From a1b909bf7bdad6928eac0cd57d712f76216aa66f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 08 四月 2026 15:01:33 +0800
Subject: [PATCH] 0312 打开主界面延迟1秒弹下载

---
 Main/System/AssetVersion/InGameDownLoad.cs |    4 +++-
 Main/System/Main/MainWin.cs                |    3 ++-
 2 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/Main/System/AssetVersion/InGameDownLoad.cs b/Main/System/AssetVersion/InGameDownLoad.cs
index 64db584..ed1a2a0 100644
--- a/Main/System/AssetVersion/InGameDownLoad.cs
+++ b/Main/System/AssetVersion/InGameDownLoad.cs
@@ -4,6 +4,7 @@
 using System;
 using System.Text.RegularExpressions;
 using LitJson;
+using Cysharp.Threading.Tasks;
 
 
 public class InGameDownLoad : SingletonMonobehaviour<InGameDownLoad>
@@ -95,8 +96,9 @@
     }
 
     
-    public void OnPlayerLoginOk()
+    public async UniTask  OnPlayerLoginOk()
     {
+        await UniTask.Delay(1000);
         OnPlayerLevelChange(PlayerDataType.LV);
     }
 
diff --git a/Main/System/Main/MainWin.cs b/Main/System/Main/MainWin.cs
index ab9ba60..36c55c6 100644
--- a/Main/System/Main/MainWin.cs
+++ b/Main/System/Main/MainWin.cs
@@ -1,6 +1,7 @@
 using System;
 using System.Collections;
 using System.Collections.Generic;
+using Cysharp.Threading.Tasks;
 using UnityEngine;
 using UnityEngine.UI;
 
@@ -40,7 +41,7 @@
     protected override void InitComponent()
     {
         base.InitComponent();
-        InGameDownLoad.Instance.OnPlayerLoginOk();
+        InGameDownLoad.Instance.OnPlayerLoginOk().Forget();
         avatarCell.redpoint.redpointId = MainRedDot.PhantasmPavilionRepoint;
         avatarCell.SetListener(() =>
         {

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