From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version
---
Main/ResModule/AudioLoader.cs | 12 +++++++-----
1 files changed, 7 insertions(+), 5 deletions(-)
diff --git a/Main/ResModule/AudioLoader.cs b/Main/ResModule/AudioLoader.cs
index 4b9b101..78556a5 100644
--- a/Main/ResModule/AudioLoader.cs
+++ b/Main/ResModule/AudioLoader.cs
@@ -1,18 +1,20 @@
锘縰sing UnityEngine;
using System.Collections;
using System;
+using Cysharp.Threading.Tasks;
+using System.Threading;
public class AudioLoader
{
- public static AudioClip LoadAudio(string _folderName, string _clipName)
+ public static async UniTask<AudioClip> LoadAudio(string _folderName, string _clipName)
{
- return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName);
+ return await ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false);
}
- public static void LoadAudioAsync(string _folderName, string _clipName, Action<bool, UnityEngine.Object> _callBack)
+ // US2: Async UniTask variant
+ public static UniTask<AudioClip> LoadAudioAsync(string _folderName, string _clipName, CancellationToken ct = default)
{
- ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack);
+ return ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false, ct);
}
-
}
--
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