From a178792731891bcd477ab0812ced1ab5fb9229fc Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 09 十月 2025 15:32:54 +0800
Subject: [PATCH] 125 战斗 闪避增加幻影

---
 Main/System/Battle/BattleObject/BattleObject.cs |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index ba47e96..ec4ec52 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -288,13 +288,21 @@
         teamHero.curHp = Math.Max(0, teamHero.curHp - (int)bounceHP);
     }
 
+
+    const float pingpongTime = 0.2f;
     //  闂伩寮�濮�
     public virtual void OnDodgeBegin()
     {
-        float pingpongTime = 0.2f;
         RectTransform rectTrans = heroRectTrans;
         var tween = rectTrans.DOAnchorPos(new Vector3(-30, 0, 0), pingpongTime)
             .SetEase(Ease.OutCubic);
+
+        motionBase.ShowIllusionShadow(true);
+
+        tween.onComplete += () =>
+        {
+            motionBase.ShowIllusionShadow(false);
+        };
 
         battleField.battleTweenMgr.OnPlayTween(tween);
     }
@@ -302,7 +310,6 @@
     //  闂伩缁撴潫
     public virtual void OnDodgeEnd(Action _complete = null)
     {
-        float pingpongTime = 0.2f;
         RectTransform rectTrans = heroRectTrans;
 
         var tween = rectTrans.DOAnchorPos(Vector3.zero, pingpongTime)

--
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