ Debug.Log("[ClientSocket][ReceiveInfo] 鎺ユ敹绾跨▼鍚姩");
while (!isStopTreading)
{
try
@@ -264,14 +281,17 @@
var shutdown = false;
if (!m_Socket.Connected)
{
+ Debug.LogWarning("[ClientSocket][ReceiveInfo] m_Socket 宸叉柇寮�");
shutdown = true;
}
if (!shutdown)
{
var dataLength = m_Socket.Receive(bufferBytes);
+ Debug.Log($"[ClientSocket][ReceiveInfo] 鏀跺埌鏁版嵁闀垮害: {dataLength}");
if (dataLength <= 0)
{
+ Debug.LogWarning("[ClientSocket][ReceiveInfo] dataLength <= 0锛屽噯澶囨柇寮�");
shutdown = true;
}
else
@@ -285,6 +305,7 @@
if (shutdown)
{
+ Debug.LogWarning("[ClientSocket][ReceiveInfo] shutdown=true锛屽叧闂璖ocket");
isStopTreading = true;
m_Socket.Shutdown(SocketShutdown.Both);
m_Socket.Close();
@@ -292,9 +313,10 @@
}
catch (Exception e)
{
- Debug.Log(e);
+ Debug.LogError($"[ClientSocket][ReceiveInfo] 寮傚父: {e}");
}
}
+ Debug.Log("[ClientSocket][ReceiveInfo] 鎺ユ敹绾跨▼閫�鍑�");
}
@@ -311,6 +333,7 @@
if (fragmentBytes != null && fragmentBytes.Length > 0)
{
Array.Resize(ref fixBytes, vBytes.Length + fragmentBytes.Length);
+ Debug.Log($"[ClientSocket][ReadInfo] 瀛樺湪fragmentBytes, 闀垮害: {fragmentBytes.Length}");
Array.Copy(fragmentBytes, 0, fixBytes, 0, fragmentBytes.Length);
Array.Copy(vBytes, 0, fixBytes, fragmentBytes.Length, vBytes.Length);
}
@@ -332,9 +355,21 @@
Array.Copy(fixBytes, vReadIndex, fragmentBytes, 0, vLeavingLeng);
break;
}
+ // 鎵撳嵃鍖呭ご鍘熷瀛楄妭锛屼究浜庢帓鏌� OverflowException
+ byte h0 = fixBytes[vReadIndex], h1 = fixBytes[vReadIndex + 1],
+ h2 = fixBytes[vReadIndex + 2], h3 = fixBytes[vReadIndex + 3],
+ h4 = fixBytes[vReadIndex + 4], h5 = fixBytes[vReadIndex + 5];
vBodyLeng = BitConverter.ToInt32(fixBytes, vReadIndex + 2);
+ Debug.Log($"[ClientSocket][ReadInfo] vReadIndex={vReadIndex} vTotalLeng={vTotalLeng} vLeavingLeng={vLeavingLeng} header=[{h0:X2} {h1:X2} {h2:X2} {h3:X2} {h4:X2} {h5:X2}] vBodyLeng={vBodyLeng}");
+ if (vBodyLeng < 0)
+ {
+ Debug.LogError($"[ClientSocket][ReadInfo] vBodyLeng寮傚父({vBodyLeng})锛屼涪寮冨墿浣欐暟鎹紒fragmentBytes鎬婚暱={fixBytes.Length} vReadIndex={vReadIndex}");
+ fragmentBytes = null;
+ break;
+ }
if (vBodyLeng > vLeavingLeng - 6)// 鏈畬鏁寸殑鍖呭垯鐣欏寘
{
+ Debug.Log($"[ClientSocket][ReadInfo] 鍖呬笉瀹屾暣锛岀暀鍖�: vBodyLeng={vBodyLeng} vLeavingLeng={vLeavingLeng}");
fragmentBytes = new byte[vLeavingLeng];
Array.Copy(fixBytes, vReadIndex, fragmentBytes, 0, vLeavingLeng);
break;
@@ -438,6 +473,7 @@
public async void Connect(string _ip, int _port, Action<bool> _onConnected)
{
+ Debug.unityLogger.logEnabled = true;
ip = _ip;
port = _port;
onConnected = _onConnected;
@@ -489,8 +525,16 @@
{
getBytesTotal += data.Length;
- // WebSocket鏄秷鎭ā寮忥紝姣忔鏀跺埌瀹屾暣鍖咃紝鐩存帴澶勭悊
byte[] fixBytes = data;
+ // TCP-to-WS缃戝叧鎸塗CP缂撳啿鍖哄ぇ灏忔媶鍒嗭紝闇�璺ㄦ秷鎭噸缁勶紙涓嶵CP ReadInfo閫昏緫涓�鑷达級
+ if (fragmentBytes != null && fragmentBytes.Length > 0)
+ {
+ fixBytes = new byte[fragmentBytes.Length + data.Length];
+ Array.Copy(fragmentBytes, 0, fixBytes, 0, fragmentBytes.Length);
+ Array.Copy(data, 0, fixBytes, fragmentBytes.Length, data.Length);
+ }
+ fragmentBytes = null;
+
int vReadIndex = 0;
byte[] vPackBytes;
int vLeavingLeng = 0;
@@ -503,14 +547,30 @@
vLeavingLeng = vTotalLeng - vReadIndex;
if (vLeavingLeng < 6)
{
- Debug.LogError($"[ClientSocket-WebSocket] 鍖呮暟鎹笉瓒�: {vLeavingLeng} bytes");
+ fragmentBytes = new byte[vLeavingLeng];
+ Array.Copy(fixBytes, vReadIndex, fragmentBytes, 0, vLeavingLeng);
+ break;
+ }
+
+ // 鏍¢獙FFCC鍖呭ご锛岄槻姝㈡暟鎹敊浣�
+ if (fixBytes[vReadIndex] != 0xFF || fixBytes[vReadIndex + 1] != 0xCC)
+ {
+ Debug.LogError($"[ClientSocket-WebSocket] FFCC鍖呭ご寮傚父: {fixBytes[vReadIndex]:X2} {fixBytes[vReadIndex + 1]:X2}, 涓㈠純鍓╀綑 {vLeavingLeng} 瀛楄妭");
+ fragmentBytes = null;
break;
}
vBodyLeng = BitConverter.ToInt32(fixBytes, vReadIndex + 2);
+ if (vBodyLeng <= 0)
+ {
+ Debug.LogError($"[ClientSocket-WebSocket] 鍖呬綋闀垮害闈炴硶: {vBodyLeng}, 涓㈠純");
+ fragmentBytes = null;
+ break;
+ }
if (vBodyLeng > vLeavingLeng - 6)
{
- Debug.LogError($"[ClientSocket-WebSocket] 鍖呴暱搴︿笉鍖归厤: 澹版槑 {vBodyLeng + 6}, 瀹為檯 {vLeavingLeng}");
+ fragmentBytes = new byte[vLeavingLeng];
+ Array.Copy(fixBytes, vReadIndex, fragmentBytes, 0, vLeavingLeng);
break;
}
@@ -572,7 +632,8 @@
public async void CloseConnect()
{
- Debug.Log("[ClientSocket-WebSocket] ==== CloseConnect");
+ Debug.Log("[ClientSocket-WebSocket] ==== CloseConnect\n" + System.Environment.StackTrace);
+ fragmentBytes = null;
if (webSocket != null)
{
--
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