From 51b0f6ed9f4e1d3bb6f8144470b46908c7699a96 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 11 五月 2026 16:20:37 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/System/SkillUI/SkillWordCell.cs |   26 +++++++++++++++++++++-----
 1 files changed, 21 insertions(+), 5 deletions(-)

diff --git a/Main/System/SkillUI/SkillWordCell.cs b/Main/System/SkillUI/SkillWordCell.cs
index 6d436cd..6ffe0f3 100644
--- a/Main/System/SkillUI/SkillWordCell.cs
+++ b/Main/System/SkillUI/SkillWordCell.cs
@@ -1,6 +1,7 @@
 锘縰sing UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.Events;
+using Cysharp.Threading.Tasks;
 
 public class SkillWordCell : MonoBehaviour
 {
@@ -47,11 +48,13 @@
 
     void Awake()
     {
-        LoadPrefab();
+        LoadPrefab().Forget();
     }
 
-    public void Init(int skillID, UnityAction onclick = null, bool showType = false)
+    public async UniTask Init(int skillID, UnityAction onclick = null, bool showType = false)
     {
+        await LoadPrefab();   //瀛樺湪琚嵏杞界殑鍙兘锛岄噸鏂板姞杞�
+        if (this == null) return;
         var config = SkillConfig.Get(skillID);
         if (config == null)
         {
@@ -76,7 +79,7 @@
     }
 
     GameObject cellContainer;
-    protected void LoadPrefab()
+    protected async UniTask LoadPrefab()
     {
         if (cellContainer != null)
             return;
@@ -89,7 +92,20 @@
         }
         if (cellContainer == null)
         {
-            cellContainer = UIUtility.CreateWidget("SkillWordCell", "Container_SkillCell");
+            var inst = await UIUtility.CreateWidget("SkillWordCell", "Container_SkillCell");
+
+            if (this == null)
+            {
+                if (null != inst) DestroyImmediate(inst);
+                return;
+            }
+
+            if (cellContainer != null)
+            {
+                DestroyImmediate(inst);
+                return;
+            }
+            cellContainer = inst;
 
             if (cellContainer != null)
             {
@@ -114,7 +130,7 @@
             
         }
         scale = width / rect.sizeDelta.x;
-        cellContainer.transform.localScale = new Vector3(scale, scale, scale);
+        cellContainer.transform.localScale = cellContainer.transform.localScale * scale;
     }
 }
 

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