From a247c56a0c15ca9d730e2c5c376b63fa461f62ce Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 九月 2025 16:26:19 +0800 Subject: [PATCH] 0312 自动战斗倍率,修复规则界面滑动问题 --- Main/System/Setting/QuickSetting.cs | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs index 7fd38c4..c1199d5 100644 --- a/Main/System/Setting/QuickSetting.cs +++ b/Main/System/Setting/QuickSetting.cs @@ -18,6 +18,8 @@ quickSettingDic.Add(QuickSettingType.AutoFight_FightPower, new QuickSettingRange(QuickSettingType.AutoFight_FightPower, 2, 1)); quickSettingDic.Add(QuickSettingType.AutoFight_Open, new QuickSettingRange(QuickSettingType.AutoFight_Open, 3, 1)); quickSettingDic.Add(QuickSettingType.AutoGoldRush, new QuickSettingRange(QuickSettingType.AutoGoldRush, 4, 10, 1)); //鑷姩娣橀噾锛�9涓墿鍝佸�硷紝1涓嚜鍔ㄥ埛鏂板紑鍏� + quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1)); + setting = new string(UCharacter, 100); DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk; @@ -160,6 +162,7 @@ AutoFight_FightPower, //鏄惁楂樻垬鍔涘仠姝� AutoFight_Open, //鏄惁寮�鍚嚜鍔ㄦ垬鏂� AutoGoldRush, //鑷姩娣橀噾 + BattleSpeed, //鎴樻枟閫熷害绱㈠紩 闈炰富绾块儴鍒� } public class QuickSettingRange -- Gitblit v1.8.0