From a247c56a0c15ca9d730e2c5c376b63fa461f62ce Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 29 九月 2025 16:26:19 +0800
Subject: [PATCH] 0312 自动战斗倍率,修复规则界面滑动问题

---
 Main/System/Setting/QuickSetting.cs |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs
index 7fd38c4..c1199d5 100644
--- a/Main/System/Setting/QuickSetting.cs
+++ b/Main/System/Setting/QuickSetting.cs
@@ -18,6 +18,8 @@
         quickSettingDic.Add(QuickSettingType.AutoFight_FightPower, new QuickSettingRange(QuickSettingType.AutoFight_FightPower, 2, 1));
         quickSettingDic.Add(QuickSettingType.AutoFight_Open, new QuickSettingRange(QuickSettingType.AutoFight_Open, 3, 1));
         quickSettingDic.Add(QuickSettingType.AutoGoldRush, new QuickSettingRange(QuickSettingType.AutoGoldRush, 4, 10, 1));  //鑷姩娣橀噾锛�9涓墿鍝佸�硷紝1涓嚜鍔ㄥ埛鏂板紑鍏�
+        quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1));
+
         setting = new string(UCharacter, 100);
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
         DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
@@ -160,6 +162,7 @@
     AutoFight_FightPower,   //鏄惁楂樻垬鍔涘仠姝�
     AutoFight_Open,    //鏄惁寮�鍚嚜鍔ㄦ垬鏂�
     AutoGoldRush,   //鑷姩娣橀噾
+    BattleSpeed,    //鎴樻枟閫熷害绱㈠紩  闈炰富绾块儴鍒�
 }
 
 public class QuickSettingRange

--
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