From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/System/HeroUI/HeroCollectionCardCell.cs |  124 +++++++++++++++++++++++------------------
 1 files changed, 70 insertions(+), 54 deletions(-)

diff --git a/Main/System/HeroUI/HeroCollectionCardCell.cs b/Main/System/HeroUI/HeroCollectionCardCell.cs
index 3c05118..084f1aa 100644
--- a/Main/System/HeroUI/HeroCollectionCardCell.cs
+++ b/Main/System/HeroUI/HeroCollectionCardCell.cs
@@ -1,3 +1,4 @@
+using Cysharp.Threading.Tasks;
 using UnityEngine;
 using UnityEngine.UI;
 using System.Collections.Generic;
@@ -6,82 +7,97 @@
 {
     [SerializeField] Button heroCardBtn;
     [SerializeField] Image heroCardBG;
-    [SerializeField] Material glowMaterial; // 娴佸厜鏁堟灉鏉愯川
-    [SerializeField] Text lvText;
+    [SerializeField] UIHeroController heroModel;
+    [SerializeField] List<Image> starImgList;
     [SerializeField] Image countryImg;
     [SerializeField] Image jobImg;
-    [SerializeField] UIHeroController heroModel;
-    [SerializeField] Image onStateImg;
-    [SerializeField] RedpointBehaviour redpoint;
-    [SerializeField] Image trainStateImg;
     [SerializeField] Text nameText;
-    [SerializeField] Image awakeImg;
-    [SerializeField] Text awakeLVText;
-    [SerializeField] List<Image> starImgList;
+    [SerializeField] Image trainStateImg;
+    [SerializeField] RedpointBehaviour redpoint;
+    // [SerializeField] Button bookLVBtn;
+    [SerializeField] GameObject unGetObj;
+    [SerializeField] GameObject activeObj; // 鍙縺娲诲甫娴佸厜鏁堟灉鏉愯川
+    [SerializeField] GameObject actLimitObj; // 娲诲姩闄愬畾
 
-    string guid;
-    public void Display(int index)
+    private int displayVersion;
+
+    public void Display(int index, int quality)
     {
-        guid = HeroUIManager.Instance.heroSortList[index];
-        var hero = HeroManager.Instance.GetHero(guid);
-        if (hero == null)
-        {
-            this.gameObject.SetActive(false);
-            return;
-        }
+        displayVersion++;
+        int version = displayVersion;
 
-        this.gameObject.SetActive(true);
-        heroCardBG.SetSprite("herocardbg" + hero.Quality);
-        if (glowMaterial != null)
-        {
-            heroCardBG.material = glowMaterial;
-        }
-        lvText.text = Language.Get("L1094") + hero.heroLevel.ToString();
-        var heroConfig = hero.heroConfig;
-        countryImg.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
-        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(heroConfig.Class));
-        heroModel.Create(heroConfig.SkinIDList[hero.SkinIndex], heroConfig.UIScale);
-        onStateImg.SetActive(hero.IsInTeamByTeamType(TeamType.Story));
+        var heroID = HeroUIManager.Instance.heroCollectDict[quality][index];
+        var heroConfig = HeroConfig.Get(heroID);
 
-        redpoint.redpointId = MainRedDot.HeroCardRedpoint * 1000 + hero.itemHero.gridIndex;
-        var funcState = hero.funcState;
-        if (funcState > 0)
+        this.gameObject.name = $"herocard_{heroID}";
+
+        HB122_tagSCHeroInfo.tagSCHero colData;
+        HeroUIManager.Instance.TryGetHeroBookInfo(heroID, out colData);
+
+        LoadImageAsync(heroCardBG, "herocardbg" + heroConfig.Quality, version).Forget();
+
+        //鍒嗕负0鏈幏寰椼��1鍙縺娲汇��2甯歌銆�3绐佺牬鍗囩骇銆�4銆佹槦鍗囩骇銆�5宸叉弧绾�
+        int funcState = HeroUIManager.Instance.GetHeroBookState(heroID, quality);
+
+        activeObj.SetActive(funcState == 1);
+        // bookLVBtn.SetActive(funcState > 1);
+        unGetObj.SetActive(funcState == 0);
+        actLimitObj.SetActive(heroConfig.IsActLimit == 1);
+
+        LoadImageAsync(countryImg, HeroUIManager.Instance.GetCountryIconName(heroConfig.Country), version).Forget();
+        LoadImageAsync(jobImg, HeroUIManager.Instance.GetJobIconName(heroConfig.Class), version).Forget();
+
+        DelayedCreateSpine(heroConfig.SkinIDList[0], heroConfig.UIScale, version).Forget();
+
+        redpoint.redpointId = MainRedDot.HeroCardCollectRedpoint * 10000000 + heroID;
+
+        if (funcState == 3 || funcState == 4)
         {
             trainStateImg.SetActive(true);
-            trainStateImg.SetSprite("herofuncstate" + hero.funcState);
+            LoadImageAsync(trainStateImg, "herofuncstate4", version).Forget();
         }
         else
         {
             trainStateImg.SetActive(false);
         }
-        nameText.text = hero.breakLevel == 0 ? heroConfig.Name : Language.Get("herocardbreaklv", heroConfig.Name, hero.breakLevel);
-        awakeImg.SetActive(hero.awakeLevel > 0);
-        awakeLVText.text = hero.awakeLevel.ToString();
+        nameText.text = heroConfig.Name;
 
         for (int i = 0; i < starImgList.Count; i++)
         {
-            if (hero.heroStar == 0 && i == 0)
-            {
-                // 鏃犳槦绾� 鐗规畩澶勭悊
-                starImgList[i].SetActive(true);
-                starImgList[i].SetSprite("herostar" + hero.heroStar);
-            }
-            else if ((hero.heroStar - 1) % starImgList.Count >= i)
-            {
-                starImgList[i].SetActive(true);
-                starImgList[i].SetSprite("herostar" + (((hero.heroStar - 1) / starImgList.Count) + 1) * starImgList.Count);
-            }
-            else
-            {
-                starImgList[i].SetActive(false);
-            }
+            starImgList[i].SetActive(false);
         }
 
         heroCardBtn.AddListener(() =>
         {
-            HeroUIManager.Instance.selectHeroGuid = guid;
-            UIManager.Instance.OpenWindow<HeroTrainWin>();
+            HeroUIManager.Instance.selectCollectHeroID = heroID;
+            var state = HeroUIManager.Instance.GetHeroBookState(heroID, quality);
+            if (state == 1 || state == 3 || state == 4)
+            {
+                UIManager.Instance.OpenWindowAsync<HeroCollectionLvUpWin>().Forget();
+            }
+            else
+            {
+                HeroUIManager.Instance.selectForPreviewHeroID = heroID;
+                UIManager.Instance.OpenWindowAsync<HeroBestBaseWin>().Forget();
+            }
         });
+    }
+
+    private async UniTaskVoid LoadImageAsync(Image image, string iconKey, int version)
+    {
+        var sprite = await UILoader.LoadSpriteAsync(iconKey);
+        if (displayVersion != version) return;
+        if (image != null && sprite != null)
+            image.overrideSprite = sprite;
+    }
+
+    private async UniTaskVoid DelayedCreateSpine(int skinID, float scale, int version)
+    {
+        await UniTask.NextFrame();
+        await UniTask.NextFrame();
+        if (displayVersion != version) return;
+        heroModel.Create(skinID, scale).Forget();
     }
 }
 
+ 
\ No newline at end of file

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