From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/ResModule/AudioLoader.cs |   12 +++++++-----
 1 files changed, 7 insertions(+), 5 deletions(-)

diff --git a/Main/ResModule/AudioLoader.cs b/Main/ResModule/AudioLoader.cs
index 4b9b101..78556a5 100644
--- a/Main/ResModule/AudioLoader.cs
+++ b/Main/ResModule/AudioLoader.cs
@@ -1,18 +1,20 @@
 锘縰sing UnityEngine;
 using System.Collections;
 using System;
+using Cysharp.Threading.Tasks;
+using System.Threading;
 
 public class AudioLoader
 {
-    public static AudioClip LoadAudio(string _folderName, string _clipName)
+    public static async UniTask<AudioClip> LoadAudio(string _folderName, string _clipName)
     {
-        return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName);
+        return await ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false);
     }
 
-    public static void LoadAudioAsync(string _folderName, string _clipName, Action<bool, UnityEngine.Object> _callBack)
+    // US2: Async UniTask variant
+    public static UniTask<AudioClip> LoadAudioAsync(string _folderName, string _clipName, CancellationToken ct = default)
     {
-        ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack);
+        return ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false, ct);
     }
-
 }
 

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