From a11398257b98ae3cf977e22700c98735afec96ef Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 04 九月 2025 23:55:14 +0800 Subject: [PATCH] 0312 优化自动战斗 --- Main/System/Main/AutoFightModel.cs | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs index c0e1741..a2c62b2 100644 --- a/Main/System/Main/AutoFightModel.cs +++ b/Main/System/Main/AutoFightModel.cs @@ -91,6 +91,7 @@ ParseConfig(); DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit; BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField; + EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast); } @@ -99,6 +100,7 @@ { BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit; + } @@ -131,6 +133,7 @@ if (storyBattleField != null && storyBattleField.GetBattleMode() != BattleMode.Stop) { //鎴樻枟涓敼鍙樻ā寮� + isAutoAttack = isAutoAttackSet; storyBattleField.AutoSetBattleMode(); } -- Gitblit v1.8.0