From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/System/Debug/DebugLogin.cs |   28 ++++++++++++++++------------
 1 files changed, 16 insertions(+), 12 deletions(-)

diff --git a/Main/System/Debug/DebugLogin.cs b/Main/System/Debug/DebugLogin.cs
index 0ffee1b..62c4d56 100644
--- a/Main/System/Debug/DebugLogin.cs
+++ b/Main/System/Debug/DebugLogin.cs
@@ -61,6 +61,11 @@
 
     public void Login()
     {
+        if (null == VersionConfig.config)
+        {
+            throw new System.Exception("VersionConfig is null when Login, game will pause here");
+        }
+
         appidRecorder = appid.text;
         serverIdRecorder = serverId.text;
         accountRecorder = account.text;
@@ -72,8 +77,8 @@
 
         if (!string.IsNullOrEmpty(appid.text))
         {
-            bool needRestore = VersionConfig.Get().m_AppId != appid.text;
-            VersionConfig.Get().m_AppId = appid.text;
+            bool needRestore = VersionConfig.config.m_AppId != appid.text;
+            VersionConfig.config.m_AppId = appid.text;
 #if UNITY_EDITOR
             //debug鐧诲綍鍚庣浜屾鍚姩榛樿鎭㈠test
             if (needRestore)
@@ -85,19 +90,18 @@
 
         if (isToken.isOn)
         {
-            // var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
-            // LoginManager.Instance.sdkLoginResult = new SDKUtils.FP_LoginOk()
-            // {
-            //     account = account.text,
-            //     token = password.text,
-            //     tokenExpire = "1519750743000",
-            //     phone = 0,
-            //     accountID = 1000
-            // };
+            LoginManager.Instance.sdkLoginResult = new SDKUtils.FP_LoginOk()
+            {
+                account = account.text,
+                token = password.text,
+                tokenExpire = "1519750743000",
+                phone = 0,
+                accountID = 1000
+            };
 
             LoginManager.Instance.sdkLogined = true;
             var ip = ServerListCenter.Instance.currentServer.region_domain;
-            var port = ServerListCenter.Instance.currentServer.login_port;
+            var port = ServerListCenter.Instance.currentServer.http_port;
             var gamePort = ServerListCenter.Instance.currentServer.game_port;
             if (!string.IsNullOrEmpty(serverId.text))
             {

--
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