From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/System/AssetVersion/InGameDownLoad.cs |   21 +++++++++++++++++++--
 1 files changed, 19 insertions(+), 2 deletions(-)

diff --git a/Main/System/AssetVersion/InGameDownLoad.cs b/Main/System/AssetVersion/InGameDownLoad.cs
index ed1a2a0..8601a66 100644
--- a/Main/System/AssetVersion/InGameDownLoad.cs
+++ b/Main/System/AssetVersion/InGameDownLoad.cs
@@ -143,6 +143,15 @@
     //寮�濮嬪垎閰嶄换鍔�
     public void AssignTasks(List<AssetVersion> assets, Action _onDownLoadOk)
     {
+#if UNITY_WEBGL
+        // WebGL 涓嬫枃浠朵笅杞界敱 YooAsset WebPlayMode 澶勭悊锛岃烦杩囨棫鐨勬枃浠朵笅杞芥祦绋�
+        Debug.Log("[InGameDownLoad] WebGL 骞冲彴璺宠繃鏂囦欢涓嬭浇锛孻ooAsset 璐熻矗璧勬簮鍔犺浇");
+        foreach (var asset in assets)
+            asset.localValid = true;
+        state = State.Completed;
+        _onDownLoadOk?.Invoke();
+        return;
+#endif
         
         this.inGameDownLoadAllow = false;
         this.assets = assets;
@@ -155,13 +164,21 @@
 
         DownloadHotMgr.Instance.Prepare();
 
+        var versionConfig = VersionConfig.config;
+
+        if (null == versionConfig)
+        {
+            //  濡傛灉鍓嶉潰閮芥病鑾峰彇鍒伴偅涓�瀹氭槸鍝噷鍑洪棶棰樹簡 浠庤繖閲屾墦鏂�
+            throw new Exception("VersionConfig is null when AssignTasks, game will pause here");
+        }
+
         for (int i = 0; i < this.assets.Count; i++)
         {
             var assetVersion = this.assets[i];
             totalSize += assetVersion.size;//缁熻璧勬簮鎬诲ぇ灏�
 
             //娣诲姞涓嬭浇浠诲姟
-            var remoteURL = StringUtility.Concat(VersionUtility.Instance.versionInfo.GetResourcesURL(VersionConfig.Get().branch), Language.fixPath, "/", assetVersion.relativePath);
+            var remoteURL = StringUtility.Concat(VersionUtility.Instance.versionInfo.GetResourcesURL(versionConfig.branch), Language.fixPath, "/", assetVersion.relativePath);
             var localURL = StringUtility.Concat(ResourcesPath.Instance.ExternalStorePath, assetVersion.relativePath);
             DownloadHotMgr.Instance.AddTask(new DownloadHotTask(remoteURL, localURL, assetVersion));
         }
@@ -263,7 +280,7 @@
                     state = State.Prepared;
                 }
                 dominantState = Dominant.Whole;
-                UIManager.Instance.OpenWindow<InGameDownLoadWin>();
+                UIManager.Instance.OpenWindowAsync<InGameDownLoadWin>().Forget();
                 break;
         }
     }

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