From a11398257b98ae3cf977e22700c98735afec96ef Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 04 九月 2025 23:55:14 +0800
Subject: [PATCH] 0312 优化自动战斗

---
 Main/System/Main/AutoFightModel.cs |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index c0e1741..a2c62b2 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -91,6 +91,7 @@
         ParseConfig();
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit;
         BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
+        
         EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
 
     }
@@ -99,6 +100,7 @@
     {
         BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
+        
 
     }
 
@@ -131,6 +133,7 @@
         if (storyBattleField != null && storyBattleField.GetBattleMode() != BattleMode.Stop)
         {
             //鎴樻枟涓敼鍙樻ā寮�
+            isAutoAttack = isAutoAttackSet;
             storyBattleField.AutoSetBattleMode();
         }
 

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