From a145fccec270b699d9231891650b19d6857d385a Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 09 九月 2025 16:19:41 +0800
Subject: [PATCH] 125 【战斗】战斗系统 修复表现上的一些问题

---
 Main/System/Battle/SkillEffect/SkillEffect.cs |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/SkillEffect.cs b/Main/System/Battle/SkillEffect/SkillEffect.cs
index 5acf824..023db9c 100644
--- a/Main/System/Battle/SkillEffect/SkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -10,6 +10,8 @@
 
     protected bool isFinish = false;
 
+    protected bool isFinishFrameEnd = false;
+
     protected Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit;
 
     public SkillEffect(SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
@@ -64,16 +66,17 @@
     /// </summary>
     public virtual void OnFinalFrameEnd()
     {
-
+        isFinishFrameEnd = true;
     }
     
     public virtual bool IsFinished()
     {
-        return isFinish;
+        return isFinish && isFinishFrameEnd;
     }
 
     public virtual void ForceFinished()
     {
         isFinish = true;
+        isFinishFrameEnd = true;
     }
 }
\ No newline at end of file

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